Recent posts by ZigZagZombie on Kongregate

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Topic: Forum Games / Attamaris (disrepecting this will be seen as terrorism)

Originally posted by dvp_cursed:

There is a form of good and bad terrorism.
Ask yourself this. Imagine your a person of your principles. Now, you, at least in YOUR mind, KNOW your logic is the truth. But no matter how hard you try, regardless the evidence, the answer is ALWAYS no.
So… how else than terrorism will you succeed?

Terrorism: the use of violence and intimidation in the pursuit of political aim. So far I can tell this is not very political. So maybe use another word?

 
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Topic: Forum Games / Dungeon Master Night 4, Round 2)

Hey guys sorry it might be taking a while, still waiting on everyones final actions.

 
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Topic: Forum Games / Storyteller Idol (ROUND 1- FREE WRITE)

Originally posted by MysteriousPanzer:
Originally posted by Behemoth542:

We need to post the story, or to PM it to you

Please post your stories.

Can I have just a general guideline for wordcount? Just like to prevent comparing one paragraph to an entire novel XD

 
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Topic: Forum Games / Storyteller Idol (ROUND 1- FREE WRITE)

Originally posted by MysteriousPanzer:
Originally posted by adv0catus:

Sign.

Will we have criteria for each story or will it just be whatever we want?

It’ll usually be a free-write, but every few challenges, I may give some criteria to mix it up.

Should there not be any limitations like lenght or theme?

 
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Topic: Forum Games / Wrecked Games.

Originally posted by Helltank:

It’s allowed, because it’s game-related. But I do think General Thread would be a tad more appropriate.

I guess but does it not involve much more the people on this forum anyway?

Forgiven Though all you really did to me was throw a hissy fit in sign-ups, nothing but sand.

 
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Topic: Forum Games / Storyteller Idol (ROUND 1- FREE WRITE)

I have no clue what this really entails but sure, SIGN

 
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Topic: Forum Games / [Game-Related] The "Choose My Next Game!" Thread

@NinjaMaster, could be interesting but its a bit too vague right now to really tell

If anyone else could be kind enough to comment on my previous idea(The Animal Kingdom) it would be appreciated

 
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Topic: Forum Games / Dungeon Master Night 4, Round 2)

Originally posted by ilovekirby12:

How much hp do the green slimes have? Also, was my regenerative goo factored in? just curious.

All stats are on the first page and no since the regeneration happens at the beginning of the round, so starting next round I will roll to see if your hp goes up 1 or not.

 
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Topic: Forum Games / Dungeon Master Night 4, Round 2)

NIGHT 4 ROUND 2

Battle versus Aelild

First of all, the Djinn and Solar Talos Split into two. Both Djinn’s cast a protective barrier on a Solar Talos. Behind Aelild, a Mannequin appeared out of thin air and stabbed the Queen (9/10). The three magic Slimes shot acidic bolts at the Boulderfist Planewalker, who began to corrode away as he threw a boulder at one of the Djinn’s, crushing it completely. A Runic symbol appeared on the boulderfist as he finally crumbled into pieces. From behind the lines and evil cackle could be heard(The Imp is now at 3 hp). The Javelin Throwers, steadying their aim, threw a volley of spears, impaling 3 Lesser Magic Slimes and 2 clay golems, leaving 1 clay golem barely alive. Aelild sent out a bolt of fey magic to kill of the surviving golem. Next, One of the Talos’ threw a smaller boulder of his own at one of the phosphorous treant, damaging it a little(3/4). The other Talos aimed for Aelild (8/10), lobbing it above the massive army, who stood their ground, weapons raised. The grunts were slashing the air, taunting the approaching offensive force. The ant swarms fled for the back, fearing the approaching treants. The treants began moving, but they were quickly surrounded by the stone sludges, who blocked off their path, then solidified themselves, assuming their stone form.
The offensive force gains 15 gold and xp from killing 1 Boulderfist Planewalker
Aelild Razorthorn gains 45 gold and xp from killing 1 Clockwork Djinn, 3 Clay Golems, 3 Lesser Magic Slimes

