Recent posts by persisto on Kongregate

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Topic: Dawn of the Dragons / Can someone explain the appeal of this game?

Originally posted by Pykrete:

This is a game where you expend your entire energy meter in about 15 seconds. You’re given the option to spend $5 worth of kreds to recharge it all of three times for less than one minute of “gameplay” (which consists of repeatedly clicking a button against enemies that mostly don’t even fight back).

To clarify the sheer magnitude of fail here, two days ago I bought both entire Portal games on Steam for not much more than that. This is your competition. If you want people to bother shelling out real money, please bother making a real game. Right now it’s a glorified menu screen.

true that

 
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Topic: WarFlow / Warflow not loading

got the same prob…. cache cleared etc…. but still not workin :(

 
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Topic: WarFlow / k2- WFmaster recruiting

no luck on k3 no you moved on to k2 :/?

 
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Topic: WarFlow / Jenlon's Strafe

every morale over hundret gets u extra dmg aswell

 
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Topic: WarFlow / What I wish I knew, what the FAQ's dont Tell you

first of: Dealers yeh lev 30 they drop in your city

Free Dealers: i should have by now but does it only work at 05:00 or the whole day coz i thought its the whole day

Events: there are sometimes events going on like 150% rps 120% honor etc always wondered why there are such gabs between some fights

TC upgrade silver: almost seems like this wasnt on k3 maybe it gets into k3 if the “rush” is over ;D

 
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Topic: WarFlow / Suggestions for Improvement to Warflow

Originally posted by chenhsi:

Someone brought this up before in our legion chat. I theorized then that it was an incentive to increase communication between legion members, or an incentive not to hide. Otherwise, there is almost no reason ever not to hide.

i dont think its legit in dragon’s call but actually no1 even cares there are tons of twins to get mentor reward etc also to make your stash “bigger”

 
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Topic: Tyrant / Auto Farm Deck, Mission 89...

Originally posted by BenchBreaker:

mission 90 likely losing conditions:

bloodpool drop first 1/13 – 7.7%
hatchet drop first and dodge at least once 1/26 – 3.8%

these are conditions in which it becomes very unlikely to win, along with other losing conditions so overall the chance is unlikely to be less than 10%

okay then its about 90% but i think i can live with that =), even if pool is first turn (i just happen to be so lucky) its not guaranteed loss due to the fact that sprout dropped next and the other one was too late to negate my poision
so u deal 1dmg … and 3dmg per turn most of the cards dont have more then 5hp and the average got less, thats 2 turns to kill a 5hp one
thats why pool is after your third round pretty useles seven if the commander is lucky and pulls the swiper to kill 2 or 3 of your IIs

 
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Topic: Tyrant / Auto Farm Deck, Mission 89...

Originally posted by Jaywalker2:

Dalia is not a good substitute for Eva. It might work O.K. in terms of, say, reducing a hatchet’s attack right down thus potentially preserving your II, but that is a different function, and I suspect different cards (ones with more survivability than II have, also more anti-air capabilities, maybe hatchets? I’m not sure) would do better with her as leader.

The point of Eva is to keep your first cards healed up from the Enfeeble/Strike combo, stopping you from losing your first II to a 50% shot that occurs in every battle. Dalia will not do the same job, although she might do a different job quite well.

Unrelated note:

Putting a Tiamat in the deck couldn’t hurt, right?

your right it could not hurt but due to the mass of payback and if the strike hit your tiamat → 1turn or one II that isnt out or can do dmg, still you could do this ;)

 
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Topic: Tyrant / Opinion on Raging Prowler

pretty useless atm there are just too many 4 turners which would come in more handy, live longer / more survivablity to get active and such

imo its the worst reward card in terms of golden ones you can get… but thats just me

and in terms of dmg… i would rather take a blight golem.. or just run a xeno deck to score 20+ ratings with a good chance of getting 25 just use some rally u should be fine

 
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Topic: Tyrant / Auto Farm Deck, Mission 89...

