Recent posts by MoonberryStudios on Kongregate

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Topic: Picma - Picture Enigmas / Suggestions

@Djiepers That information helps. We’ll see if we can make sure it retrieves the cloud saves properly when the local data is completely reset.

@Altheos_Aaron It’s already on our “maybe” pile but we haven’t figured out a good way to do it from a UI standpoint. We’ll revisit the idea when possible.

 
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Topic: Picma - Picture Enigmas / Suggestions

Strange, it should still appear due to the cloud save feature. We’ll look into it.

 
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Topic: Picma - Picture Enigmas / Bugs

It’s been a “bit” slower than usual. We’re trying to get it normalized asap.

 
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Topic: Picma - Picture Enigmas / Bugs

That’s odd. It almost sounds like a server connection issue (which would be temporary) but a few details don’t add up.

We’ll look into it. Please send a direct bug report (link beneath the game) if anything different pops up (or if the issue resolves itself in time).

 
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Topic: Picma - Picture Enigmas / Suggestions

We’ll consider adding that as an Option. The current default behaviour is meant to enhance contrast, allowing players with colour blindness or poor vision to play more easily.

 
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Topic: Picma - Picture Enigmas / Suggestions

Permanent subscriptions are fairly “messy” from a legal standpoint. We do however offer longer subscriptions on our website.

 
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Topic: Picma - Picture Enigmas / Suggestions

We have a “stats, stats everywhere” update planned (a bit further along the road though), we’ll certainly look into Kong High Scores when we get there.

 
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Topic: Picma - Picture Enigmas / Bugs

We’ve managed to replicate it and should have the issue fixed in the next update.

 
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Topic: Picma - Picture Enigmas / Bugs

We’ll investigate.

 
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Topic: Picma - Picture Enigmas / Suggestions

It’s CTRL. You can also use the middle mouse button instead.

These and many other shortcuts can be found in the Help section in-game

 
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Topic: Picma - Picture Enigmas / Suggestions

Unfortunately at that point the “puzzles” are just images. The validation tool in the editor only attempts to check if a puzzle can be made. The actual puzzle creation is a very resource-intensive process that can take several hours to complete for a single large puzzle.

 
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Topic: Picma - Picture Enigmas / Bugs

I’m not entirely sure of what you mean, but a mismatch between hints and actual filled cells is usually caused by a mistake elsewhere while solving the puzzle.

 
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Topic: Picma - Picture Enigmas / Bugs

We’ve just fixed a bug that caused some sets not to display correctly.

 
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Topic: Picma - Picture Enigmas / Bugs

The provider hosting Picma’s servers is having some technical issues. We’re trying to minimize the repercussions on our side and hopefully everything will be resolved in a few more hours.

 
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Topic: Picma - Picture Enigmas / Bugs

We’re looking into it. This is probably due to the cloud save feature we’re adding to the game – we tried really hard not to break the current system while working on the new one but we apparently did. :/

 
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Topic: Picma - Picture Enigmas / You have 0 puzzles in moderation

We had a bit of a snag on that part of the server so no puzzles were accepted for a few days. It’s now working as intended and any puzzles that have been accepted will leave the queue in a matter of hours.

 
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Topic: Picma - Picture Enigmas / Squared Mode rubbish

No worries, glad you managed to find the solution!

 
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Topic: Picma - Picture Enigmas / Squared Mode rubbish

Our puzzle generator has been thoroughly tested over the years and we can guarantee all puzzles have unique solutions.

Display issues are however very much possible. Please send us a bug report with a screenshot so we can investigate.

 
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Topic: Picma - Picture Enigmas / Printable Puzzles

This went straight into our to-do list. ;)

 
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Topic: Picma - Picture Enigmas / Is there a mistake checker?

We’ll look into it. We want the game to be as accessible as possible and adding something like that as an option is indeed possible.

It will take however quite a bit to get there as we’re currently working on the tablet version of the game.

 
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Topic: Picma - Picture Enigmas / So much lag!

We’re aware that performance on the larger boards is not ideal. We’re working to improve it.

 
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Topic: Picma - Picture Enigmas / Suggestions

- Implementing an Undo/Redo button is definitely in our roadmap.

- We don’t have plans to implement a “lock” function as you should really only paint a square when you’re 100% sure of it. We do have plans however (like the undo function) to reduce the impact of accidental clicks.

- One of our next features will be a multi-slot save/load function. Your paid in-progress puzzles will then be easy to find.

- Being able to share a specific puzzle is something we plan to do, but we’re still working out the details/UI. The archives are generated every few weeks. All puzzles in our library up to that point will then be found somewhere in the archive.

 
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Topic: Picma - Picture Enigmas / Squared Mode rubbish

The hints should never appear all faded unless the puzzle is solved.

We thought we had fixed this bug but apparently we didn’t. We’ll look into it further.

 
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Topic: Picma - Picture Enigmas / Bugs

That info helps, we’ll try to replicate and fix it.

We’ll soon add save slots but we intend to have it save multiple puzzles instead of multiple saves per puzzle. We’ll consider that option though.

 
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Topic: Picma - Picture Enigmas / Bugs

@batmanone We’ll look further into it but we’ve been unable to replicate the issue in our initial testing. If you find more specific conditions for the bug to appear please let us know.

@ZeroNobody The issue actually seems to be related to the lack of the account data being sent in some cases. We’re trying to figure it out.

@Halancar Thanks, it’s been fixed!