Battle Versus Kirb

Kirb activates his boss mechanic, feeling endangered by the large offensive force. Switching the Acid form, He sends a large blob of acid onto the healing mist slime, Two of the Magic Slimes chimed in with Kirb and sent out bolts of acid at the healing mist. The Green Oozes, however, body blocked all of the hits, preventing the healing mist from taking damage, let alone dying. Two Green Oozes die in the process. The blue ooze shoots out a burst of water at one of the stone sludges, who was trying to solidfy itself, but is now incapable(2/3) . From there, the melee units charged. The treant attempted to circle around the stone sludges who charged straight for the green oozes while the encaged skeletons charged forwards as well. One of the Skeletons though was cornered by the stone sludges, and resorted to attacking it, killing it as it wasn’t hardened. The other skeleton attacked Kirb(18/20), although both the skeleton(1/2) and the cage itself (2/3) were damaged by the corrosive nature of the Great. The final skeleton attacked the lava lash ooze(4/6) and the same thing happened, but instead it was burning lava hitting the skeleton and the cage. Finally, after toying with their wands, two of the gnomes sent out bolts of electrical magic at the stone sludges, doing absolutely nothing. the center one, points one of the sludges with a wand and….nothing seemed to happen. With the army charging forward, it left an opening for the candlesticks to aim and fire at Kirb the great(16/20)
The attacking forces gain 10 exp and gold from killing a stone sludge
Kirb the Great gained 10 exp. and gold killing 2 Green Oozes

Battle Verus Woofy
Woofy gained 5 gold and 5 exp. for killing an Ant Swarm
Psycho Scorpion gained 15 gold and 15 exp for killing 3 pugs.

 
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Topic: Forum Games / Dungeon Master Night 4, Round 2)

Hey guys, sorry minor delay. My photoshop betrayed me and I have to transfer everything to another system. Next pic will be up tonight, though.

 
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Topic: Forum Games / Dungeon Master Night 4, Round 2)

Still waiting on posts…..

 
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Topic: Forum Games / Dungeon Master Night 4, Round 2)

Originally posted by ilovekirby12:

Btw how much are my lightning slimes cost?

I would say 15

 
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Topic: Forum Games / Dungeon Master Night 4, Round 2)

Originally posted by sirwoofy:

Hello zigzag. Couple questions. 1.) why didn’t i research? I did post that i wanted to. 2.) can you tell me what the artifacts do? I mean i know the orb floats and spins around me. But thats not very helpful? And the necklace.. Do I have to blindly use them in order to find out what they do? If so I will gladly do so.

1- You are not the only one, I am working.
2- Its going to be a ressearch option or you just test it out.

 
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Topic: Forum Games / Dungeon Master Night 4, Round 2)

NIGHT 4

Battle Versus Aelild Razrothorn

Alliances have been made, and the united forces stormed the keep. Bug, Slim and Automaton had joined to take down the powerful Bacha. But , reinforcing the threathening armada of javelin throwers and grunts were two massive treants. So Razorthorn was not alone against this impressive force.

Battle Versus Kirb

Meanwhile, a different alliance had formed, and they struck out at the now massively large Kirb the Great. Behind them followed Three Gnomes, a odd wand-like gadget in their hands. One of them took out a little trumpet

“We are the Gnome Venture Co. and we have been personally charged by our generous employer to eliminate such threats, such as yourself, Kirb the Great! Surrender, or your suffering shall only be more legendary!”

Battle Versus….Woofy?

You know what? No, no I completely refuse to take a painstaking hour to illustrate this fight. Just picture it…

A swarm of 50+ hounds are huddle around the Dragon when they hear mouvement. A single ant swarm charges for them. ….

 
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Topic: Forum Games / Dungeon Master Night 4, Round 2)

Originally posted by DrOctaganapus2:
Originally posted by DrOctaganapus2:

While we wait, can I ask about how range in this game plays? There doesn’t seem to be any kind of restriction of how far they can fire; sure, you have Sypher’s Uber-Talos-Of-Dewm that can hit anything across the map, but what about normal ranged units like the Candlestick or the Lesser-Slime?

Easy, most units have full map range/medium map range. The differenc here being that I take into account from where its launch, then calculate enemy mouvement. Shot from point blank its easy to hit target and not get body blocked by another minion, but from across the map, I start doing statistics.

