Recent posts by lfiamoncini on Kongregate

Flag Post

Topic: SAS: Zombie Assault 4 / new class suggestion

We have damager, healer and tanker class. Maybe area/crowd buffer/nerfer class, more skills for build options or even increase the max skill point for actual skills.

Some skills for turrets, grenades, status, weapon/armor types.

New augments.

Just do the thing. And put more and new zombies.

 
Flag Post

Topic: SAS: Zombie Assault 4 / BLACK Turrets & grenades

Originally posted by lee06400:

After level 30, you get RED turrets because old ones are now useless.
I suggest that after level 60, we should be able to DROP black turrets in-game, which would be even more powerful, so they could be once again very effective.
BUT ! We wouldn’t be able to buy these one in the store, or it would break the game.

EDIT : could also apply to grenades, they could only be dropped in BLACK version and not available in the store

+1 for black turrets and grenades. Devs can test what is best for min lv and power.

 
Flag Post

Topic: SAS: Zombie Assault 4 / My assumption:

Originally posted by xXLilJmanXx:

I think that a wicker is Satan..
It has horns, like Satan.
It’s fire based, like Satan.
It can throw/control fire, like Satan.
Human-like body, like Satan.
It has red, burning skin. Like Satan.
Boom: Wicker = Satan

Originally posted by RWLabs:

You know that Satan’s association with fire is fairly recent, right? In fact, in the Inferno, Satan inhabits the coldest circle of Hell.

The Wicker is in reality Cage’s ‘The Wicker Man’ put into a boss form, which is why it’s such a terrible monster to fight.
(I feel that I need to clarify that I’m not being the least bit serious.)

SAS4 forum have specialists for everything, huh.

 
Flag Post

Topic: SAS: Zombie Assault 4 / Joseph Is The Future Soldier.

Originally posted by xXLilJmanXx:

I don’t see the point in this forum post..

 
Flag Post

Topic: SAS: Zombie Assault 4 / [Suggesting] Weapon/Enemy Suggestions

Weapon type: pistol
Name: the cricket
Made by: Aliens
Dmg: 42.666
Fire Rate: 1 RPS
reload speed: 30 secs
Crit chance: 99%
Clip Size: 1
Pierce: 50
Automatic: semi-auto
Damage Type: energy
Description: small like cricket, kick like 10 horses.
Speed Slowage 0%
MIB Standard

Talking serious, have another thread like this, with tons of unplayable OP guns too. Try not be OP, “special”, just creative.

 
Flag Post

Topic: SAS: Zombie Assault 4 / Sub-Light COM2 vs Hornet

Originally posted by starcraftoxford:

To be powerfulk or not the be powerfulk? Dat is the qwestun.

 
Flag Post

Topic: SAS: Zombie Assault 4 / Sell Strongbox

-1.

 
Flag Post

Topic: SAS: Zombie Assault 4 / Collection Award, a question?

Someone know how high lv players can complete collection, because just dont find any low lv itens in strongboxes…

 
Flag Post

Topic: SAS: Zombie Assault 4 / TRADE!!!

Item sharing, trade, etc. -1

 
Flag Post

Topic: SAS: Zombie Assault 4 / Limited item sharing within the same account

Item sharing, trade, etc. -1

 
Flag Post

Topic: SAS: Zombie Assault 4 / [SAS4] Bug Reporting Thread

I find a game in disconnect, please fix the disconnect because nobody want game, DC is fun.

*Please downrate the game because 4/5 stars isn’t for buggy/DC/laggy game.

 
Flag Post

Topic: SAS: Zombie Assault 4 / Server disconnects

Yes. Sometimes disconnects even in create team screen.

Im waiting compensation for all massive problems in this year.

 
Flag Post

Topic: SAS: Zombie Assault 4 / simple things that could make this game awesome.

Originally posted by DelayLP15:

i like the strongbox system!

Originally posted by googlast:

keep the strongbox

Just put new features to use the money (nothing gamebreaker).

Improve the game = fix the game (dc, bugs, lags) and put kong badges.

 
Flag Post

Topic: SAS: Zombie Assault 4 / New Mode: Boss Mayhem

+1 when finish with hackers and only give strong boxes in round 10, 20, 30 and so on.

 
Flag Post

Topic: SAS: Zombie Assault 4 / [SAS4] Bug Reporting Thread

Multiplayer is loading extremely slow (maybe wont complete, who knows…).

My internet connection is normal.

 
Flag Post

Topic: SAS: Zombie Assault 4 / Betting system

No.

Hack problems + use bet like informal trade system + something I cant imagine but will screw the game.

 
Flag Post

Topic: SAS: Zombie Assault 4 / SAS in FIRST person? + etc

Originally posted by Vasya_:

no

 
Flag Post

Topic: SAS: Zombie Assault 4 / Base skills are outdated

+1 Skills need changes/updates.

 
Flag Post

Topic: SAS: Zombie Assault 4 / TOP WAYS TO KILL A NECROSIS

Kill Necrosis is easy, problem is: How to effectively survive vs nightmarish savage blue spawn elite furtive atks (aka blue reaper)?

 
Flag Post

Topic: SAS: Zombie Assault 4 / You know you're screwed when...

You know you’re screwed when appear a swarm of savage regurgitators elite protected by a swarm of zombies for time enough to form the largest worm swarm ever seen and laggest game of history.

PS: Regurs need die first.

 
Flag Post

Topic: SAS: Zombie Assault 4 / [SAS4] Bug Reporting Thread

Bugs. Happening. All the time. And make. Players. Losing. Many games. Fix. Waiting compensation. Again.

 
Flag Post

Topic: SAS: Zombie Assault 4 / [Official] Got ideas? Post them here

I have one good idea. Create a way to high lvled players get low lv itens (RIA strikeforce, etc.) because I cant find them and complete the collections…

 
Flag Post

Topic: SAS: Zombie Assault 4 / The nanto nerf - post your worse content !

You should say reward nerf. Maybe game nerf too.

 
Flag Post

Topic: SAS: Zombie Assault 4 / Badges for this game

Why badges now? Just to make new players anger? Fix the game, change nightmare to old create team system and buff the boxes.

This game was fun when nightmare was launched, but now isn’t.

 
Flag Post

Topic: SAS: Zombie Assault 4 / Cryo Granade bug

Originally posted by Akironthor:

My cryo granades does not work anymore, i throw a lot but the zombies do not freeze anymore… it show for any game that i come in…