Recent posts by Aimma on Kongregate

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Topic: Tyrant Unleashed: General / People who likes this new war

Originally posted by FPConDelta:

Just needs more strategy 10 attacks every 4 hourse is boring

10 attacks is better than an increased amount as the higher the amount of attempts the closer your general score will be to the average.

Personally I love this setup, the 3+ hour battles are in particular is the best part for me since I can now sleep and still participate in all wars. I do understand why the non-competitive guilds would complain but for the top 10 its incredibly taxing on the members due to activity has to be at its max.

 
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Topic: Tyrant Unleashed: General / Boxes

Originally posted by GotherL:

Or they random or will they give you every card first to make you spend more for fusions?

I’ve heard lots of complaints about them on here so I figure that how it works!

But I’d like to hear from someone who actually bought the boxes….

in ur first 3 buys you are very likely to get 2 Epics

after that its going to be almost only rares with one in 5 being an epic.

Once there are only 40% epics remaining you will have a decent chance to get a leg with more frequent epics while still having a higher chance at rares

when you have bought out aprox 90% of the rares you will start to only get epics couple legs and rares almost at the same rate

when the box is down to 7 – 10 cards you have a chance of getting one of the vindy if its a box of 3 the other 2 will only be awarded as the last 2 cards, otherwise slim chance of getting a vindy until their all that remain.

to sum it up think of it as odds are at a magnitude 10 times less of obtaining each card ranking up with there being quota locks on certain ranks such as vindy = 95% of the box sold, second leggi onwards = 60% box sold. that is my overview from opening 6 boxes.

 
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Topic: Tyrant Unleashed: General / [To Devs] Check please the Brawls end time for the next one.. Not fair (GTM +12)

Originally posted by HristValkyrie:
Originally posted by Aimma:

it’s a hard coded timer that I’m assuming got bumped in for daylight saving.

Simply put it neither the devs nor the admins that have the ability to change this will ever do anything about it because its a feature they put in deliberately rather than have the game run off its own, non global synchronization, clock.

if this upsets you be prepared to be treated like an abused housewife as that is Synapticons mentality for their customers.

So I suppose by your logic the devs can’t schedule new events like Campaigns and 4x gold at their will either, yes?

such events always begin and end at the exact same time of day do they not?

 
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Topic: Tyrant Unleashed: General / [To Devs] Check please the Brawls end time for the next one.. Not fair (GTM +12)

it’s a hard coded timer that I’m assuming got bumped in for daylight saving.

Simply put it neither the devs nor the admins that have the ability to change this will ever do anything about it because its a feature they put in deliberately rather than have the game run off its own, non global synchronization, clock.

if this upsets you be prepared to be treated like an abused housewife as that is Synapticons mentality for their customers.

 
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Topic: Tyrant Unleashed: General / Why is the card tier list dying?

its a list of f2p cards that provides no income for synaptycon and kongregate since the 2 companies are practically partners in this game.

that being said it is not beneficial for either companies to have such threads that produce a loss in income via competent card planing over just having people spend $100 on a new pack when the going gets tough.

bottom line is supporting that thread by admin attention not only cost staff wages but a loss in sales for having it up, being a heavy “Casher” or p2w player i do find it disgusting that this happened but from a logical stand point it appears to be the case regardless.

 
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Topic: Tyrant Unleashed: General / [MK] Asphodel's End Week 1 Spoilers (+ Brawl)

the only card id value as a box card would be Honchovigor. some diehard mono RT players may get the Vindy RT but it requires an excessive amount of hand holding in the form of heal/protect in order to live to activation.

Everything else is quite bad. just by looking at them if they were a new raid reward nobody would be psyched to make the quads. assuming the f2p population would be looking at 1 event per vindy, 2 leg/event on. the hp is a massive failing factor considering in late events anything below 24hp tends not to live 2 turns.

single target debuffs have more or less no meaning even if there is a 9 behind them because you can safely assume that more than half the time it will chip away 1 measly evade of a random card during a battle even if the is a non evade target present on the field. perhaps if that mechanic were to be reprogrammed and single target skills prioritized & synchronized non evade cards i would consider the cards to be far more usable. by synchronize i mean single target strike would not only target a non active evade asault but would also sync with an active enfeeble.

