Recent posts by zasca on Kongregate

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Topic: Berserk: The Cataclysm / ps vita

Originally posted by Persikslv:

hi all . how i can to play berserk on the ps vita? becuse i cant dowload adobe fplayer…

when SONY released PS VITA, SONY skip adobe flash same as APPLE did.

 
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Topic: Berserk: The Cataclysm / Not really good

Originally posted by bytex:

Thanks for your opinion. What exactly do you think is terrible in our game?

we(players) could to write an encyclopedia with stuff that was and is wrong in this game, why did you ask for it two years later?

 
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Topic: Berserk: The Cataclysm / Games tips secrets reviews sharing with all

Originally posted by Ul0r:

Nice Vid … but where is R.A.D ? … cant stay vs the russians .. :-(

RAD group is settled on a facebook page, check 1st post :)

 
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Topic: Berserk: The Cataclysm / Bug reports

Originally posted by asdw120:

I wonder if this only happened to me, but I had put protection onto my lands (vacation for one week) and when I came back five days later, I had no protection, I had a crap-ton of barbarians, and I lost a lot of my lands. I definitely know I did not cancel my vacation, so what the heck happened? Can someone please help with this?

Never trust in a machine :D
P.D.: Neither in a not enough checked source code.

 
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Topic: Berserk: The Cataclysm / Petition: Make Berserk a TCG

Interesting. Was trading the cause Warstom closed?. There is someone that knows the full story?

 
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Topic: Berserk: The Cataclysm / Game news

YEAH, valentine’s day gone and anybody gift to me a nice card…. shed a tear

 
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Topic: Berserk: The Cataclysm / Save the old interface so we could chose from 2 interface like (1 Dark old and 1 Bright new)

Old dark interface was more in line with this kind of games, too big and bright buttons gives to this game the look of a crappy simple web page ;)

 
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Topic: Berserk: The Cataclysm / Bug reports

Originally posted by bijo:

I have a huge memory leak in Chrome version:32.0.1700.107 m.Tested no xp and windows 8 machines. PLS fix this.

It came with the game ;D. The huge memory leak is there from first day. I spoke with the developer and he solved it, but sadly his fix looks that works only on his computer :(

 
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Topic: Berserk: The Cataclysm / HOW TO SPEED UP YOUR BATTLE ANIMATION

Battles has not a button to finish battle instantly because Bytex’s doesn’t want it. I can put this button easily… then it doesn’t exist because Bytex doesn’t want it. They spent hours to code nice animations and now we ask to them to send to trash that code. Hmmm, maybe Bytex don’t know that almost all their players aren’t teenagers, they are workers with other obligations. :D Sorry my crappy english.

 
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Topic: Berserk: The Cataclysm / Bug reports

;)

 
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Topic: Berserk: The Cataclysm / Request for Bytex: Governors Fix

Governor list works for me, but holds lagging game. Happy to see Bytex is learning how fix issues. :)

Bytex could divide Vicars list in 2:
- one appoint new Vicars list (container to appointed new Vicars) <-fast because players will not let it grow -
- one change land Vicars list (container to appointed already Vicars) <- too slow for big island

or more easy put a speed list option with name only, without Avatar picture or other profile info. For Sir Val lands it would use 64kb-128 instead of 120-130 mb.

A pity noone throught on a option to hide the avatar pictures first day. Example: the default Avatar is taken from facebook and it redirect 2 times, this things slow game when you haven’t resources on memory cache.

 
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Topic: Berserk: The Cataclysm / Bug reports

Bytex don’t worry, I don’t need my mana restore just now (I hardily use mana) but you should know the bug is not exclusive. I got a bug similar to Sir_Valimont bug one month ago, for some reason I spent 13 millions of imps in pro booster on discount (40000 imps) and I got 0 mana (wtf?). After spent 13 millions of imps I should got near to 600-700 mana too. But don’t fix my account if you can break other thing, now I got fixed itself my ingame message problem.

 
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Topic: Berserk: The Cataclysm / Bug reports

sorry, but bytex announcement usually comes after it is already implemented, too late to players than need to take decisions, I need to know:
- if I will can spam ‘no RED rarity’ cards in PVP and/or in koth,laar or invading island…
- If we can spam not maxed cards freely
??