Originally posted by BenchBreaker:
Originally posted by persisto:

lol on everyone mission 90 is what u roll with…. and actually its the best with 14,5g / energy …. and almost 100% winrate (if action card / pool doesnt drop first u win)

thx to nicol … kudos to you (you were the first one telling me bout that)

90 has hatchet and pool, with those 2 alone the chance cant be greater than 90%

so 50% on not killing the hatchet in the first turn – 75% to kill it in the next turn equals 10% of not getting through it ?

btw no action card in there i must currect and still pool needs 3 turns to activate thats 2 turns u cant get your things out which equals 2 – 1turners which could have siege and killing the pool in another 2/3turns
and that need to happen to not let u win that one and then the unit still must activate and kill at least 2-3 units of yours to get him to the cards you droped in
currect me but thats not 10% or more (what u stated) to get you down.. if its the case u run the false deck man

 
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Topic: Tyrant / Auto Farm Deck, Mission 89...

lol on everyone mission 90 is what u roll with…. and actually its the best with 14,5g / energy …. and almost 100% winrate (if action card / pool doesnt drop first u win)

thx to nicol … kudos to you (you were the first one telling me bout that)

 
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Topic: Tyrant / If u only have 1 assault card what will it be?

Originally posted by Useless_mancer:
Originally posted by persisto:
Originally posted by Useless_mancer:

:p pick kracken, with 5 emps and 5 missle silos as well as atlas

I’d sit there and slowroll everyone with it as a super Defense deck of win.

gogo wanna see that deck with 11 cards ^^

:P i did that pretty much off of simply stupidity to be honesty, i’m gonna go edit that now.
I ment 1 kracken 4 silos 5 EMPs and atlas but eh.

hehe man its np just another useless thread cause it says nothin about how u play / should cause there will always be a counter ^^

 
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Topic: Tyrant / If u only have 1 assault card what will it be?

Originally posted by Useless_mancer:

:p pick kracken, with 5 emps and 5 missle silos as well as atlas

I’d sit there and slowroll everyone with it as a super Defense deck of win.

gogo wanna see that deck with 11 cards ^^

 
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Topic: Tyrant / If u only have 1 assault card what will it be?

petrisis + predator is what u roll with for best dmg and all purpose (only a counter 3 would stop this atm but the unit countering would die aswell)

if u get luck

petrisis + hunter is what puts the most dmg down – 6 – (if u dont happen to encounter a flying)
or even luckier
yuri + colossos would be the only thing that could counter it with 50% to overlive the 3/4 dmg if strike would miss (hunter would be down) but still u wont happen to overlive pred another turn

but whats your point at all :D

 
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Topic: Tyrant / How is it so hard to get in a faction!?

Originally posted by bobbbbbbbb:
Originally posted by craftymofo:
Originally posted by ragnotok:

tbh it depends on your luck, I got lucky and at lv 6 i got ajax and made a good attack deck, if you think you have a good one you should pm the deck to act as a sort of “curriculum” for the faction you want to apply (most of them are making individual threads that´s why i said pm ….)

NICE, an Ajax!

I dunno man…. Is Atlas better? Morgan is best imo

there are a couple of comms which are better then ajax… always depends on what you will face, but morgan is so meh as every race has its own heal all1 commander and if u feel u dont need the heal all… well there are mostly ones with heal [race] 1 and another ability which can come in handy =)

on topic:
but… it aint hard to join one at all
just take a look at tyrant chatrooms or may ask if theres a faction recruting you will find one in no time =)

 
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Topic: Tyrant / A Vault Question

always depends on what deck you’ll be facing…. atm i run a hard xeno deck if i face a lot of counter and its almost instant win as daemon etc can take out at least 2 counter units if not 3 (invasion coodinator for the rally so colossos is onehit) but nvm pips idea is nice aswell and ull find alot of ppl having trouble with such as i heard of guildm8s raging about it ^^

 
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Topic: Tyrant / More Deck Spaces Needed?