 
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Topic: Tyrant Unleashed: General / On campaigns from a top 100 Brawl player

The reason its endgame content is to make sure ur actually beating it by having competent cards and knowledge of how to play them. Mutant missions are not end game in the same sense, they are brainless dice rolls with a 1% chance “that you eventually beat”.

If this was a permanent battle you could expect the rewards being 10 times less i.e. 1 card per difficulty at 1 rank below the max currently given, that would be pointless.

 
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Topic: Tyrant Unleashed: General / Letter from a Bot developer to TU developers ...

+1 to OP.

Yeah botting is bad but he has a set of valid points, so valid that it justifies using a bot to spend overflow energy of all types even guild war in my eyes.

 
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Topic: Tyrant Unleashed: General / [Dev] Payback Skill Explanation

Originally posted by copy145:

Reading this I feel like this skill is such a waste of time. Either you stack payback on half of your deck or it has no use at all. It may be usefull against a BoT placed first in surge but outside of that pretty meh…..

+1

 
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Topic: Rise of Mythos / [To Gamefuse] WHAT IS THIS BULL%$#@?!?!

server merge = old server feeds of the new server until the new players quit due to loosing too many games.

this is a financially unwanted effect as no new people means no income and people who spent money winning more games at no expense is also no income to the game.

server merge is only smiled upon by people who expect to benefit, what benefit is there in doing daily missions of loose x pvp battles? next to none, what benefit is there of winning x daily pvp battles 10 times faster due to more suckers?

consider the above points and think do any of your opinions count or are you all predictable enough to have the decision being made by statistics purely on measuring profitability of a server based on active spending players alone.

for those of you that are new to the browser mmorpg scene, stay the hell away form any game that has a server selection screen. unless you are prepared for a game with a life span of 9 month and a price tag of $3,000 you will regret not heeding the warning you received.

 
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Topic: Tyrant Unleashed: General / [To DEV] Januars Raid Protest Thread!

yay more bad cards. may the power of crim box carry me until the next new year when they release “even more crimson, crimson box” xD

 
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Topic: Tyrant Unleashed: General / [Dev] Primeval Onslaught Announcement

sounds fun

 
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Topic: Tyrant Unleashed: General / [MK] January 2015 Week 4 Spoilers

Originally posted by welchendenn:
Originally posted by nis_stalker:

Looks like many players just don’t get it – the power of this structure is not in Enhance poison, but in Flurry + Heal all 5 combo

Heal all 10 after just two turns delay and each next four turns? Yes, please! Flurry helps fight inhibit and BT lacks armor, so huge mass heal is crucial for them. Good luck killing Abhorrent Recluse, Croc Opressor or Aggeroth Chaos under Malort with this structure (if it is played first)

this

Abdoherrent Recluse, Inferno Demon, Xillanail, Arch Nova Alpha. thats 4 cards that would null that structure for the first 6 turns if its droped on turn one, if by then you havent won face it you would of lost anyway.

On a side note those 4 cards, not including counter and godlike corrosive cards :P, allow all f2p player to wreck the most premium RT mono decks, my personal reason for declaring it a dead faction haha.

 
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Topic: Tyrant Unleashed: General / [MK] January 2015 Week 4 Spoilers

Its a bad box, stop over reacting. nobody will buy this out and if they do, with the exception of that raider vindy which is $ 1600, any f2p deck that has event progs will beat them.

A structure that heals and does not enhance direct damage is trash tier due to the incredibly high rate of good f2p inhib cards that when played on surge are usually dropped during turn 1 or 2 by the AI.

 
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Topic: Tyrant Unleashed: General / Hey Devs please come out with a structure box!

i started a few months back and i admit rank 1 – 200k structures are an extremely rare occurrence. however when u reach the 200k+ br bracket you’ll see more than half the f2p player are packing a quad sanctuary or two and almost every p2w player is running erebus or tempest or oreworks.

though i agree obtaining new structures with exception to the recent crimson box and the new imperial structure(that one turn imperial thing i never got the name of) has been very difficult. problem is that unless a structure is borderline OP most people will never use it since you are effectively giving up a turn to play a support card that hopefully makes the remaining cards stick(not die instantly).

