Recent posts by MichaelH_ on Kongregate

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Topic: Berserk: The Cataclysm / Bug reports

Originally posted by T_S_A_R:

just get new mission-100 wins against random bots using forest only shoot types of att!! I did more then 35 wins -but have -0 wins!!!!!!!!!! I want my 50 ounces back!! please!!!!!!

Everything worked fine for my mission (forest, basic strike attack).
Is it possible that you used any equipment/terrain cards?
Your mission should say something like:
“using squads with cards of only Forest element with shot-type of attack”
Terrains and equipments don’t have any attack type, so they’re obviously not allowed for this sort of mission.

 
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Topic: Berserk: The Cataclysm / Game news

It would also be nice if these “mercenary bots” we have to fight against for some missions would stick to the rules and not use multiple copies of the same promo in a squad.

Having to fight with e.g. super rares against bots that use fully evolved promos or gift/cw reward cards is already hard enough, there doesn’t have to be stuff like 2 Coatls in one squad.

 
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Topic: Berserk: The Cataclysm / Game news

Originally posted by Sir_Valimont:

500 battles for 75 ounces is an insane idea and not at all worth it. 500 battles with 1 battle per minute is eight hours of fighting. How many players in Berserk have ever fought battles for 8 hours in a row?

You need to adjust the numbers. Something like 20 ounces for 25 wins would make sense. Right now it makes no sense. It is a waste of an update.

Agreed. The game is by far too slow here to do those missions. Unless you have a top-end PC a fight takes too long to being able to complete those missions.

 
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Topic: Berserk: The Cataclysm / Fix governor inviting PLEASE.

You mean a long loading like the one we already have?

Also if it says “Select all” it should do just that and actually select all. If it doesn’t select all simply don’t call it “select all”.

 
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Topic: Berserk: The Cataclysm / NERF LORD OF THE CRYPT ALREADY

Originally posted by Acrat:

Yeah leader of top Kong clan scores 2nd most wins / season for zelt, 2nd pos on all server season. Not endgame at all … actually he is shit. Now to the other matters.

Fine post a l60 average post with lets say 2 3 star cards (research only ofcourse) and rest 1 star max and 1 commander only since u were unlucky and didnt get any more of them and ofc no lotc deck here then which isnt at a huge disadvantage vs LOTC and still works vs other decks than all darkness as well.

Ps. Butcher kills 1 card only and terror 2 is half of 4 .. so. LOTC can easily take 8 cards on by itself and win in the end at midgame. No other card can do that. NONE. And at around l30 You always lose no matter what order as long as lotc is played. And its wasnt at all rare to meet lotc on other l30 players either and kept getting more common approaching 50.

I didn’t say that Outso doesn’t know the endgame. But it’s a fact that he doesn’t have 2500 lands and hence doesn’t even know the “superendgame” perspective with 2500+ lands which, as you claimed, is the only one he can see. You can talk as much as you want but that won’t change this fact.

I lost a fight in CW this era against a crappy deck with maximum 1 star cards. Not because he had LOTC but because of Jabul. Jabul can win do that as well. Once again your comment is wrong.
(And if LOTC can do that then DoN can as well btw.)

 
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Topic: Berserk: The Cataclysm / NERF LORD OF THE CRYPT ALREADY

Originally posted by Acrat:

Comments by Ul0r is outsophisticated are worthless to this issue. They an only see one view point to this game. Superendgame with 2500+ lands and ofc they have LOTC themselves too being old as fuck.

Issue isnt that this card Op if you think hmm will i use my third warmaster 3 star or lots or go with 2 maxed koyars instead.

Any player with average cardpool up to probably level 70 is gonna be fucked every time by LOTC and no amount of card selecting is going to do shit about it. They wont have a single card at 3 stars anyways except research cards.

Your post is worthless. It starts with Outsophisticated not even having 2500 lands. So how can he only see this game from that “superendgame” perspective=
Also I can assure you that both Ul0r and Outso can see the game from a different point of view than (super)endgame.

And you really don’t need * cards to beat LotC. LotC can be beaten with the averagy cardpool of a lvl 60 ot 70 player.

 
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Topic: Berserk: The Cataclysm / Not really good

Originally posted by bytex:
Originally posted by tarjmov:

Boost server speed; make it so there’s less lag. And make it so the Sign In sheet doesn’t appear when you try to log in; just go strait to game, please.

Tell us please about Log in lag, what do you mean by it? What’s happenning when you try to log in the game? Is it Kongregate sign or Welcome screen in the game? We would appreciate it if you sended us a screenshot.

