Recent posts by vesperbot on Kongregate

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Topic: GemCraft - Chasing Shadows / Saved Game Lost

1. Private browsing is your enemy regarding saves.
2. Clipboard save is your friend, as you get total control over the data.
3. If the dev was wise enough to provide some form of an encryption on the data, or a link to Kongregate profile somewhere inside, exporting/importing might remain when badges arrive. Hope so, though.

 
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Topic: General Gaming / Bachelor thesis about idle games needs help

No rewards? No, thanks.

 
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Topic: General Gaming / Idle / clicker games list

Originally posted by Gabidou99:

You pretty much have to play Idle Mine actively if you want to progress. Active play is powerful, Especially if you have an Auto Clicker

No, past a certain stage autoclicker is not needed, while yes, using that will make you progress several times faster early on, past hellstone, only double as fast which is negligible considering you can use the computer for other tasks (but place Idle Mine window so that a portion of it is visible on the desktop).

 
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Topic: General Gaming / Idle / clicker games list

Originally posted by Gabidou99:
Originally posted by DonutKnight:
Originally posted by Gabidou99:
Originally posted by ffejpsycho:

Oh Yeah, cant get enough of that “stare at my screen in stupor” action ;)

You do know you can browse other tabs while it run, right?

But some stops when you get your mouse out of the screen.

Name me one.

Idle Mine stalls if you switch to another tab, for example (framerate drops to 1 from 30, and since all tasks there are timer-based, it’s as if you’ve never bought faster upgrades). I expect some others do that too.

 
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Topic: General Gaming / Official Enigmata Stellar War Thread

Drop all but 1 vira saviors, these tend to heal themselves if they cross chargors’ areas of effect. Stuff chargors in between lightbringers/aries/tesla, these amp fire rate as well as damage IF the towers are hit by what chargors release. And try to compact the base (there’s a tedious way to do that) in order to be able to stuff more weapons due to less walls needed. Otherwise, nice base. (I’d drop 2 chargors for NEs, you have 11 chargors and only 9 NEs, and I’d add a galaxy turret or two, they do ridiculous damage, even more than a NE if not vs a shielded enemy.)

 
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Topic: General Gaming / Official - Enigmata 2: Genu's Revenge

Originally posted by chisibaba:

um dont kinds this days know to read we dont live in dark ages for gods sake…
Sorry but I simply couldent resist myself ;D

I think kids don’t know how to write either. Couldn’t resist, sorry.

 
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Topic: General Gaming / Astrox players?

About point 2 – you are probably running a 10-star galaxy. Do a custom restart and set your galaxy to have 50 systems (as well as amping pirates strength, as otherwise you’ll be able to wreck all of them without challenge).

 
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Topic: General Gaming / me robaron la cuenta y ocasionaron que me banearan

thanks for translation, but this might be worthy of moving to contract wars forums then.

 
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Topic: General Gaming / [Little Warlock] Underrated new game

About suggestions, yes probably I should put them into game comments.

About screen resolution, I say the height of the game is too big, not the width, with my 1366×768 screen the game window does not fit in the browser even if I press F11 to move the browser into full screen. Yes, one should not chat mid-battle :)

And about hotkeys, this is very cool to know that there are some, technically these are enough to cover most of the clicky-miss issues I have experienced. I believe they should be explained in the tutorial at some point.

Hmm, so PVP in there is AI vs you? This explains a lot. I wasn’t speaking about live PVP lags (yet), I understand that there are multiple sources for it, and it’s better that the game will lag than crash.

 
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Topic: General Gaming / [Little Warlock] Underrated new game

Well, about paying 5 life to reshuffle your deck – this should retain requiring manual interaction, indeed, but while there are cards in deck, an auto-draw is HIGHLY recommended. Indeed I have just put my nose into the game, gathered a bit of data and pretty much left (for a day, probably). About P2W issues – this is pretty normal, because in any MMO (and this game fits the description) you have to pay either time or money to progress (or both, in case of some games). About buying boosters – yes, you can get boosters with relative ease (this is good!), just splat a ton of gold for them, and apparently you can get gold by replaying PvM levels.

Well, this is enough for me to take a second glance at the game. I don’t have months to burn here, that was a reason why I ditched The Gate, so I won’t stay for long.

EDIT: nah, too much grind for a booster, also it doesn’t fit in my browser window (fullscreen – no thanks) and occasionally skips clicks on cards, which IS bad when one needs to heal a creature and couldn’t press the f’n card before that creature gets killed. And, if there are two melee units in one place, you plain cannot choose which one you want to target for heal or damage.

 
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Topic: General Gaming / [Little Warlock] Underrated new game

I don’t say underrated, IMO this combines two things that shouldn’t be combined, real time battles and manual collect, which is good for PvZ but not good for a CCG. Also, no ability to see what card has been played against you (when it’s a spell) gives small ability to understand what to do for countering. Also, what’s with that timered draw? If there are free slots in hand, the game should draw in an instant, otherwise wait until a slot would be freed and then draw. I am already tired of clicking the manual draw button. So for me, this one deserves a 3.5/5, but seeing a “+3” spell available and getting a +0 same spell out of a booster means unfair advantage for P2W’s with the consequence of lowering the rating to 3.

 
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Topic: General Gaming / Any idea if theres a MAX level for upgrading weapons in elona shooter?

IIRC there is no max level on guns in Elona Shooter, it’s just the game becomes too tedious past a certain point that Mk30+ weapons appear too rarely to be placed into wiki.

 
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Topic: General Gaming / What are you currently playing?

