Recent posts by daexion on Kongregate

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Topic: Crusaders of the Lost Idols / "Get me out of here" needs to be fixed

Originally posted by kruchbaum:
Originally posted by daexion:
Originally posted by kruchbaum:

The whole point of the objective is that you CAN’T idle it. Adding 10 mins to the objective would completely kill the point and make it meaningless and no different than getting to 150 instant killing.

It’s an active objective plain and simple. Now if you want to argue the merits of if we should have objectives that require you to be active, then go ahead, but adding time kills it 100%.

Outside of a DPS check what is the point, and how would adding 10 minutes negatively affect the objective?

It would change it from an objective where you need to pay attention(some ppl say micromanage and pick up stuff) to one where you could just idle your way to the end. Literally making it like every single other objective.

I have no problem with ppl complaining that it’s annoying to sit there and pick up all the items, thats a perfectly valid argument since some ppl find it annoying, but it was interesting change of pace for me.

If you add 10 mins, you would complete it exactly like every other objective, sit around and buy levels sometimes. This kills the objective(repeating myself for the millionth time).

If all you do that is different from other objectives is “pick up items” then adding 10 minutes wouldn’t kill the objective because it’s a DPS check which has nothing to do with picking up items, and this is an idle game in the first place.

 
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Topic: Crusaders of the Lost Idols / Around the World Should Have a Higher Idol Requirement

Originally posted by blastysw:

I did this objective just fine at 600 idols. Using a few ranks in Overenchanted and Set Bonus (I hit level 300 on Ghostbeard’s Freeplay at about 520 idols) I was able to do this objective immediately after hitting 600 idols. If the original poster was to share his/her build, I’m sure many pointers could be given by people for improvements.

How long did it take to get to finish the objective at the idol count you had?

 
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Topic: Crusaders of the Lost Idols / "Get me out of here" needs to be fixed

Originally posted by kruchbaum:

The whole point of the objective is that you CAN’T idle it. Adding 10 mins to the objective would completely kill the point and make it meaningless and no different than getting to 150 instant killing.

It’s an active objective plain and simple. Now if you want to argue the merits of if we should have objectives that require you to be active, then go ahead, but adding time kills it 100%.

Outside of a DPS check what is the point, and how would adding 10 minutes negatively affect the objective?

 
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Topic: Crusaders of the Lost Idols / Suggestions

Originally posted by alyniana:
Originally posted by daexion:

Geez, an option to stop “cannot connect to server” and chest popups. I couldn’t care less if the game cannot connect to the server, especially if it keeps interrupting what I’m doing every few seconds. And the chests completely stopping the game from progressing should be optional, and shouldn’t require a work-around to stop.

The “cannot connect” means your internet is being spotty and your game can’t save properly. Not much we can do about your internet.

The toggle to suppress the chest award animation is on the to-do list.

I wasn’t talking about my internet connection and specifically mentioned the pop-ups resulting from both chests and the game being unable to save to the server. If the game cannot save to the servers, it’s not always necessary to interrupt the player to tell them the game cannot do so considering the game will, essentially, lock the player out of doing anything while it gets stuck in a loop trying to save to the server. Pop-ups telling the player the same thing every few seconds aren’t necessary when they block out the game and can stop the player from playing the game or taking actions in the game.

 
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Topic: Crusaders of the Lost Idols / Around the World Should Have a Higher Idol Requirement

Originally posted by Caladynus:

Yah, but my point is that it SHUOLDN’T unlock at 600. It should have a much higher idol unlock price. i Understand that isn’t the requirement, but still…..

I feel like idol unlock prices should be somewhat closer to the point where anyone can even remotely consider trying an objective.

Yes, it should unlock at 600. This allows players, like you, who don’t want a challenge to do the objective when it’s easy breezy, covergirl, and those who don’t mind a challenge to do it around 600 idols. win/win

Originally posted by jmdt:
Originally posted by hofdiddy:

cough bullsh!t *cough i made it to 501 with just 4000 idols.

Just because you jumped off a bridge and survived doesn’t make it a smart thing to do. Doing those objectives with that few of idols is a waste of your time and a waste of everyone else trying to see if they can do it quickly.

He didn’t jump off of a bridge, he went past 500 with 4000 idols which isn’t remotely close to being the same thing. You might not bother getting to 500 with 4k idols, but that doesn’t mean it’s anymore a waste of time than what you’re doing or someone else is doing in the game. At least they are doing something they consider worth their time and effort. Are you?