I don’t know if that’s what he meant but “Log in lag” rang a bell.
When logging in to the game it often takes 1-2 minutes to load the game. Or even longer during CW. That’s really annoying.

 
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Topic: Berserk: The Cataclysm / Bug reports

Originally posted by bytex:
Originally posted by MichaelH_:

No. After I had won a battle I clicked “Next” and was taken to my tower.

Are you playing the game in two tabs?

I only play in 1 browser/window/tab and don’t have a second one open if that is what you wanted to know.

However this bug is also very rare. It only happened once last friday and hasn’t happened another time to me since then. Ylrune said something about tower bug for him during the current phase though (I don’t know any details about it).
The constant lags during CW are far more annoying.

 
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Topic: Yu-Gi-Oh! BAM / Arena Rewards Petition

Originally posted by DarkSouls345:

Omeime321 :3

Originally posted by DarkSouls345:

Darksouls345

Don’t you have some more accounts you want to sign for?^^

 
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Topic: Berserk: The Cataclysm / Bug reports

No. After I had won a battle I clicked “Next” and was taken to my tower.

 
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Topic: Berserk: The Cataclysm / Bug reports

I had the tower bug in CW during this phase again.

 
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Topic: Berserk: The Cataclysm / Bug reports

Originally posted by Acrat:

Free warrior card doesnt work at all.
Assasin ability in general .. atleast on card Heretic doesnt work. tested it vs a deck of snurls and it didnt kill any of them.

Snurly has Immunity, so abilities like Assassin don’t work against him. That’s no bug.

 
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Topic: Berserk: The Cataclysm / Game news

I’m not contradicting myself but I’m not surprised that you’re not understanding it either.
And no matter what your solution is, I hope the devs are smart enough to not follow all your suggestions. I rarely agreed with them tbh.

 
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Topic: Berserk: The Cataclysm / Game news

I know what happens, but if you use so many equipments that’s your own fault. There’s nothing wrong about being punished for making bad decisions.
And yes, I don’t see any problem about how it’s working currently, so there is nothing to fix.

 
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Topic: Berserk: The Cataclysm / Bug reports


It’s good that there is this checkbox if we really want to buy a squad for ounces but having the text translated into English wouldn’t hurt ;-)

 
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Topic: Berserk: The Cataclysm / Bug reports

Originally posted by bytex:
Originally posted by Ul0r:

Sooo here goes another Bug bytex… i fought clanwar in plat this morning … and i had 15 defenders i overwhelmed all … BUT my teammates all had 30 Defenders !!!! …

only reason can be that i was a bit late (3 mins later) … but thats not why i have only 15 and they have 30 … (was not only me) … quite 60-40 % i think … thx

Do you play in the Platinum league?

Yes, he’s in Zeltennia.

We attacked a clan that was (and still is) also under attack by a second clan, so according to your posting in the Game News topic their defenders should have been split and we should have had 15 defenders against us. However it showed 30 defenders for some of us (including myself) and 15 for others.
The same thing happened last phase when we attacked Fire and Ice who were also attacked by LEGION. While their defenders should have been split I (and also others) had their full 29 defenders as opponents.

 
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Topic: Berserk: The Cataclysm / Game news

Originally posted by Sir_Valimont:

Many people have complained about many things, including the color scheme of the game and the fact that battles play out automatically. My point is that there are much bigger game issues than this,

Maybe, just maybe, you should have written this then and not claimed they fixed something nobody complained about.
But as for some of your other examples: I don’t count new player who just play for the badges, complain about the game and then leave. I talk about players who have/had been playing this game for a long time.

And yes, I understand that you are angry because the devs (seem to) ignore the bug you’ve reported repeatedly and don’t respond to you, however I do also understand that devs don’t give top priority to a bug which only affects one player who hasn’t really played this game for a rather long time.

 
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Topic: Berserk: The Cataclysm / Bug reports

Same here, some portals are still changing theirdirection randomly.

 
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Topic: Berserk: The Cataclysm / Game news

Originally posted by Sir_Valimont:
Originally posted by bytex:

Dear ungars!
We’re eager to inform you that today something great has just happened. From now on you can Enhance your hero in Laboratory fast and effective! The function of enhancing in a few clicks is available now! All you need to do is to set up some filters and click on “Transfer” button, and your cards for enhancing will be chosen automatically.
Attention! You can choose not more than 200 cards at a hit to exclude processing power problems. We are sure that you will enjoy a new way of making a gaming process better.

Good that you fixed this because it was pretty bad. But it would be even better when players say “I have a problem” or “Here is a bug” that you respond and let players know that you are listening, and/or that you will fix the problems that they have, instead of fixing random things you think of that no one has complained about.