 
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Topic: Forum Games / Dungeon Master Night 4, Round 2)

Because it might take a while, I decided to at least post the end of day actions

End of Day 4

Gammaflux
The Diamond reveals that it is very simple to increase the mass of the slimes, thus increasing their hit points.
Enlarged Ooze(Any Ooze):For 15 gold, Hit points increased by 3 and sized increase by one level (small becomes medium, medium becomes large).
Total Units: : 1 Ironbark Phosphorous Treant, 1 Healing Mist Slime, 4 Green Oozes. (All Blessed) 7 Green Oozes, 1 Healing Mist Slime, 3 Phosphorous Treants.
Gold Leftover: 15

The forces of Gamma entered the settlement and it is only with the guards recognizing it as the minions of a great Dungeon Master that they let “monsters” walk in. They saw that such a big settlement was heavily guarded and had valuables circulating through the city. City representatives approached the army so that they may communicate with the leader.

New Day Actions for Gammaflux:
Quest: The city has been having some trouble with bandits, and they would be very thankful if Gamma flux would have it be cleared out, considering how even Dungeon Master minions are stronger than the average bandit.
Invest: Gammaflux can invest into the economy of the city, which will be improved with monetary donations. Investing in a city could yield rewards, such as extra daily gold, equipment, etc.

Viraz

The Diamond reveals a way to make profit out of the Forgotten Souls
Body Harvester: For 20 gold, The Body Harvester has the ability to disintegrate the body it is hosting and to return to its ghost form. Bodies that are destroyed are transformed into gold, worth half the cost of the original unit.

Total Units: : 1 Clay Golem(Possessed), 1 Mannequin(Possessed), 2 Floating Candlesticks, 5 Encaged Skeletons, 2 Forgotten Souls

Woofy

Total Units: 2 Common Dogs, 50 Pugs(Seriously 0_0)

30 Dogs go fetching…
20 Pugs bring back an object with no value
4 Pugs bring back an object worth 15 gold
3 Pugs bring back an object worth 20 gold
1 Pugs bring back an object worth 25 gold
2 Pugs brings back an artifact!

Total Gold from fetching: 145
Artifact 1: A necklace(in this case collar) to wear around Woofy’s neck. It has a skull on it with eyes that glow faintly red. If one would press on the gem that is on the skull’s forehead, the entire skull turns red, although for now the effect is unknown.
Artifact 2: A crystal orb that floats and spins around Woofy.

Psycho Scorpion
Total Units: : 23 Ant swarms , 1 Giant Praying Mantis, 2 Roach Swarms,

New Unit: Caterpillar

Size: Small
Hp: 1
Attack: Caustic Spit ( 1 Acid, Ranged)
Web Shot: 3 times a day, the Caterpillar may send out a ball of web at an opponent. A small target is immobilized for 1 turn(but can still act), a medium unit has its speed decreased by half and a large unit is unaffected.
Cost: 10

The forces moved up the mountain, and examined the diamond but quickly ran away. It was clearly a primal diamond, and if units were sent to work on breaking the ice, perhaps it would be eventually obtainable. The problem is, the conditions on the mountains are harsh and dangerous, and spending the day working on the ice might lead to some casualties.

Kirb the Great
Total Units: : 8 Acidic Slimes, 1 Stone Ooze 1 Sacrificial Imp(2 hp), 1 Volcanic Lava Lash Ooze, 9 Stone Slimes, 6 Lesser Magic Slimes.

New Unit: Lightning Magic Slime

HP: 2
Chain Lightning Spell (3 times a day): Sends out a bolt of electricity that can hit an enemy adjacent to the target and so on (1 damage for each person zapped. Acts like Typical chain lightning). Limit 4 targets.

The following locations are revealed
-Goblin Mercenary
-Large Ruins
-Assasin and Thieves Guild

Plies the Benevolent
Total Units: : 10 Village Guards, 1 Spiritual Preacher, 17 Preachers, 2 Laborers.

New Unit: Village Martyr

Type: Humanoid
Size: Medium
Cost: 60
HP: 6
Attack: Sabre(2 physical damage, melee)
Blessing of the Martyr: 3 times per day, as a standard action a Village Martyr may mark a unit with his blessing. Blessed units transfer half the damage they take to a Martyr, usually favoring the martyr on who gets the most damage.

