Recent posts by 0_Tuo_0 on Kongregate

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Topic: Bloons Monkey City / bloonstones utility ?

Best use for Bloonstones is for the later upgrades. I don’t know what the total amount needed is, but if you have been doing hardcore for most of your missions, then you shouldn’t need to worry about restarting a bloon gets through or doing a bonus for a hard mission (or contested territory).

 
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Topic: Bloons Monkey City / Leveling Guide

Hello all,
As I don’t see one in these forums, I figured it might helpful to make one. This is a location to discuss strategies at various points in the game. I can only advise up to a certain point, and I hope that others will be able to help add to this to help other players out.

City Level 1-4:
1. Build a third dart monkey and windmill ASAP. Some red balloon maps need a third monkey if you don’t plan them right, and the windmill takes a long time to make if you don’t rush it, and you’ll want the additional power.
2. Build a ninja monkey place & upgrade facility. Ninjas will likely be your primary attacker for a while, and just one can basically solo most red balloon levels. I’d suggest first getting the second upgrade (homing missiles) and the researching down the first path.
3. Attack the red balloon territories so that they do not become trivial later. However, if you have at least one ninja monkey (with the homing missiles), you should be able to handle the green balloons if desired.
4. Try to get perfect on these levels in order to build up your bloonstones. Place the dart monkeys slightly away from each other so that they don’t end up attacking the same bloon (and thus wasting a shot).

City Level 5-8:
1. Continue to develop your ninjas and fulfilling quests. Also, start building other monkey locations and researching their upgrades. Whenever you can, build your four resource buildings.
2. Assuming you have a decent ninja team, you should be able to handle greens with ease and possibly pink balloons too. Farm them and continue to expand your territory.
3. You now have access to the contested territory. If no one has a good beginner level in the center, go for it (i.e. around wave 10). It provides a good source of income, especially early on.
4. Eventually you will need something besides just ninjas, so start playing around with other monkeys in addition to your ninjas to see what works well for you. I personally liked to build a ninja first and then try another character to see how well they worked together.

City Level 9-14:
1. Monkey vs. Monkey is now open. If you have some cash laying around, feel free to try an attack… just know it will fail, likely epicly. It’s often best to use the cash for upgrades, etc. and just wait until you get strong enough to actually do a decent attack. If you are attacked, do your best to defend; don’t forget that you have 24 hours, and you will likely be a lot stronger closer to the end if you are going to be playing for a while.
2. At this point, you are likely getting into more difficult bloons, too. Ninjas won’t always be enough, especially against lead bloons. There are four primary monkeys I’ve used or seen used as a compliment to the ninjas: Monkey Apprentices (#/1 or #/2 if you have camo lead), Sniper Monkeys (1/# or 1/2 if camo lead), Glue Gunners (2/#), and Cannons (any setup). There are other methods too, but they are often too costly at this point. Get a few pineapples to use in a pinch too.
3. If you can get your ninjas to 3/1 or better, they will become strong enough to handle the bulk of bloons still. I personally like a combo of ninjas, a glue gunner (set to strong), and some snipers (set to strong) for a lot of these mid-level missions.
4. Once you reach level 10, you can unlock “hardcore” mode, which is extremely recommended when facing an “easy” mission to get twice the bloonstones if you get perfect.

City Level 15-19:
1. The second city is now unlocked. Try to rush it to level 5 so that you can unlock engineers. At that point, it’s up to you want you want to do with the second city (mine’s currently rotting :P).
2. At this point, camo, regen, and lead/ceramic/etc. bloons are becoming commonplace. This is why it helps to have been tinkering in the earlier stages to find mixes that work for you.
3. Make sure to plan out your team. If you were just doing large groupings near the start of the level, it will start to fail to kill all of the bloons. Try to have the defenses spread out, placing monkeys to handle the special bloons closer to the front and the mop-up team closer to the end (ninjas are still great for that).
4. Level 15 also unlocks the banana farms building so that you can build farms in the game, and you now hopefully have the starting cash to build a single farm on round 1 to build up a small income.
5. Hopefully a lot of your research is approaching its third tiers, especially for the monkeys you actually care about.

… And that’s the point where I’m at right now myself. Perhaps someone can add to this guide for higher levels, where one starts attacking MOABs.

 
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Topic: Bloons Monkey City / Strategies

I’m also around level 15. My best combination I’ve found is:
Ninjas (3/1)
Snipers (1/0 or 1/2, depending on map)
Glue Gunners (2/2, waiting for 3/2. The corrosive to all bloons + hitting 6 is worth the cost if you can survive until you can afford the hit 6 upgrade (costs like 2250))

In previous games, I loved cannons… not so much with this game… I’ve tried identical maps going for cannon/ninjas and the above set, and the cannon style just gets demolished… but I might be playing them wrong.

