Recent posts by Tetsuo_Shima on Kongregate

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Topic: Kongregate / bullying

I propose kong institutes a retro-active ban on all usernames containing a succession of characters that can be interpretted as crow. =)

 
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Topic: Kongregate / Upcoming Badges!

Originally posted by back900:

Most these off site things people are talking about are links inside the game that must be pressed to progress.
You never have to click a specific link in Mu Complex and also you could randomly know everything or look in the comments below the game.

That must be like the weakest justification ever. :-D

I honestly don’t care either way how the thing works out. It’s a flash mmo, so give it a couple of years and the badges will be a goner anyway, they’re just used for a quick promotion of the game in question. I’m fairly certain mostly everybody playing the game will end up pressing the button anyway for some quick extra goodies. These links generally don’t require you to log in or anything, you can even actively block them in your firewall or whatever and they’ll still give you the goodies/let you progress. I don’t mind there being requirements or even different standards for different games, but hiding behind shoddy reasoning…
Well, let’s just say I don’t agree. Luckily we don’t have to. :-)

 
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Topic: Kongregate / Upcoming Badges!

On the business of not needing to go off-site to earn a badge… Unless you’re walking around with an encyclopedia in your head, you’re not gonna be able to finish Mu Complex hard without going off-site, so I guess that makes the whole point kinda moot, given that it already has badges.

 
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Topic: Kongregate / It's time for the forums to change.

@Adv: Kong doesn’t use php so it’s pointless to suggest stuff like that, as has been pointed out before. As for a more modern forum, I’m waiting for a reply to that from the suggestion thread. Replies seem to be semi-random with some measure of fifo. I’d be highly surprised if they’re suddenly going to make a full detailed reply in a random thread like this, when I’ve been waiting for months for a reply to a, imo, more useful suggestion to them in a series of threads they actually maintain.

I have to agree with everyone else, that kong’s search is fairly useless compared to a simple google search, google is both faster and more relevant.

 
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Topic: Kongregate / Upcoming Badges!

Don’t Escape 2 is interesting enough for a badge. Not too hard to figure out either. Plenty of options for a badge as the in-game achievements are directly ported via the implemented and seemingly working API. Seems to work retro-actively as well. It should probably be relatively easy to add badges on this one too, not something that’ll require a lot of ‘sleepless nights’. ^^

It has a rating at this time of 4.22 btw.

 
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Topic: Kongregate / Upcoming Badges!

On decision3, you need to go to the camp (it’s an actual selectable area), gather the people you need into your team and then you can build.

 
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Topic: Kongregate / New Kongregate Version: New navigation changes

Thumbs up to thecandyman for the info and good news. :)

 
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Topic: Kongregate / Upcoming Badges!

Originally posted by Tukkun:
Originally posted by FlyingCat:

Kana Warrior is a fun little game. It’s a shame there weren’t badges for the ‘N’ section or I could totally imagine a badge called ‘An arrow to the に(ni)’ or ‘➸に’ since に sounds and looks like a knee cap.

xD If such a badge existed though, I can imagine the game’s rating dropping twice as fast as it currently does.

Personally I would have called the badge: “knight who writes ni”
https://www.youtube.com/watch?v=QTQfGd3G6dg

 
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Topic: Kongregate / New Kongregate Version: New navigation changes

@adv: That is most likely related to the hodgepotch and inconsistency of the entire kong design, the whole top of the screen jumps all over the place (ok ok, it’s only a dozen px or so) depending on which page you’re on, it’s not noticeable or really bothersome unless you’re either authistic or actually looking out for it. Still who ever blamed kong designers for being consistent was probably as drunk as they were when putting together the thing in the first place.

@bob: I have no idea about backend stuff, since it’s not as obviously visible (but considering the seeming difficulty with which normally not too difficult to implement features are judged I don’t have high hopes for that either), but whoever does the front end designing/implementation definitely needs to take some extra classes.

@whoever: It’s kinda telling that over a day has passed, a vast majority of ‘complaints’ have surfaced, yet no staff member has bothered to give some sort of technical or even general comment on all the remarks made. I know several decent size single-person-run less commercial websites and programs that do faster fixing of goofs and genuine gripes.

 
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Topic: Technical Support / Site "Update" (presumably) Breaks Functionality...Revert PLEASE!!!

Considering lots of people are complaining about that specific change (myself included), I’m guessing someone will see the light and advance a reversion on that specific change. At least, one can hope they’re not totally daft at kong hq eh. (chuckle)

 
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Topic: Kongregate / February '15 Suggestion Thread

I second the request to increase the size of the recently played games list in the games hover menu to a bigger size than just 1. The old 2-3 was already on the small side, but just 1 is virtually useless.