 
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Topic: Crusaders of the Lost Idols / CODES FOR FREE ITEMS

Originally posted by Hidezaku:

Imo, it doesnt really matter. Sure, the first few runs will be more difficult or something, but in the end if you play enthusiastically it will be long enough to get some of them anyway (at least for most players). I got one or more duplicates for any of them, though i still welcome the 4 extra EP.
On the upside, though, you will find your own found epics a lot more rewarding, and even for a longer period of time, since more epics→more duplicates→more annoyance.
Also, i read forums quite regularly and also look into Kong chat and you know what? A lot of the long term players actually complained that for long time periods they were pinned to the same main DPS crusader(s), which is sure pushed by (at least) that Emo WW epic. Without that, there will be more flexibility to playstyles for sure.

No, the first runs won’t be harder. I know they won’t because I didn’t actually have any epics, and the run to 100 took the same amount of time a run to 100 in CH took, and was actually easier. Technically, it was a run to 125 which took less time than a similar first run in CH. The successive runs, still without epics, took less time to reach 100 than it would have taken in CH, and were a lot easier. At no time were epics needed, at no time was it harder than it should have been. Sure, a slow down in a couple places, but that’s to be expected on the very first run, which disappeared completely on the second and successive runs to 100.

Players deciding they have to use WW because that crusader happens to have have an epic is the player’s fault because no one forced them to do so, they chose to do that themselves. If someone was forcing them or telling them to use that crusader and not letting them do something else instead, then sure, it’s not the player’s fault because they didn’t have a choice, but that isn’t the case. I’m not saying the epics aren’t nice or useful, but they neither dictate nor force the player to adopt a narrow/specific playstyle/formation for any length of time unless the player actually wants to do so. It’s not like a forced tuturial in some games where the player’s actions are forced by the game in which case something wouldn’t be the players fault for adopting a specific playstyle because they literally have no choice.

 
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Topic: Crusaders of the Lost Idols / Suggestions

Geez, an option to stop “cannot connect to server” and chest popups. I couldn’t care less if the game cannot connect to the server, especially if it keeps interrupting what I’m doing every few seconds. And the chests completely stopping the game from progressing should be optional, and shouldn’t require a work-around to stop.

 
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Topic: Clicker Heroes / With patch .22 are earlier heroes viable for Gilds again?

Originally posted by mcp0924:

With numbers becoming infinite, and heroes gaining damage after 4K, are heroes like Samurai and such viable for gilding, or must we continue to use the ones way down the list?

Because of how much more damage the Rangers do than the rest of the heroes, no. The change wasn’t to make the early heroes viable late-game, but to allow the player to keep progressing without having to rely completely on energized dark rituals for progression. The previous cap might have been there due to the limit of the variables they were using.

 
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Topic: Clicker Heroes / When 0.22 Will be up on Kong ?:>

v.22 isn’t live from what I can tell. There’s a cleaner version running on their beta site now, though.

 
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Topic: Clicker Heroes / Which relic is better?

Originally posted by Comrade_neutral:
Originally posted by daexion:
Originally posted by Comrade_neutral:

By the time you can get +4% primal chance relics, nothing will be worth a damn compared to primal chance.
So +4% primal chance > +3% primal chance + literally anything.

Actually a 3% primal/Xs Clickstorm duration can be better than a +4% primal because of Clickstorms interaction with Juggernaut and Vaagur due to less chance of losing a Juggernaut combo due to extending Clickstorm duration closer to the CD time of Clickstorm.

Can be, sure. And some other stats will also be better if you’re going for the current last level and won’t ascend for months.
But losing your juggernaut combo will be almost as much of a risk for those brave souls who don’t use an autoclicker 24/7 with him anyway, and it probably won’t be worth it to lose the extra souls on every ascension for the off chance you sometimes stay on another tab for too long and lose the combo.

What extra souls? I hit the number of HS I want and ascend. A 1% primal chance isn’t going to change that or give me more HS per ascension or even let me put another level into an Ancient except Morg and that wouldn’t even register. However, not having a longer duration for Clickstorm can abruptly end a deep run pushing my HZE. Clickstorm has a definite effect on the game for me while a 1% primal difference, not so much.

Auto-clickers are not relevant to anything since they are third part botting software.

 
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Topic: Clicker Heroes / Moving to Mobile

Originally posted by Carnage6529:

Hi,

I want to use my save from the game on this site onto the mobile app. Can anyone tell me how to do this? Thanks.

As far as I know you have to start over on the mobile app.

 
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Topic: Clicker Heroes / Which relic is better?

