Recent posts by RhavinStark on Kongregate

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Topic: Tap Adventure / What you want to improve in this game? [created by developers]

There are many things i could say.
Lets try this first. To make fighting mobs more interactive for (active)(non idle) times. Have specific mobs to aim for.
Basically what Fey is for, to add some effort with your cursor aiming.
It would add even more of a fast paced/turn based element to the game.
Examples. *Mobs that can crit u but have low health. (aim first to lose less health)
*Mobs that retreat if not killed first (have bonus gold/gems) like a FF Cactuar!
*Mobs that are stronger/armored unless a static Idol or building is destroyed.
*Mobs immune to magic or heroes.
I love the way this Idle/tap game is going. Lets push the envelope a little and blend it with some more strategy vs rewards.

LAST NOTE——- This game needs far more better rewards for pushing deep into levels. ATM it’s better to farm short and get keys then to waste time pushing forward.
{if the game was this way i would buy keys and just farm gems}{The way you have it i can do both at a premium without spending ;)}}}}}}

 
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Topic: Tap Adventure / Looking for friends, post here

add me

 
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Topic: General Gaming / [GemCraft Labyrinth] THE ONLY GUIDE YOU NEED

This is a high quality TD game and imo the best by far. So much effort and creativity has gone into it. Little intricate details in every aspect of this game is amazing. I played this game without this guide and i loved it. Exciting moments and edge of your seat stuff. Like when a monster is so close to the orb and you may or may not get it. Reaching high lvl gems by earning them bit by bit with careful planning and some times a gamble here and there.
Using this form of play ruins and degrades the game. My belief is they didn’t remove this style because it likely brought search hits and popularity with players who heard and wanted to try it.
My point is its fine to try this out but if you really want to get the maximum enjoyment out of this game do it the hard way. Earn every step and enjoy every moment and detail. :)
RhavinStark

 
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Topic: Kongregate Multiplayer Games / [Clash of the Dragons] Suggestions

This weeks Colo restrictions are Among the dead only cards. My suggestion is in the pvp duel area have 2 separate options. One for the first set and one for Among the Dead.
Chasing and using ATD cards has been a lot of fun this week. Having a separate Duel area would give players
incentive to chase the cards and buy more packs. Separate rewards would provide even more excitement and incentive to players. From the Players perspective it would be great to continue using these cards without the OP first set trouble makers.
Thanks for your time :)
RhavinStark

 
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Topic: Kongregate Multiplayer Games / [Clash of the Dragons] Suggestions

One of my most favorite things top play on CoTD is the Coliseum. It changes every week, it usually limits OP cards and player abilities and requires good deck making and playing combined. I also like scraping the dust off cards that i have never used which suddenly become a valuable asset to my deck. Though there is still a big gap it does give newer players a better chance at beating the veterans as well.
My suggestion is to have a system similar to PvP where you can gain more than 5 attempts per day. Also there is only 3 cards available to craft with the rewards. It would be nice to see a new card or 2 added.
One last suggestion is to expand the login reward system to 30 days to really reward those who stick it out the whole month. Ok thanks for your time.
RhavinStark

 
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Topic: Kongregate Multiplayer Games / [Clash of the Dragons] Draft Reports - Official

I didn’t receive all the cards i used in my Draft. Mainly i remember “Hungry Tentacles”
I have reported the problem as a bug but got no reply. I hope i can get some customer service here.
I wont be purchasing anymore Dragon coins until i get some help with this matter.
i will supply any information i can give that will help resolve this issue.