SSDRWH0
27 posts
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Topic: Game Programming /
GiTD [#31] Winners Announced!
@ mossystump.
My votes are actually absolute. I know which game belongs to who.
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SSDRWH0
27 posts
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Topic: Game Programming /
GiTD [#31] Winners Announced!
1) Stickman
2) Saybox
Note: My vote is as it is.
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SSDRWH0
27 posts
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Topic: Game Programming /
GiTD [#31] Game Reviewing and Critiquing
Most of the times, I don’t put a lot of effort in voting :P
Here’s hoping that the new voting system works.
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SSDRWH0
27 posts
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Topic: Game Programming /
GiTD [#30] Winners Announced!
1st: MossyStump
2nd: CuriousGaming
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SSDRWH0
27 posts
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Topic: Game Programming /
Show us a screenshot of what you're working on!
@ yuusakuhin ty for ur compliment! :D
edit: @ momoguru, looks cool so far! I kinda these kinds of RTSs!
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SSDRWH0
27 posts
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Topic: Game Programming /
Show us a screenshot of what you're working on!
I’ll may as well show what me and my partner has done so far:

The game is gonna be a mix of Stick War and Starwish, if any1 doesn’t know.
Currently, 2 out of the 7 playable units sprite sheet have been completed, with about 3-6% overall completion with the project!
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SSDRWH0
27 posts
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Topic: Collaborations /
voice actor looking for projects!!!
Damn, if my current project is in near completion stage, I would’ve sent u a pm for some VA works!
Well good luck to all for this thread!
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SSDRWH0
27 posts
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Topic: Game Programming /
GiTD [#28] Voting - Winners Announced!
1st Place: Explode or Die
2nd Place: Lure or Die
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SSDRWH0
27 posts
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Topic: Game Programming /
GiTD [#28] Voting - Winners Announced!
@ atari kid
Doesn’t a five card charlie beat a 21 but not a blackjack? Or is a 21 supposed to beat almost everything?
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SSDRWH0
27 posts
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Topic: Game Programming /
GiTD [#28] Entries and Discussion
Gamble Or Die!!! V1.00
Looks like I’m the 1st person to finish making my game and submit it as the final…
The only thing I regret is not making a successful preloader… =_=
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SSDRWH0
27 posts
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Topic: Game Programming /
GiTD [#28] Entries and Discussion
@ adam & Aesica
Ty for your feedback. I’ll quickly implement those.
Atm, I’m really struggling with making a simple preloader ><
I think I might hv to ditch doing that tomorrow if I don’t get anymore success. I’m not sure if I wanna use the two swf preloader method either (as I may have to convert it into a single swf at some point. I actually hvn’t tried making a single preloader yet though)
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SSDRWH0
27 posts
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Topic: Game Programming /
GiTD [#28] Entries and Discussion
Gamble or Die!!! V0.5
If I don’t get the final version done by the due date, then this will be my submission.
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SSDRWH0
27 posts
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Topic: Game Programming /
GiTD [#28] Entries and Discussion
@ feartehstickman
I noticed a few recent bugs as well…
I’ll try and fix em as quickly as possible.
update: I re-uploaded the content with a few extras I’ve added on it.
Gamble or Die! V-0.2
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SSDRWH0
27 posts
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SSDRWH0
27 posts
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Topic: Game Programming /
GiTD [#28] Entries and Discussion
@ bob
I think it’s just that it didn’t notify me whether it was uploaded or not (might’ve made multiple uploads as a result).
How did you find my submission?
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SSDRWH0
27 posts
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SSDRWH0
27 posts
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Topic: Game Programming /
GiTD [#28] Entries and Discussion
Gamble or Die!
I couldn’t get fastswf to work for me, so I have to use other websites for this purpose…
And yes, I build this game from scratch.
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SSDRWH0
27 posts
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Topic: Game Programming /
GiTD [#28] Entries and Discussion
I’m at a 2 day (perhaps 3 day) disadvantage xD…
Maybe I’ll make something like “Play card game or die” xD
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SSDRWH0
27 posts
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Topic: Game Programming /
PGGC #3: Voting
+2 Elyzius
+1 Vesperbot
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SSDRWH0
27 posts
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Topic: Game Programming /
GiTD [#27] Voting
1) Climbing Moon
2) Pogo
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SSDRWH0
27 posts
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Topic: Collaborations /
Kong Collaboration Feedback...
I agree with you there, since I know that a fair few people rely on the collaborations section.
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SSDRWH0
27 posts
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Topic: Collaborations /
RTS/VN Programmer looking for artist
For sprite animation, maybe half manga-ish and half simple.
Background can have decent details.
For partial VN, Manga-style art would b recommended, unless doing manga art hinders your art style of course!
As for revenue, I can’t give you an exact percentage (due to some other people I asked for may not be involved), but the percentage will be based on how many people are involed altogether (for example, 2 ppl helping me will be receiving a third of the revenue shares)
I’ll w8 for other artist to come here before I make my move.
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SSDRWH0
27 posts
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Topic: Collaborations /
RTS/VN Programmer looking for artist
I’ll think carefully about that…
If any1 hasn’t noticed btw, the game is loosely based on stick war (since you can only build one unit at a time in that game)
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SSDRWH0
27 posts
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Topic: Collaborations /
RTS/VN Programmer looking for artist
I may be a relatively new member of kongregate here, but I’ve been making my 1st project for a few months now. And I think it’s about time I scout for an artist.
This is the current project I’ve been working on so far:
http://ssdrwh0shop.webs.com/
This is what I need from an artist:
- Sprite animation (for all units)
- Background Art
- Visual Novel Character Art
- Other artwork required (like menus, user interfaces, e.t.c)
What you will be expecting to get if you decided to help me:
- Unfortunately, I don’t have much to offer except for the revenue shares. I know it’ll be hard to find a good artist, but I’m getting close ot the point that a good artist is required.
More information can be found though this contact detail:
- ssdrwh0@gmail.com
What the games going to be about:
This game is set in the Victorian ages about two young siblings, Alice and Calvin, finding a book that belongs to someone else. Calvin decided to use the book for himself, ending up with his town destroyed by an army of Goblins he summoned.
The siblings ran off, ashamed of what they’ve done. A few moments later, the siblings are found to be attacked by minions of a powerful wizard called Dominicus, and he wants what’s rightfully his.
Edit: No one will know my stealth changes! Muahahahaha!!!
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SSDRWH0
27 posts
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Topic: Game Programming /
Scrolling Background Error
More Update: I think there might have to do something with the maths.abs function after I switch from unit mode ot camera mode. The camera will somehow go over 0 regardless of it’s current position. I hope this information would help those helping me…
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