Warcraft 2 Beyond the Dark Portal :D

 
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Topic: Game Programming / Best way to store ingame level?

I perfer JSON over XML, because of its compactness due to lack of tags. Yes, once your game allows a ton of functions on a single level, you should devise a level editor. (I use MS Excel workbook with a macro to convert the placed data into a JSON to import into the game)

 
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Topic: General Gaming / Official Enigmata Stellar War Thread

Originally posted by aqzqzd:
else if (0.005% x B && CLevel > 9 && F > 2000) aries (max 3)
else if (0.0015% x B && MLevel > 15 && F > 2000) x rank (max 5)
PPPS: I feel sorry for the people who farmed hours for aries without having played the fion challenge
PPPPS: Tesire is the lowest level you can get the super rare drops. However this doesn’t mean it’s the best. It all depends on how fast you can kill the enemies.
Playing on higher difficulties/levels means more enemies on a certain time and thus more chances. However your base might not kill them fast enough to make it efficient. The best strategie is to note the kills and time it took to complete the level and then choose the most time efficient.

Wow, nice find about fion drone challenge! About whether Tesire is best, I can say that if your kill rate is high, your defence is low (you are either low on healers or walls or negvoiders), this means monsters on levels 11 onward can turn your base into rubble if you would get an unlucky 10x-HP monster of a difficult kind. Also, there are no very dangerous monsters on Tesire, while there are some rammers on levels 11 onward.

 
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Topic: General Gaming / [Official] The Enchanted Cave 2 Guide

Originally posted by Fat__Tony:

For the more adventurous players out there, I’ve compiled a list with increasing order of difficulty:

1: Game completion
2: Game completion without using escape wings
3: Game completion without using escape wings or artifacts
4: Game completion without using escape wings, and killing every monster
5: Game completion without using escape wings, artifacts, and killing every monster
6: Game completion without opening up equipment chests, and using up to 1 escape wings

Well, part 6 is plain impossible, because wings are hidden in equipment chests, therefore if you don’t open chests, you can’t get escape wings at all… unless you’re speaking about a bug I recently found, that if you clear data, then start new game, then go straight to museum, you can pick a weapon from the museum that’s left from previous run. Getting a Hero’s Sword makes the last challenge theoretically doable, you then invest into alchemist tree for item loot percent, and occasionally get a piece of equipment out of the killed monster.

Speaking about limiting oneself to not using artifacts – well, by not using escape wings you are just speaking about not using part of equipment available in the dungeons. Most of the time you can get a solid substitute to the artifact you can find in the dungeon, although some artifacts can only be changed for something different (I’m speaking of you, Shadow Rings!), which can still be useful enough. Therefore, the only real challenge out of this list is “kill every monster on the floor” setting, which is mitigated by a major part by heavily playing with mana regen and heals, and unless you get a megaton of wisps, you can get by every floor killing everything. In fact, the plain “win without escape wings” essentially encourages the player to kill every monster at least early, where experience matters the most, and the start is usually the worst part of the game.

 
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Topic: Game Programming / Totally lost with Bitmaps and BitmapData

draw() performance is heavily dependent on the object being drawn. If it’s a one-layered Sprite or even a Shape, it’s pretty decent, but still depends on the graphics data length. If it’s a heavily nested MC, the performance of blitting (even if blitting by pieces) will be about tenfold the performance of draw.

Yes, in this case a single draw call and then layering multiple copyPixels() will be better, but you’ll have to check the boundaries, because if your ray is semitransparent, double-layered parts will be brighter than single layered, and there could be jagged edges due to full pixel rounding required to properly perform copyPixels(). Still, you can blit 2000 per frame, if you do a draw beforehand.

 
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Topic: Game Programming / Totally lost with Bitmaps and BitmapData

Aesica, apparently “ship” is not a bitmap-based object, so no “copyPixels()” for them. While yes, “lock” and “unlock” are needed.

 
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Topic: Game Programming / Totally lost with Bitmaps and BitmapData

It’s not good to reallocate the entire BitmapData. Also, dropping a bitmapdata makes your “stageDrawing” lose connection with your bitmapdata. You should instead call “stageDrawingData.fillRect()” to fill the bitmap data with background, then draw the ship. Also, supply the dam matrix to “BitmapData.draw()” or else your ship won’t get drawn properly (most likely, in the wrong place).

 
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Topic: Game Programming / How to Make any kind of game??? NOT 3D

How about starting HERE http://www.kongregate.com/forums/4-game-programming/topics/160453-how-to-make-flash-games ???

 
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Topic: The Gate / WB Timer

11.02 06:27 UTC WB died

 
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Topic: The Gate / Community Tier List for Ultra Rares [Taken from Jason27104]

I think with such stats on Alkonost she can be classified as T1.5, being very viable in fire team for stats, alternate vulnerability and fear. Also cover fire helps everyone, not just earthen archers.

 
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Topic: The Gate / Mare bug

Nice find. It’ll be a reason to have 1 rebirth scroll just for the sake of “ow shi, I’ve accidentally lost Mare!”

 
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Topic: The Gate / WB Timer

People please place UTC time (seen in game) in these posts. Otherwise the forum writes “1 day ago” and here the precision of up to a minute is required.

 
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Topic: The Gate / Community Tier List for Ultra Rares [Taken from Jason27104]

Just have found out Abyss Brood is missing from the list. http://spicyworld.spicyhorse.com/wiki/doku.php?id=abyssbrood I’d say he’s in T2.5 as is, not too tough, no boosts, one CC and a decent NM skill “Swamp”.