Actually many people have complained about having to click so many times for enhancing heroes and have asked for a solution like the one that was just implemente (or similiar) ever since enhancing was introduced.

 
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Topic: Berserk: The Cataclysm / Bug reports

I’ll make another post for this portal issue.
This “auto-refreshing” is happening like crazy in my portals at the moment, it happens on 3 or 4 of my stories. I could check if several portals are affected because when I load the portals screen it gives me a few seconds time to switch to another portal before the “reloading” starts.
I made a few screenshots again which show the different targets of my portals, the “reloading sign” and also a new bug. In one of those portals affected by the “auto-refreshing” the timer is kinda weird, it says (e.g.) “0-8:33:05”. This timer does not update automatically either but only when the portal changes its direction.

Edit: This will be a bit complicated to explain but I hope it will be understandable.
By comparing the timers of the story and checking with the screenshot I made 2 nights agi I realized that this weird timer reached 0-8:00:00 at the same time as the timer of the same portal reached 16:00:00 2 nights ago. So I assume it indicates the time when this portal should have changed it’s direction but in a rather unexpected way. The number behind the – does not simply start at 0:00:00 and goes up as time passes (which would be the easy and expected way). Instead if the timer says 8:33:05 (to take the time from my previous example) this means that 33 minutes and 5 seconds later the portal should have changed its direction 8 hours ago. Complicated? Yes, indeed!
I’ll try to explain it with an example: Let’s assume the portal is supposed to change its direction at exactly midday. 1 second after midday the timer would say 0-1:59:59, at half past it would say 0-1:30:00, at exactly 1pm it would say 0-1:00:00 and only one second later it would be at 0-2:59:59. Or to use the examply above at 7:26:55pm the timer would say 0-8:33:05 (which means that in 33m 5s from that moment – i.e. at 8pm – the portals should have redirected 8 hours ago – i.e. at midday).

 
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Topic: Berserk: The Cataclysm / Bug reports

I think what he means is that – as already mentioned several times here last month – (some) portals keep changing their direction for no obvious reason.

I made some screenshots of my portals last night and put them into a picture:

This picture shows my portals when I entered the portals screen (1st column, 1st to 5th story from top to bottom). Then I only reloaded the portals tab and some of the portals had new directions (2nd column) without me having redirected to another portal. I repeated this twice and got new targets again (3rd and 4th column).

I can reproduce this right now, some portals change their direction when I only reload the portals tab. (It’s partially different portals but the players in them are the same as last night.)

I also experienced the bug reported by jjgferreira once last night. When I entered my portals the portal tab kept on loading and one of the portals of my first story changed its direction every 15-30 seconds. While this happened I couldn’t click anything and I had to backspace to the previous page to get out of my portals. However this disappeared breifly afterwards and I haven’t been able to reproduce it since.

 
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Topic: Berserk: The Cataclysm / Black Widow, Grave Phantom. Voting.

4.

No need to listen to all those crybabies.

 
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Topic: Berserk: The Cataclysm / Bug reports

Originally posted by Onebigom:

Hi Bytex, the changing to the summer hour, the daylight changing time, should have that not affect also the time in Berserk? Just saying, as now the CW starts with 1 hour delay.

Server time has never been influenced by time shifts, at least not since I started playing in August 2012. The main reason probably is that since 2011 Russia stays in DST for the whole year.

 
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Topic: Berserk: The Cataclysm / Bug reports

Originally posted by VbaTron:

is this a bug? under messages on the clan page, we had 4 cities captured , but only 1 city was declared an attack on.

No, just basic clan wars mechanics. All cities a clan owns have to be linked. If another clan breaks that link by taking conquering a city it gets multiple city and the previous owner only keeps the largest part of its previous territory.

Originally posted by VbaTron:

i had an instance where the other player played Pandolos (killer, insubordinate ) on my Tiamat ( terror 2) and killed it. error?


When evolving Pandalus he gets Immunity at the 3rd evolution stage and hence won’t be influenced by terror. Your opponent must have had this version of Pandalus.

 
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Topic: Berserk: The Cataclysm / Bug reports

There’s that bug of wins not counting in CW again.

As you can see I killed 17 defenders but only 15 wins were counted. Those 2 others wins did not only not count for my total wins, they also did not reduce the citiy’s durability either.

I’m not the only one with this bug, several of our members encountered it and atm everyone who tries to fight doesn’t do any damage to the city besides killing the defender.

Edit 2: It’s not exactly the same as in my previous post which was quoted by siah, we didn’t get sent to the tower this time.

Edit: City is down now, somebody who had not been on before could deal some damage. Still 50+ wins for us which didn’t count at all. If this had been PvP this bug would have been desastrous.