Originally posted by ladolcevita:

I don’t see how this is a petition thread. But apparently people have decided to sign it anyway.

My question was simply: More Deck Spaces Needed?

oh well… nvm then but to get anything rollin maybe a pyramide in the suggestions thread would help out more, id posted it already like 2 or 3 times.

also if you wanted to make up some decks especially for achievements …. btw i also would suggest that you are allowed to switch out commanders oO but thats only another point… and it eventually will happen in the next months .

but petitions arent doin anything i guess… as u can see nexus packs are still 25wbs not lowered / golded and that thread was huge

anyway, signed if u change titel ;P cause its just annyoing and hope dies last ;)

 
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Topic: Tyrant / Zerbur?

Originally posted by Ichthyic:

““paybackable” skill with activation 50% (Jam)”

I’m exposing the fact that I don’t actually use payback cards here, obviously.

does immobilize get paid back? I would think not, since it requires inflicting damage to activate the skill?

lastly:

when paying back a strike from a strike all card… does it reply with a strike all itself, or only a strike to the card that cast the strike all effect?

“Worse still, assault units with Payback are quite crappy with or without the skill.”

strangely enough, I think I probably would use a cur before I used a Zerbur.

Immobilize cant be paid back as it applys after normal atk even if it would… it wouldnt do anything xD

 
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Topic: Tyrant / [Petition] Make Nexus packs buyable with gold

Originally posted by Crusader32:

Change topic to [Petition] Pack price reduction to 20 WB.
I think that would be all right. The problem is that WB is slightly overpriced, and a price fix would do good for everyone. Like, you can buy 120 WB for just ten pounds which ain’t too much, which now gets you 4 packs, instead it would get you five, which i think would be a really nice I think.

Not only that, but daily chancing would take less time, as you’d only have to WB to 20 and not 25.. which does not sound like much, but it really is. If pack price was 20 WB, and all the stupid 100, 200 gold from daily chance was removed for better stuff, everyone would be happy. Imo.

this one or maybe 15wb would be even more nice (still some posts earlier i said 20 would be fine)… but still leaving it at wbs (cards make a huge change and sooner or later u get them as u get wbs in daily) cause atm you buy those cards u need from the store… cause its just too random :> and if i wasnt that unpation i would got 50wbs more and 2 gold cards i dont need less

 
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Topic: Tyrant / PLEASE LOCK ME!!!!! Suggestion - cards get upgraded

Originally posted by Crusader32:
Originally posted by persisto:
Originally posted by Crusader32:

The Only way this suggestion could ever work without being unfair is:

Rares, Unique Rares, Legendaries, Action Cards could not be upgraded.

Only Commons and Uncommons could be upgraded.

Make every stat/skill cost certain amount of upgrade points. If a card gets X amount of Upgrade points, give the card +1CD so that we don’t end up with OP cards. As the cards stat improvements progresses it, will improve from common to uncommon, and/or from uncommon to rare.(And when it reaches rare it cant be upgraded anymore) The maximum CD for a card would be 4, so that we can’t ever get something stupid like 6 CD card with armor 5… :)

Of course a skill like “Evade” or “Mimic” would cost considerably more upgrade points (maybe adding “Evade” would almost bring it to a point where it needs +1 CD) than “Immobilize” or “Siphon”.

And also, reducing Cooldown upgrade should not be possible to be reduced.

One problem is of course keeping faction synergy.. I don’t think it should be allowed for an annelid mass to gain “strike”, or “pierce”..

wow id imagine a upped grunt + 1hp only and maybe a upped impulse walker, as they got average stats for zero turner packed with some upped rally flags (+1hp) so commander with siege dont bother u… with yurich maybe a commcenter and your going to face a nice def deck ;)

Thats the entire point.. if you up your impulse walker too much, it will turn into a one delay and so on :P

but then those would be screwed again ^^…. 1/5 grunt with 1wait < arc trooper :D so every race would not have there advantages anymore and they would be identical which would screw it maybe even more as u need to balance those race only skills i.e. strike all [insert race] etc pp … raiders would loose so much (devastor / duster pwn) and imps would become major due to its nice strikers against other races

 
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Topic: Tyrant / PLEASE LOCK ME!!!!! Suggestion - cards get upgraded

Originally posted by Crusader32:

The Only way this suggestion could ever work without being unfair is:

Rares, Unique Rares, Legendaries, Action Cards could not be upgraded.