 
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Topic: Tyrant Unleashed: General / what bot is this and where can i get one?

it does look like someone is spamming wb on energy and clearing the campaign. someone should tell them there is a better way to spend wb unless their sitting on over 50k wb…

 
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Topic: Tyrant Unleashed: General / opened just over 100k gold....

If there has been an official announcement on gold pack drop rates can someone link it? until then can you all just consider gold packs to be an arbitrary sp lottery rather than a method to obtain cards, its better for your own health to keep the hopes of getting something more than sp from gold packs to nil rather than having some expectation of getting something more than sp recyclable waste.

 
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Topic: Tyrant Unleashed: General / [To Devs] More Boobs

Originally posted by smuggler6:

Go go power rangers

lal

 
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Topic: Tyrant Unleashed: General / [MK] Tabitha's Exile Week 1 Spoiler

Originally posted by ghassanintably:

to devs . sorry to say but let me put it in a nice way .
The team that is creating the new skills need some serious help . i mean really what is this . valor . ol . legion . like seriously there is tons of skills out there . u dnt even have to use ur emagination just pick up some nice skills . and put it in this game

They aren’t making anything, its being ported over from their previous tyrant game which they left to rot.

 
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Topic: Kongregate Multiplayer Games / [SwordSaga] [Emergency Announcement] Servers down Issue 11/28

Just reset the servers to force fresh start. this is a pay to win game, people are far less likely to join in now that they see everyone else before them got an even bigger lead for free.

 
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Topic: Rise of Mythos / [Monster Talk] Vote for the HP buff amount

x1.5

 
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Topic: Rise of Mythos / [Monster Talk] Spike Nerf Alert !!

+1, more nerfs on spike please this is a good start!

 
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Topic: Rise of Mythos / Game Design Flaws

Hello. This post can be considered a rant, and it is, but do believe me that the issues listed are genuine.

1. Max life buffs. This is one of the worst buffs in the game on a mechanical level because the math on it is done in a punishing way.

In detail: unit with 3 max Life and 3 current life received a 5 life buff for a total of 8 max/current. Should this buff be removed it it removes 5 life from the CURRENT hp e.g. 3 hp unit buffed to 8 hp takes 3 damage. should it take no more damage and the buff ware off for -5 it will instantly die.

My issue: Think of it as putting on a bullet prof vest. you get fired on the vest takes the bullets, tares due to the force but your unharmed. now take the above scenario and consider what will happen when you take that vest off…

2. Spear/Pike damage.

In detail: cavalry have x2 movement of standard units and take double damage. but once they start to gallop spears become something they giggle and run onto.

My issue: Spear does not do extra damage because horses are allergic to long sticks, they do more damage because the faster you run into a long stick stuck in the ground the further u drive that stick into your own body. For that reason why are spear damage formulas not “damage dealt = base damage + (enemy max movement x 0.5) -1” -1 is due to 2 being the base movement.

3. Hero damage.

In detail: reputation for all races improves crit and block. yet for hero (class) rep its only crit.

My Issue: currently the most disappointing game is a rush game. to top it off the “lucky crit” which becomes less and less lucky as people max out the rep on their rush cards. seeing that half the classes don’t even make much use of crit why not just to make the game a bit more about actually winning the lane half the crit per level bonus for class rep and have block grow double that of factions?

PS. Yes i am a fan of long games. Note that if on average every game becomes longer wouldn’t that mean that they would just need to tweak the reward per fight in pvp and we actually would… u know…. spend more time playing the game and having fun rather than seeing how many rush battles we can win in any single sitting. I am a rush deck user in top 15 btw, its just not worth winning 3 power fights in the time that i can win 10 rush fights with a chance of loosing one in the middle, the net rating gain is still better.

 
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Topic: Heroes of the Realm / New player potential.

I have been looking for a new game to get into and most likely spend a couple hundred $.

On that note is there any chance to compete in this game when the server is as old as it is? note by couple hundred i mean 2k or 3k kreds max.

 
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Topic: Rise of Mythos / No negative or POSITIVE effects for Chosen ones?

so if ur fighting against a mage in the top 50 than the chosen one is effectively a really bad sacred touch. noted.