Originally posted by Comrade_neutral:

By the time you can get +4% primal chance relics, nothing will be worth a damn compared to primal chance.
So +4% primal chance > +3% primal chance + literally anything.

Actually a +3% primal/+Xs Clickstorm duration can be better than a +4% primal because of Clickstorms interaction with Juggernaut and Vaagur due to less chance of losing a Juggernaut combo due to extending Clickstorm duration closer to the CD time of Clickstorm.

 
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Topic: Clicker Heroes / Why our clan's Immortal Level everyday the same?

Originally posted by moshimoshi:

I just join a clan a few days. I can collect reward everyday.
But the Immortal Level remain at 17 about 3 days. Why?
_________________________________________________

Another question. Yesterday, I fought at 0:00. After the battle finished, the list showed 2 person attacked. I can get rewards. This mean the boss defeated.
However, about 1 hour later, the list have 3 person. Why?

If the third player opens the raid page and does not leave the fight page the boss’s health will not update. This means that if you and the second player kill the boss, the third player can still attack the boss once with a full attack because their client still thinks the boss is still at full health when they commence their attack. So, even if an hour or 5 hours elapses between you killing the boss and the third player commencing their attack they can still get a full attack in provided they left the game on the boss fight tab/page.

 
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Topic: Clicker Heroes / Need some advice on what should I do next

To answer the OPs question: dump your unspent HS into Morg. After that push your gold Ancients to 400 to match Siyalatas and push Solomon to 300 while continuing to feed extra HS to Morg. Depending on how fast you can kill with Sam, you might want to consider regilding to Atlas.

Originally posted by shmupolisar:

started one day ago, seems legit…

almost no primal chance at 1200…

only 72 ascensions…


current zone means nothing at this level…


When hacking, make believable setups

He created that account on this site recently; however, to claim that means anything is to ignore the fact that people play this game on 5 other sites.

You can get to and beyond z1265 without ascending at all, and I managed to get to around z1050 on 45 ascensions. Based on that getting to z1294 on 72 ascensions isn’t that unbelievable. With his Solomon at that level the number of HS he’s collected should be possible.

He has a Maxed Atman putting his primal chance at 51% including relics. It’s likely he’s picking +Primal HS% relics over or not getting +Primal chance relics since his +primal HS is 40%.

Nothing you’ve mentioned is conclusive proof of anything. The only way you’d know it’s a hacked save is if you had access to the save file itself.

 
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Topic: Clicker Heroes / Which ancients should I pick forst?

Fragsworth damage increase might seem marginal, but when paired with Bhaal it becomes more noticeable. Fragsworth, Bhaal, Mimzee, Mammon and Argaiv should be kept at about the same level while leveling Solomon periodically and throwing the rest into Morg. I currently have them at 6k, and level them 100 levels at a time. One or two might be higher at one point or another, but when I near the next 1k level I push them to equal levels. Just like with the Idle ancients, they need to be kept on par with each other (or close to it) so the damage ancients cannot outrun your ability to level your hero(s). I ignore their respective % increases and keep their levels close to each other.

That leaves us with Pluto. He isn’t needed to sustain runs, but he can be useful to break walls near the end of a run. I’ve only needed him when pushing my HZE, and when I hit that wall it becomes a waiting game for a treasure chest. Once I get a treasure chest he shines, but it isn’t necessary to keep him leveled as high as the rest and he won’t be needed for the majority of your runs, deep or otherwise, unless you are pushing as close to your HZE each run as possible.

You might want to level Solomon for a few runs while still in mid-game.

 
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Topic: Clicker Heroes / It was impossible they said, it couldn't be done they said

Originally posted by moshimoshi:

8 days………3,662U
You need 3 weeks to get Dread Knight.

Join a clan, buy Siyalatas and Libertas. Maybe 10 days can get Dread Knight :)

To get Dread Knight simply requires getting to z275-z280. It’s not that hard and doesn’t take 3 weeks.

 
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Topic: Clicker Heroes / Rubies on...?

Originally posted by Comrade_neutral:
Originally posted by daexion:
Originally posted by Crusader32:
I can get that same number of HS in a a few runs now, maybe even a single run.

Yes, but you could have reached this point where you are at now, at a quicker rate, and you’d be further into the game by now. QA is almost always a better option than gilds are.

Apparently you think the game is a 100 yard dash, not a Marathon when it’s the latter not the former. In the long run gilds > early QAs every time.

Nah, there comes a time (very late game though) when additional gilds do very little compared to QA souls spent on solomon or even lose to the raw dps bonus from the souls.

