BLAAAZE
45 posts
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Topic: Kongregate /
New backend update - please post issues here!
Ive just tried logging into one of my games and my character doesnt exist anymore, real money spent and everything is gone the game was juggernaut
http://www.kongregate.com/games/MailRuGames/juggernaut
Any advice?
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BLAAAZE
45 posts
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Topic: Esgrima 2 /
Anonymous- A New Chapter-Guild Recruitment Thread-
As the leader of grimreapers one of the top guilds in esgrima id just like to say my part here, i recruited skytea to the grimreapers a while back now we took him through end game content so he could gear up and gain the experience, he then quit grimreapers today and start bad mouthing all of us and everyone on kong chat. Your behaviour today towards me and everyone else who has helped you in the game so far was disrespectfull and you talk about being respectfull to other guild members all i can say here is good luck to you and anyone else who is part of this.
BLAAAZE
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BLAAAZE
45 posts
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Topic: Esgrima 2 /
Lost resources, money and will.
Ok i,ll add my piece to this.
I,ll start by saying great game, love it, very addictive i think what youve got here has great potential down to every detail i especially like the fact that you have to use weapons from the previous level to craft the next this stops people from instantly joining and getting the best gear unless they are fortunate enough to find a seller.
Now to the complaints as afflicted as stated the game lacked many good guilds i played for a while and i noticed templars as the only competative guild around so i thought i would create the Grimreapers guild a group of players who want to farm end game content and new dungeons/raids when they are released but at this moment we are left with war factory so now onto my complaint about warfactory.
To actually get the mats to make the warfactory key especially windstones at this minute can be quite tricky or expensive and in my opinion i think obtaining end game keys should remain difficult to get we dont want everyone accessing this very easily but that is not the complaint here and one of my requirements is for everyone to chip in and help craft these keys so we can all progress as a guild….now today we have run warfactory at least 5times and every single time we lose players during the run they freeze,disappear or the whole team just freezes and we have to refresh and its game over, time and effort as a whole to craft the keys for us to be kicked out really is like being kicked in the bollox and very discouraging anyone who runs warfactory regularly will also tell you that this places is full of glitches everry single time its not just our guild but all im saying is today 5 runs…5 freezes…loss of mats really does make you not want to try, like afflicted stated i have put gold, real money, time and effort into this i wish it was as little as 150gold and im sure others have put the same effort in aswell all i can say is im hoping the devs especially diploms1 read this and give us something positive for our time lost as i know he has fixed problems for me in the past here.
BLAAAZE
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BLAAAZE
45 posts
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Topic: Esgrima 2 /
GRIMREAPERS (guild)
neo you was recommended and have been added welcome to the reapers :)
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BLAAAZE
45 posts
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Topic: Esgrima 2 /
GRIMREAPERS (guild)
Since esgrima is low on guilds so it seems im creating an end game raiding guild.
Requirements:
Level 50
Must be interested in farming War Factory and farming the mats for keys
PvP interest is optional
Active and friendly
The aim is to farm end game bosses, mats, weapons armour, recipes etc as new zones open up.
My ign and kong name is BLAAAZE if you cant get hold of me and your interested leave a message here and i,ll get back to you cheers.
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BLAAAZE
45 posts
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Topic: Crazy Fairies /
Enhanced gear too much?
Discuss the new enhanced gear stats do you think there too much?
My opinion yes i think they are, especially since they remove the level 4 gear from me and some others saying it was too OP and then they bring this out.
Whats your thoughts?
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BLAAAZE
45 posts
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Topic: Crazy Fairies /
Suggestion Thread
Bring back crafting broadcasts we all miss them :)
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BLAAAZE
45 posts
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BLAAAZE
45 posts
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BLAAAZE
45 posts
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Topic: Card Monsters /
Wanted: Testers
when you need things testing properly give me a shout ;)
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BLAAAZE
45 posts
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Topic: Card Monsters /
Closed Deck Tournament Concept
For the simple reason that all of us top players have everything we need so by eliminating free players and making tournys cost real money to buy into then your going to have to give us paying players something we dont allready have otherwise why would be pay real money to play a tourny, you see my point why tournys should not cost real money now and open to everyone?