 
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Topic: Kongregate / New Kongregate Version: New navigation changes

I have to agree that a lot of time seems to get spend on overhauling the same old things over and over again never quite finding the perfect spot. Maybe the devs should just agree on a specific design and stick to that and actually make some changes that users have been requesting for ages, rather than small changes that nobody really wants or cares about. end rant.

Anyway, with this change, my recently played games list in the hover menu under the games tab has been reduced to 1 single game… How useful is that!?! So either I only play one game or I have to click a bunch more times. The previous 2-3 games list was definitely more useful to me. For all I care the recommended games in that section can be completely removed (which would be in line with your reasoning to change the old top menu, since recommended there is just a copy from the front page list, which is generally what people browse to when visiting the site I’d presume) and make a list of the past 5 games or so there, now that would be a useful change.

This overall change definitely gets no more than a 2-3 star rating from me, to speak in kong terms, but the reduction in recently played displayed games is what really bothers me the most.

 
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Topic: Kongregate / Game Source Code

Ah, no I see what happened, I should have known already since I ran into something similar before. On the ff install i used to test this, i didn’t have flash installed at all. When that is the case, kong doesn’t expose the game file, hence it wasn’t downloaded. After installation ff works as you said it would. Still, the page save appears to only work that way with ff, both ie and chrome don’t save it. I didn’t check safari or opera or any of the others. It doesn’t seem to be working as a general rule atm though. Considering over 2/3 of the internet accesses is done by chrome and ie, I’d specify it works like that if ff is used or he’s gonna think something is wrong with his installation if he happens to be on one of the other browsers. Considering he’s been mum since the start of this thread, I figure he’s either given up or was successful. :D

 
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Topic: Kongregate / Game Source Code

Blasted multipart gamefiles! (chuckle)
Anyhoo, that was the reason I was certain it was never going to work.

As a side note: I never tried it your way before, so I started testing it. On my computers (I tried a couple, 2 different windows version, 2 different linux distros), nomatter what clean browser (ff, chrome, ie) I use it doesn’t even save the preloader swf the way you described it. It saves everything else, but not that. I wrote my own html with embedded swf, tried it with object and embed, still no go. That kinda has me stumped, considering you say it does save it like that for you. Now considering the primary swf loads a different swf based on language I knew your method wouldn’t work anyway, but I’m still wondering about it saving any swf at all. I generally would use a different plugin-free method to save files like that anyway and that way I don’t run into preloader issues. But I am kinda curious why it saves media-files like that on your computer, but none of mine do, no matter the website, though I guess that’s a different topic. ^^

 
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Topic: Kongregate / Game Source Code

Originally posted by player_03:
Originally posted by Tetsuo_Shima:

I guess that specific school would have to find themselves in the networking stone age or something.

Would that surprise you?

LOL

Originally posted by player_03:

Wait, this is still about fair use? I thought you were just suggesting an alternative. I’m no lawyer either, but I’m pretty sure this whole “temporarily allow access” tangent is irrelevant to fair use.


I mean, I’ve read about questions courts ask in fair use cases, and I don’t remember any mention of “what alternatives did you have?”

Exactly, so if it is possible to do it (without a doubt) legally, why enter the shady fair use grounds? That was basically my point.
Now I don’t believe flash game developers are among the biggest plaintiffs, but still, I remember back in the day they were really strict in my school already about showing/using copied works, then again, we have no such concept as fair use here, either it’s allowed or it’s not, there is no discussing anything. What the op was asking for would strictly speaking not be allowed here. From my pov I see more cons than pros either way, unless you take into account the low chance of getting in trouble in an instance such as this, in which case it’s more of a good odds gamble imho.

Originally posted by player_03:
Originally posted by Tetsuo_Shima:

I doubt the swf will load upon opening of the saved html on a computer with no access to kongregate.com.


Pressing Ctrl+S will save not only the HTML page, but also the media files embedded in the page. This includes the SWF.


Browser technology advances faster than school network technology. :)

I have a fairly good reason why it’s not going to work, so I’m wondering if you actually tried it in a clean/default browser on a computer with no access to kongregate.com (after you saved the page in question using your method of course) to verify your claim?

 
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Topic: Kongregate / Game Source Code

I agree it’s doubtfull the dev will make a big hassle out of someone using his game in an offline educational setting (as long as it’s not a continuous use), though it did seem clear the op was planning on not just using it himself, but rather his whole class for some sort of project or something. Besides, if you like something enough to use for school, it’s always nice to let the person who made it know you were so impressed you wanted to use it for such purposes, it might put a smile on the author’s face, which sometimes can be enough of a reward all by itself. So, even if it were extremely clear it was fair use in the country of the op, it’d still be nice to simply let the dev know.