 
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Topic: War of Omens / All in game Heroes (including Campaign and Tournament)

As no one has posted it yet:

Zalasair: On turn +1 life, Starts with +5 life; Rarity: Epic; Hero Card: Ibshuk

 
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Topic: War of Omens / Memes

I just had the 7 wins myself, also without any rare cards. It DOES offer 1000 silver as a second prize if you don’t want to pick one of the cards (the route I went for). So, there’s still a halfway decent other option.

 
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Topic: War of Omens / Best Tournament Pulls?

What are your best decks that you’ve made for tournaments?

Here’s one that just earned me 7-1:
Hero: Sang (Magic guy)
2x Seduce
Warding Circle
Bloodlust
Lackey
Informant
Behold the Veil
Misdirect
Ballista
Loan

Between Bloodlust and Seduce, I mostly managed to keep my opponent from having any allies in play (I loved it when one opponent played down a golem right when I got a random apothecary draw + seduce). One behold the veil held in hand meant I had magic whenever I needed it, as did the lackey. The only one I lost was a guy who had a pretty sweet Sybline Scroll + Rite of Combat combo going on.

 
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Topic: War of Omens / Current Bugs 9.24.14

Originally posted by Cloy552:

0_Tuo_0, The new Coin gives a 10% chace to restock ANY card which is how that happened in GM.

Ah, thanks.

 
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Topic: War of Omens / Current Bugs 9.24.14

Dunno if this is a bug, but I’m playing against a GM Mogesh who just just pulled Underworld Barge (Endazu)… and I’m not even playing as Endazu (Metris)… so weird…

 
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Topic: War of Omens / Tournament prizes are ..ok after all I guess.

Just for curiosity, if you get 7/8 wins with the epic coin hero, are the epic coins options for the card picks too? :P

 
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Topic: War of Omens / Tournament prizes are ..ok after all I guess.

Originally posted by vrdn22:

But you don’t have to do them in a row.

Thanks for that tidbit. I was worried about starting since I thought I’d have to sit through the equivalent of around 20 skirmishes in one sitting.

 
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Topic: War of Omens / Tournament prizes are ..ok after all I guess.

If someone gets to the 7/8 win category, can you please describe how you get to “keep” the cards? Is it just one upgrade level if you already own it?

Thanks!

(Trying to decide if it’s worth it for myself to go for that high win streak)

 
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Topic: War of Omens / when do i concede?

Originally posted by tsukasawm:

Personally I don’t get why it’s even triggered at all. Why can’t I just concede at any time?

You can actually. Just go into the menu and select quit. As long as it’s past the first three turns, you still get the 10/10 for defeat.

 
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Topic: War of Omens / Share your deck

After Endazu (who is still my main) and a brief life as Daramek, I’ve decided to try a Metris deck. This is my first deck that has a great win rate (just got the 3 in a row on Master with it) with Metris, and I’m still learning, meaning this would likely be a good deck for others who are just starting off with Metris and want something simple:

Theodox (20% prevent destruction)
Brute (for pure attack and the 3 HP can eat a decent number of skulls)
Infighting (great vs. ally spam)
Arson (great finisher and vs. stockpilers)
Surveillance (cheap skulls)
Informant (cheap & love extra cards, restock helps bank stay full)
Misdirect (Walls still help even with hated cards like Bloodlust & LTC)
Lackey (Just one means you have over 1/3 chance to save a card that was supposed to die, again restock helps too)
Deceit (great for stealing cards; 0 cost means can be played anytime)
Seduce (Gotta love stealing those awesome allies; try to kill non-desired ones first)
Waylay (cheap quick damage)

As with most Metris decks, this one is entirely built around using your opponent’s cards against them. Just play with it a few times at an easier difficulty than you’re used to (I’m GM and started in journey instead, now in Master; only half are fully upgraded) to learn the ropes.

 
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Topic: War of Omens / Most satisfying feelings of the game

Getting my gust charged up right as my opponent does an usury… thanks for the free coins! :D

 
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Topic: War of Omens / Most Powerful Cards Per Faction?

Originally posted by desciclope666:

why is everyone saying serf? no love for ranpart? its just 1 more coin for 2 intercep and it can’t be seduced.

I think you mean Palisade (as Rampart is the 4 defense card). There are two main points for serf over palisade (although I personally am a palisade player too): 1. That 1 cost matters a lot when trying to go infinite; 2. it counts for an ally for the cards that give things per how many allies you have.

 
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Topic: War of Omens / Suggested the fourth type for Endazu

GG: Okay, having more than one would make it an okay card although doubtful to see it in MP.

DG: You would need to change the description to “feed magic to any ally”. With that understanding, could be an okay card, again doubtful for MP.

RL: You need to change the description again. You said for EACH CHARGE. Caliph sends out Petals and Circles at 4 each, so it would be just one more based on your description to get it to activate. With the change, it would probably be underpowered and rarely played except by petal spam players.

