Recent posts by 0Hayes on Kongregate

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Topic: General Gaming / Mo' Mentum: The Burrow

Hey, I’ve just added my game here and I’m looking for feedback.
Check it out @

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Topic: General Gaming / New Game: Mo' Mentum

Hey guys,
I’ve recently uploaded my new and first game to newgrounds.
Check it out here @

Meet Mo’ Mentum, a simple-minded gravedigger. One day, while he was working on his nightly duty, he stepped on a bunny. Surprisingly, instead of running away, the bunny began to swell up with muscle and fur! The bunny then kicked Mo’ and knocked him down his rabbit hole…

Kill Skeletons!
Dodge obstacles!
Collect orbs to become faster and stronger!
And for the love of god, don’t get caught by the bunny!

Like us @
Follow us @

Coming soon to Kongregate!


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Topic: Game Design / Mo' Mentum Beta

sorry to hear that you were unable to play. The super jump you got from pressing S will be removed in the final release, its is simply there for testing. As to your problem of being unable to do anything, I believe this is due to the fact that the tutorial was still up. You can close it by pressing enter or clicking the cross. To combat problems like this in the final release we have added a caption explaining how to close the tutorial.

I hope that with this information you are able to play the game.


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Topic: Game Design / Mo' Mentum Beta

My names Rob Hayes and I’m working on my first game with a friend of mine, Ted Zolotarev. As you can tell were a small team, I’m the creative and he’s the coder.
Mo’Mentum is a 2D platform game, with classic 8-bit graphics. The aim is to avoid obstacles, fight skeletons and get the highest score possible!
We will be releasing a free version of the game on the web and in time a mobile version with a couple of extra features.

Now why I’m posting is I’m hoping to get some more people to test the game out before we release.
We’re interested in finding out how difficult or easy you found the game.
For instance we’re interested in if you have been able to reach the vertical sections and if so on how many attempts?
Also which events did you find the hardest (spikes, skeletons, boulders, or platforms)?
Were you willing to try again after dying? If not, what put you off?

Find our game at

Thanks for the time
Rob Hayes

(Like the game so far? Give our facebook page a like!)