Again 30k gems entry fee is very pricey, i can earn that in a day myself usually but the point is unless the rewards are something that paying players dont allready have then theres no incentive to join tournys and newer players would never be able to get 30k gems.
+1 to making it only for members though yes
Im just giving answers to your suggestions from someone who knows this game inside out :)
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BLAAAZE
45 posts
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Topic: Card Monsters /
Closed Deck Tournament Concept
Ok quickly reading this did you just say the tourny will be only accessable by using only real money/tokens…
What youve just done right there is make sealed deck tournys a complete waste of time, youve just illiminated half of the CM playerbase and as a paying player myself theres no way i would pay any real money to play a tourny and highly unlikely that half of the rest of the paying players would either.
Sealed deck tournys are supposed to be there to add more variety for “everyone” i dont care about edge,s profits and neither does anyone else so entering these tournys should be accessed by buying in with gems this is because we dont expect tokens for prizes all we expect is more depth to the game, variety, gem rewards, exp rewards, card rewards, crystal rewards.
This is all constructive criticism based on my time here and what everyone says on a daily basis.
The sealed deck tourny addition to CM was firstly brought up by a few of us in chat the intention was not to gain free tokens or anything like but mostly because the game is going nowere fast edge shouldnt see this as an oppurtunity to quickly rake in more money but more as a feature to add more depth to the game that prevents people getting bored quickly and quitting thus making them more money in the long run.
I do agree though obviously we need a sealed deck tourny feature that can be accessed by everyone and can be bought into by everyone probably 16 players buy in and when its full it begins winner progresses to the next round kinda thing and 1st 2nd and 3rd take the prizes and like you said you can maybe pick the card you want for winning or you get a free pack or xxxx reward.
BLAAAZE
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BLAAAZE
45 posts
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Topic: Card Monsters /
Congratulations edgbee
The one thing i thought no one could possibly do was make the ai play even less intelligently but you proved me wrong this last update has now made the ai even worse, you can totally forget defense decks now.
The ai will never play more than 1 card if you go defenseless which means its alot easier to beat because it hasnt got a clue how to play with 15 crystals and heres the biggest joke the ai will now never play the first card with any armor on it, in fact its struggling to even place armor on the cards at all untill 2 or all 3 cards are down.
gg
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BLAAAZE
45 posts
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Topic: Card Monsters /
A request to Edgbee from us veteran players
yeah the global swarm was another one of my ideas for everyone to get involved, possibly a weekly swarm that we all have to try and kill with rewards for kills, possibly even a swarm shop i think lama liked that one and mentioned it to edge so thats another thing that could be in the works soon
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BLAAAZE
45 posts
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Topic: Card Monsters /
A request to Edgbee from us veteran players
As a player whos been here quite a while now who is known for throwing all kinds of suggestions out there (some have been listened to and some of the changes you see today started from me and a few others) i would like to make this plea to edgbee (rhyme intended)
Over the months we have seen new cards come and go and not alot of change in the content so giving us new cards really isnt a priority, sure its nice having new cards but consider this giving us 1 new swarm to play these new cards in is not enough once every 3 months so here are two major things that quite a number of us veterans would like to see and if any of you are reading this now try to stay on topic and not suggest a million and one crazy ideas.
1.) Firstly after mentioning this in chat a few times and quite alot of people liking the idea we would like to see level 4 cards, after spending alot of time upgrading cards from master packs we dont want to see these cards become not playable, adding a level 4 would be a great addition to what we allready have.
2.) Secondly again to the liking of alot of veterans here we would like to see tournaments, sealed deck or whatever that may be we need something abit random with some new rewards.
Ive kept this fairly short and if anyone replying could try and stay on topic with these 2 suggestions and give your vote here as i will try and forward this topic to the powers that be :)
BLAAAZE
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BLAAAZE
45 posts
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Topic: Card Monsters /
What do you like / dislike the most about CM?
The things that frustrate me the most and the things i think need some work on are as follows.
1.) Ladder duels: Too slow progress and no incentive to actually get to the top league.
2.) Live play loss points, this causes ALOT of people to not even bother playing live play, remove the minus points for losses and make unlockables at a much higher rating.