 
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Topic: War of Omens / Suggested the fourth type for Endazu

Overall, Ruin is a nice idea; very similar to Daramek’s shrines. Individually:

GG: Decent idea; I almost wonder if underpowered, but overall a decent card (compare it to grave contract)

DG: Way underpowered. I’m paying 5 gold + 7 magic for 2 flowers that I could get for 1 gold each? No thanks.

RL: This one I really like; it would help Caliph players a lot, but it could actually be overpowered; can’t say.

TC: High cost both ways, but it is an extra turn… too slow for most games, so wouldn’t be used in MP. Dunno about GM.

WW: Decent idea. Hurt and help, but again it’s a rather slow card. Many could use the coins sooner. Perhaps if it could be fed coins instead. Something like feed 5 coins = 5 charge = 5 magic & back to 0 charge.

BTW, your Apothecary is OP’d, and Bloodlust is already too strong.

 
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Topic: General Gaming / Good "chattable" one-on-one game?

Hello all,
I’m one who’s good at video game because I really get into them (think like a lesser version of the main characters in “No Game, No Life” if you’ve seen it). My girlfriend also likes video games, but for the social aspect. Thus, I am curious if there is a Kong / Steam game that is more laid-back so that I can still focus on chatting while also playing the game, preferably a one-on-one game (or team vs. computer). It’s a long-distance relationship, so local MP games are out.

Any ideas?

 
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Topic: War of Omens / Games Per Day?

I’m just statistically curious: On average, how many games do you play per day? Also, what types of games (i.e. campaign / skirmish / MP) do you generally play?

For me:
Around 5-20 average per day (often 30 on those quest days)
Around 90% GM skirmish (sometimes lighter skirmish for a quest)

 
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Topic: War of Omens / Most Powerful Cards Per Faction?

Originally posted by vaxquis:
Originally posted by 0_Tuo_0:These are the cards that can single-handedly win a game

I wouldn’t say you made a valid point, mate.

Nice way to only partially quote my opening. Anyways, we’ve diverged enough. Everyone has their own favorites. The point of this thread is to see what they are (and perhaps help newer players see the cards best to shoot for and why).

 
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Topic: War of Omens / Most satisfying feelings of the game

Another one from me: Playing against a GM Metris who has total frame spam only to lose after my one whispered barb card finally finishes charging up :P.

 
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Topic: War of Omens / Most Powerful Cards Per Faction?

Since we have a topic on the weakest cards going, why not the most powerful? These are the cards that can single-handedly win a game or work with incredible synergy with the right leader. EDIT: Since it seems to confuse people (dunno why), the idea is to pick either cards that work well on their own (single-handedly) OR work very well with others to make common combos (synergy).

Max pick of 3 each (but you can have honorable mentions)

Vespitole:
1. Loan – Used for so many combos
2. Lead the Charge – Can win the game sometimes
3. Inquisitor – Costly but doubles attacks
HM: Marshal, Supplicant, Knight/Soldier

Daramek:
1. Ceremonial Dance – Free Cards
2. Rite of Passage – With Mogesh, can be killer
3. Stampede – Cannot say how many times I’ve lost to this card…
HM: Goat Outrider, Sacrificial Lamb, Shrine of Rebirth, Bloodlust

Metris:
1. Stratagem – Used right easily changes the game
2. Forgery – Mind games + 2-cost card = win
3. Arson – Can wreck your opponent either way
HM: Stolen Plans, Mayhem, Waylay, Clever Planning

Endazu:
1. Odashir’s Echo – Can copy ANY visible card, crazy good even with 3 delay
2. Gilded Scribe – Used in almost every combo
3. Scroll of Petals – Great magic generator
HM: Behold the Veil, Argoreth Flower, Gilded Warrior, The Yarakeen

So, what would be your top picks?

 
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Topic: War of Omens / "Whoops" Moments

Originally posted by 0_Tuo_0:

Just for fun, what are your worst “whoops” moments? Those times when you just royally screwed up.

For me, I just had one. I was so excited to see Odashir’s Echo in a rare draw (I didn’t have the card yet) that I missed seeing that one of the other cards was Mogesh (one of my last heroes left) until it was too late…

Of course, the same day I get another rare draw and see Mogesh again… but this time I actually pick him :P

 
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Topic: War of Omens / "Whoops" Moments

Just for fun, what are your worst “whoops” moments? Those times when you just royally screwed up.

For me, I just had one. I was so excited to see Odashir’s Echo in a rare draw (I didn’t have the card yet) that I missed seeing that one of the other cards was Mogesh (one of my last heroes left) until it was too late…

 
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Topic: War of Omens / Rites discussion

In my opinion, the worst part about Bloodlust is the situational use of it. There are three kinds of situations:
1. Fighting an enemy with no wall = underpowered for the cost
2. Fighting an enemy with one wall (maybe two weak ones) = at cost
3. Fighting an enemy with tons of walls = overpowered totally

It’s a VERY unbalanced card, for BOTH players.