 
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Topic: Berserk: The Cataclysm / Bug reports

We need more info, many doubts about new changes. What does unique-promo means?
(Is it 15 ounces by dissambling a card but if losing the card?)
unique-promo affects all maxed cards, or it are out:

- evo boosters cards
- miniset cards that aren’t RED rarities (enhanced?)

and so on.. We need to know what cards we will lose automaticaly or if we can choose freely dissambling cards or keeping them out of our squads.

 
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Topic: Berserk: The Cataclysm / Bug reports

Gatherer II and load big island is broken from the first day to now. A pity, It could be fixed easily by an old school programmer.

 
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Topic: Berserk: The Cataclysm / Further info about Guardians for Bytex!

sorry, I wrote it only seconds before go to work, really the script is in kongregate.com domain, then the script is not in the bytex server, bytex must first retrieve the info from kongregate servers to run his own code to send the card to players.

 
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Topic: Berserk: The Cataclysm / The suggestion "The Challenger"

it should be the main system in this game, but Bytex do a awful/*bold*slow system to build/rebuild decks and limited in number pool of deck plus you can’t repeat you unique cards in other decks,…. that gets game annoying when you try gets fun rebuilding decks :(
To @Bytex: try play Berserk in a very slow connection (dial will be funny) and slow computer without CACHE, to understand how players feels the game, don’t test Berserk from a computer in the next door room to Berserk server room :)

 
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Topic: Berserk: The Cataclysm / Your suggestions

How true is that, Bytex punishment over ppl that not spending all your time on this game is annoying for all players, only gets players tired and do players quits definitely this game.
It should be done in other way:
- putting in risk only the lands that were stolen in the last 2-3 days, and lands were got more than 72 hour ago should convert to permanent/invulnerable to attack.
adding too:
- a new and easy source of new lands to the game, as a bunch of NPC islands (don’t forget do more easy to newbies). I’m scared speaking about this because Bytex could changes the steal lands system in other way more awful than actual.

 
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Topic: Berserk: The Cataclysm / Game Bug, Cheating or ?

please don’t say anymore “player has definitely not logged in”
It is not a problem or bug.
Only that Kongregate saying this player didn’t play in XX hours is far away of be accurate.
and Kongregate chat list of players freezes many times.
you never can be sure that player has log in.
I watched many times how players wipe my avatar one by one in real time without see they nicknames in chat, because they are playing 2 or more games at same time = player not showed in chat and Kong last played game gets confuse.

 
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Topic: Red Crucible / UNITY

mine too :/

 
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Topic: Berserk: The Cataclysm / Your suggestions

Bytex, why do you think players can live in exclusive to play this game 24/7, we aren’t bored kids. As MichaelH_ said, for a lot of players, hourly is awful.

 
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Topic: Berserk: The Cataclysm / Bug reports

SOLUTION as player: Only after do one fight I get that all Mail messages blocked be showed at same time in my screen, very annoying. However good solution to avoid that game can be played. The Mail: ‘you bought one miniset’ send player directly to a different screen in shop, thats prohibits to click ‘ok’ button. ERASE CODE to GO TO SHOP DIRECTLY to see the new miniset bought and WELCOME SCREEN TOO. A button to can click ‘I want to watch that screen’ and a ‘cancel’ button will be better than the code than automates this process going to another screen directly.

THIS BUG got worse after buy 4x firestorm minisets in a row, I never could click ‘ok’ on those messages.

 
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Topic: Berserk: The Cataclysm / Bug reports

SOLUTION as programer: I solved it partially, but If I have 200 messages blocked only by one malformed message, I need to code and send 200 confirms messages, one for each Mail message with the specify ID directly to the server. When I get empty the message queue, the bug keep the new invisible message again, forcing me to repeat the process. It will be more easy a static command or button to empty all messages in the Mail message queue.

 
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Topic: Berserk: The Cataclysm / Bug reports

Thank you, I will explain it again.
BUG is: game don’t show to me the splash messages screens, however my computer gets those messages.
RESULT: my Mail message queue grow up and can’t be stopped. I can’t click ‘ok’ buttons when those screens aren’t showed.

 

Topic: Berserk: The Cataclysm / Bug reports

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