3.) Alliance assaults, this must be the only game that doesnt reward people for winning or being in the top 10 and as for the rep rewards well there not that great at all so yet again no incentive to win or be at the top.
4.) And this one annoys me the most….the 6 cost and under rule were by any card+armor combination that cant be brought out first turn for 6 cost or less makes it unplayable at higher level
Everything else in the game mechanics has great potential i just wish there was more for us to do besides grinding.
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BLAAAZE
45 posts
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Topic: Card Monsters /
Allied Assaults and how it's stale.
Seasonal league could have a start date, preferbly the same date every xx weeks on a sunday/monday whatever or the season starts when lets say xx amount of alliances click to join. you play each alliance twice and the top 3 at the end of the season get xxx reward.
Meanwhile while that seasonal tournament has started there is another seasonal league waiting to be filled up when that fills up it then starts and they play each other twice till the end and top 3 get the prize whatever that may be.
This way us (grim reapers) dont always come first as we are only in xxx season thus giving other alliances in the other leagues to win prizes giving everyone that extra incentive to play aa,s and win :)
Something along those lines if ya get me
BLAAAZE
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BLAAAZE
45 posts
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BLAAAZE
45 posts
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Topic: Card Monsters /
Edgeebee Comes through
My list of things to abuse wildwest about is so long i dont know were to begin anymore…
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BLAAAZE
45 posts
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Topic: Card Monsters /
Edgeebee Comes through
Would like to see fat pincers get a buff in health and charge changed so it procs only when theres a card there but yeah lots of nice changes here best ive seen so far and finally we have full regen on light crystals nice one.
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BLAAAZE
45 posts
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Topic: Card Monsters /
M80 to strong?
Not to sure to be honest since smashing bombs is pretty much bang on for its cost and damage im not sure theres even a need for the m80 i just dont feel it should be destroying all armors and nearly killing monsters like it is now people are even starting to spam these and shurikens in there decks now cos they are that powerfull.
Suggestion:
Either increase its cost to the same as judgements cost or close to that.
or
20 break and 20 damage so it still breaks robes but doesnt break all 50 armors
But like i said we allready have smashing bombs i dont even feel theres any need for this card but thats just my opinion
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BLAAAZE
45 posts
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Topic: Card Monsters /
Duel ladder attacks?
Would be nice to have a feature on the actual duel ladder were we can scroll up and down through everyones name and then attack them the same as we do with our alliance members no light cost and just for fun to test our own decks against other players.
Maybe even add a feature that after we have done our 20/20 duels we can then use light to attack people from the duel ladder to gain extra ranking as climbing up through the ranks these days can be slow with only 20 duels?
Just an idea
Blaaaze
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BLAAAZE
45 posts
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Topic: Card Monsters /
M80 to strong?
I can also equip a kuk with obs and do 100 damage for 6 crystals, whats your point? my point is this M80 can destroy all 3 cards armor on the field and even nearly kill all 3 cards for 4 cost if you cant see thats abit OP then i cant explain it anymore and no one mentioned “5 cost armor” either so i dunno what your talking about with your “big monsters”
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BLAAAZE
45 posts
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Topic: Card Monsters /
Charge ability change?
I,d like to see a change in this ability it could be a nice addition but as it is now it has a major down side.
Lets take the epic feline rider as example
Charge ability boosts attack power when the card is played the major floor in this is if the card is played first or if the ai plays the card charge ability is used and the card attacks nothing and charge is wasted turning the card into just a normal card.
Suggestions?
1) Make charge a proc ability so for example charge has a 50% proc chance during the fight to deal the extra damage
or
2) Make charge ability only proc “on its actual first attack” when a card is there
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BLAAAZE
45 posts
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Topic: Card Monsters /
M80 to strong?
dont forget battle bracers, verminus etc are 50armor aswell…the 30 break + 20 damage hits all armor if available so will destroy them in 1 hit and any other 50 armor equipment…or for alot of people using cheap armors to make up the 6 crystal cost to be able to play the game well, strapping gloves, varied bracers, barrier robes this rips through them and almost kills the caster aswell…just a thought
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