Only Commons and Uncommons could be upgraded.

Make every stat/skill cost certain amount of upgrade points. If a card gets X amount of Upgrade points, give the card +1CD so that we don’t end up with OP cards. As the cards stat improvements progresses it, will improve from common to uncommon, and/or from uncommon to rare.(And when it reaches rare it cant be upgraded anymore) The maximum CD for a card would be 4, so that we can’t ever get something stupid like 6 CD card with armor 5… :)

Of course a skill like “Evade” or “Mimic” would cost considerably more upgrade points (maybe adding “Evade” would almost bring it to a point where it needs +1 CD) than “Immobilize” or “Siphon”.

And also, reducing Cooldown upgrade should not be possible to be reduced.

One problem is of course keeping faction synergy.. I don’t think it should be allowed for an annelid mass to gain “strike”, or “pierce”..

wow id imagine a upped grunt + 1hp only and maybe a upped impulse walker, as they got average stats for zero turner packed with some upped rally flags (+1hp) so commander with siege dont bother u… with yurich maybe a commcenter and your going to face a nice def deck ;)

 
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Topic: Tyrant / PLEASE LOCK ME!!!!! Suggestion - cards get upgraded

Originally posted by BenchBreaker:

cant wait to get my ZOMGIMBAWTFBBQOP Infantry of DOOM

this :D…
and beside that it would crap the whole game as its not made for upgrades

on the othr hand, those useless abilitys could may be added i.e. siphon, pierce, maybe armor, payback or so

but as said above… the idea maybe great but there is no real balance then anymore

 
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Topic: Tyrant / Fu**ing Bot-Factoins

well… i dont think any faction who’s blamed for botting will ever say… oh sorry we stop that now :D

btw… i found metalowa husaria more suspicious as they were one lev beneth us and scored over 13k @ lev 3 thats serious as they went higher and higher no matter what we did and not that it says somethin… but my def pts were higher then average with an… medium def deck (autoplay?)
but thats just a guess

atm they should build in a log system and a random reset every … lets say 3-4hours ? i dont say this will stop all of them but at least those ppl who made the bots have to update it and so it needs to spread again or so
but there are better ways to get botter off this game.. but im too tired at the moment to think of any ^^

anyway… bots are becoming (if they are not yet) a serious problem in higher levels as factions dont want to loose there hard earned pts, but thats the game – one day u get down the others you have to get up again =)

 
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Topic: Tyrant / More Deck Spaces Needed?

already postet this a thousand and one times in the suggestion, btw when do u guys get in there cause your “petitions” wont work i guess =)

if you really want to change anything, suggestions thread is your friend =)

 
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Topic: Tyrant / [Petition] Make Nexus packs buyable with gold

Originally posted by OmarCZ:

why people usually wants everything for nothing? theres no real reason to make nexus packs buyable with gold… you should be glad you can get some WB from daily boxes it just need patience(and a bit of luck :) ) if you really need nexus cards you can get them from vault(except legendaries I guess) once you become elite and thats not that difficult… you have to realize this is not a free game.. its free to play, so those who pay will always have advantage over the rest

Im not signing to this petition and Im strongly against it since I thing this thread is stupid and pointless

he must have bought a lot of wbs nd just put it into nexus…

i dont like the idea that it gets for free (in someway its like that) but either make em coast less, as its the most valueable pack atm if it comes to utility and has some really bad keycards

Originally posted by setherythe:
Originally posted by OmarCZ:

Im not signing to this petition and Im strongly against it since I thing this thread is stupid and pointless

You and less than ten others of about 500…

so if 500 ppz jump over a cliff ull do so aswell ?