Where did I say anything about late game gilding vs late game QAs? I said “in the long run gilds > early QAs” implying gilds obtained instead of QAs in the early game because the conversation regarded my buying gilds instead of QAs early on. At no point have I mentioned buying gilds vs buying QAs in the late game past z4000. On that note, QAs pretty much just end up as little more than background noise compared to the number of Ascensions you can do between getting QAs.

 
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Topic: Clicker Heroes / Rubies on...?

Originally posted by Crusader32:
I can get that same number of HS in a a few runs now, maybe even a single run.

Yes, but you could have reached this point where you are at now, at a quicker rate, and you’d be further into the game by now. QA is almost always a better option than gilds are.

Apparently you think the game is a 100 yard dash, not a Marathon when it’s the latter not the former. In the long run gilds > early QAs every time.

 
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Topic: Clicker Heroes / Rubies on...?

You can always get more HS through ascensions, but there is a limited number of Gilds you can get, and they are harder to get due to having to be able to push your HZE. I’ve bought 36 gilds which puts me at 360 zones past my HZE for gaining the same number of Gilds which isn’t happening anytime soon. If I’d bought quick ascensions at that the time I’d bought the gilds, I can get that same number of HS in a a few runs now, maybe even a single run.

 
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Topic: Clicker Heroes / IRIS

Originally posted by giorgosofara:

I have not understand how this works because my iris ancient is 104 lvl but when i get there i can’t kill the enemies bu spending my 100 mil that i get from Khrysos! i guess i make a mistake but this is slower because i have to get to 60 zone manually to farm gold and then keep going

Don’t go into progression mode right away if you don’t have a clickable. If you don’t have a clickable you should have enough to hire Treebeast and Cid to 100 + their abilities and skip through the levels until you can hire Midas to 100 and buy all of his abilities. Activate Clickstorm and Goldenclicks and enter progression mode which will let you get enough to hire the heroes you want. You might have to level Treebeast more depending on your Siya’s level. You can hire Broyle, but it’s not necessary to jumpstart a run with Midas, and using Clickstorm with Golden Clicks allows you to not bother clicking, but hire and level heroes instead while clickstorm does all of the work.

 
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Topic: Clicker Heroes / Is Energize+Powersurge then all of the other abilities the best combination?

Originally posted by FailToWinPRO:

so I’ll give the accurate description

If you can’t click more than five times a second, use energize clickstorm (always)

Now if you can click more than 5 times a second and don’t have bhaal, use energize super clicks

Now if your bhaal is more than level 9 (and can click more than 5 times a second), use energize lucky strikes

The more accurate description is never Energize Clickstorm unless you’re having a hard time getting the clicking achievement. The difference between Energizing Lucky Strikes and Super Clicks is pretty marginal and is purely player preference. I’ve used energize with both and didn’t see any difference with how far I was getting.

 
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Topic: Clicker Heroes / Is Energize+Powersurge then all of the other abilities the best combination?

Originally posted by wyattstarrman:

I use this combo, and I just want to know if this is the most effective use of my abilities. If not, I would like to know the better combo.

Energize + Lucky Strikes and Energize + Super Clicks are better than Energize + Powersurge for activating all of your abilities if you’re trying to beat a hard boss.

 
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Topic: Clicker Heroes / Scalling down the numbers

Originally posted by V3ko:

For example me, guy who is playing this game from the beggining it’s just nothing to do in this game anymore. That’s why I’m asking about that, because this is a good game and I want to play more.

There’s really no point to scaling the numbers down because even if you do scale the numbers down, it just shifts the problem to a higher zone at which point you end up with a boss that has InfiniK health. This is because variables have a maximum size limitation, and the exponential nature of boss health means you will always get stuck at a boss with InifniK health.

 
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Topic: Clicker Heroes / It was impossible they said, it couldn't be done they said

I don’t get it. Nothing here was even remotely impossible. Not even that hard. Just time consuming.

Now do that without ascending, relics or spending rubies at the same zone, and I might be *slightly* impressed.

 
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Topic: Off-topic / Mental illnesses aren't real

Originally posted by Ubervierte:
Originally posted by daexion:

Wow, in 6 pages of posts Uber went from arguing to simply insulting people.

Are we reading the same topic because I’m not insulting anyone?

I think you don’t actually read what you post.

Originally posted by dias17se:

Ever since uber attacked cman, daexion could never let it go, think he´s in love with you.

It’s more like watching a run-away train without a conductor derail and wreck in slow motion: you know it’s going to derail itself and crash, you just don’t know when. Oh, there’s a curve in the track up-ahead.