Having a temporary copy on your computer for caching purposes is different from having a copy for future reference btw. Also, visiting the game page and seeing the ads for each game play is not the same as visiting the page once, seeing the ads once and playing the game multiple times or even by multiple people.

As far as editing network access goes, if such a minor change would require new/updated software, I guess that specific school would have to find themselves in the networking stone age or something. It is a simple matter these days to block or allow specific items in firewalls, content filtering and application inspection and so on. If they’ve actually outsourced their network management, it could be quite a bit more hassle actually getting it done depending on their contract I suppose. In any case, it is not that technically challenging and whether it is administratively challenging or not seems quite irrelevant to any fair use grounds that could be claimed, to my layman (as far as the law is concerned) eyes anyway.

As a side note: I’m not sure if the way you solved the op’s question will actually provide the solution that he had in mind. I doubt the swf will load upon opening of the saved html on a computer with no access to kongregate.com. In fact I’m fairly certain it won’t, in this case.

 
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Topic: Technical Support / I CANT USE FUCKING GAMES!

Wow, Kong allows fucking games these days? You got a link for that?

 
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Topic: Kongregate / Game Source Code

There is no such thing as ‘fair use’ where I’m from. I have no idea where the op is from, so I’m speaking for my own location.

That being said, I have no idea how broad they generally let fair use go, but copying the entire thing and avoiding a location where the work is already publicly present in ad supported form does not make it seem very clear-cut to me. It would be a trivial matter for the school to temporarily allow access if they chose to do so.

 
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Topic: Kongregate / Game Source Code

For your purpose, you do not want the source code. Strictly speaking, what you’re trying to do is a copyright violation btw. The proper course of action would be to contact the developer and ask him to provide a copy for you. That said, unless there are copy protections build in, playing non-multiplayer games offline is fairly trivial and even when there are protections in play, you can usually disable those. Legally speaking I wouldn’t recommend going that route though, do it the decent way, as described above.

 
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Topic: Kongregate / How to reduce ads to cero, for free!

The amount of nonsense and nonrelevant info in this thread is staggering! I suppose this post counts as one of those too, in a sense. :D

 
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Topic: Kongregate / How to reduce ads to cero, for free!

Don’t know exactly how it works, but I think for google it was so that ad-views don’t generate income, only ad-clicks. If you never click ads anyway, you may as well block them in that view. If you want some support for that notion, you should google around a bit for adsense or so.

 
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Topic: Kongregate / You Have been banned more then 2 times??

I’m banned right now!

 
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Topic: Technical Support / Multiplayer Games?

The only thing kong ‘helps’ with is integration of your game with the features kong offers: kong helps you how to use kong. Kong does not perform any hosting whatsoever for games requiring server resources for anything else but storage.

 
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Topic: Technical Support / Please Unban bluemagik420 (verfied both cards)

personal opinion

If Kong feels a purchase is suspect enough to block an account, then eventually, they should credit the last purchase of it back if the block doesn’t get settled within a reasonable time frame. Anything else would be exceptionally hypocritical, since either nothing was wrong and they blocked it anyway while keeping the money, or something was wrong and they kept the money, in both cases keeping the money is wrong, it’s either theft or handling of stolen goods. If the option of returning the money isn’t possible it should be declared to a police official.

A better policy would be, that if someone tries to make a purchase and kong is not certain of this person’s right to purchase, to refuse the purchase altogether until said person does what’s obliged to satisfy kong’s requirements. That way nobody runs into these shady situations. (money lost? account blocked?) I know banks do it this way, if kong is not able to, in any way shape or form, then maybe they should rethink their whole approach.

In case where the person does want to settle it btw, you should be way more accurate in your phone staffing description, simply stating it’s not manned all the time, to a consumer, is the same as saying it’s never manned at all. You should state specific phone opening hours, simply having an answering machine doesn’t cut it in terms of customer friendliness (at the very least you could have the voice message state when the next time will be someone will be manning the phone). So you either give a customer something they can work with, or you leave the phone option out altogether (and in case that might prove to be illegal, I’d have to comment that your current workaround is woefully inadequate).

I’m not saying the customer is always right, I am saying that when they try to make an effort to make it right, you shouldn’t make it needlessly complicated.

As a workaround for regular users, I’d advise using a different account for anything that holds more than $100 or more than a few games requiring online registration. That way, if worst comes to worst, you will never lose evertyhing all at once. I’ll admit I don’t do that on kong (nothing much to lose), but I do that with every ‘proper game’ requiring on line registration. It’s a lot less hassle than you might think to manually sync friends and soforth.

end personal opinion.

 
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Topic: Kongregate / Cheaters

I’m fairly certain if I ran your kong history I could find irregularities there too. ;)