Promethean One
Total Units: 1 Clay Golem(Miner), 5 Clay Golems 4 Clockwork Djinn. 4 Hardlight Mannequins, 1 Master Illusionist, 1 Solar Talos,
For the research, I will PM you about it.
The Golem Miner brings back 10 gold.
The two Mannequins enter in.
The first one entered and exited without any trouble. He brought back for the Promethean One a Mysterious Dragon Egg
The Second one begins looting, but the dragon quickly comes back, bringing more gold to the hoard. Smelling something in the air, the dragon searched for the mannequin, who stayed invisible, took what it could without getting noticed and ran away. It retrieved 50 gold from the pile.
The army stormed the small ruins. There were several small traps along the way. While the Djinn grabbed an artifact inside, a trap sprung and two golems were crushed underneath heavy stones.

The Djinn came back with a golden cup with a ruby encrusted on it. When one would touch the gem, the cup would fill with a red liquid. its effects are currently unknown.

Aelild Razorthorn
New Unit: Hell’s Legion Ambassador

Type: Outsider
Health: 4
Cost: 60
Attack: Psyche Shock( 2 Psyche, Ranged)
Psychic Damage: Units killed from psyche damage are not killed, but rather are turned into a brain-dead unit which does not perform any actions. Dealing real damage to them once they are brain-dead kills them.
Brainwash: As a Day Action, a Hell’s Legion Ambassador can take a brain-dead enemy and brainwash it. Brainwashed units are no longer brain-dead and are considered a minion for Aelild.

Total Units: : 18 Hell’s Legion Grunts, 1 Boulder Fist Planewalker, 11 Heaven’s Fury Javelin Throwers.
The Scavenger brings back 15 gold.

 
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Topic: Forum Games / Dungeon Master Night 4, Round 2)

Originally posted by wiiwonder:

Apoligies for the delays. I have had a bad week. I’m sure you understand. And Sypher, I’ve been offline for two days. How many days were you offline? 1.9? Eee gads I’m a terrible person. Anyway, expect a post in about ten hours or so.

Do not worry, it happens to all of us.

 
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Topic: Forum Games / Dungeon Master Night 4, Round 2)

Does anyone have any news on Wiiwonder?

 
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Topic: Forum Games / Dungeon Master Night 4, Round 2)

Originally posted by ilovekirby12:
Originally posted by ZigZagZombie:

Waiting on one final person before the night phase.

Behemoth is inactive for a few days. Perhaps post his day action later when he comes on?

Its not Behemoth he posted before leaving.

 
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Topic: Forum Games / Dungeon Master Night 4, Round 2)

Waiting on one final person before the night phase.

 
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Topic: Forum Games / Dungeon Master Night 4, Round 2)

Originally posted by FelineForumer:

I perfer Paint.NET, since it has a simple user interface, takes up less space, loads up quicker and comes along with most of the same things as Photoshop.

Making a map is not too hard if you have an appropriate idea on what you are doing in applications like Paint/Paint.NET/Photoshop.

(When I was doing my own game, Rok’s recommended Paint.NET as the application he used… so that shows if you know what you are doing, you can make a detailed map with only that. =P)

Once you master it, I would recommend photoshop though, makes things cleaner. Like for my battlemaps I could put the grid, units and background on different layers. The last combat we had would of been living hell if I was using paint.net. But thanks to some tools with CS6 It went alot faster.

 
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Topic: Forum Games / [Game-Related] The "Choose My Next Game!" Thread

Posting this waaaaaay ahead of time just because I feel as if the preparation time will be huge

What would you guys say if this was my next forum game(After Dungeon Master Ends, which is in a while for sure but with the upcoming rounds people are going to be cutting each other’s heads off rather quickly.)

The Animal Kingdom

The animals of the (insert kingdom name here) have finally come together and decided that the time and anarchy was over and implement DEMOCRACY (like us as humans did, except humans do not exist in this scenario).

With the first election comes many political parties and their leaders(the players) rise to compete for title of President/King/Lord/Whatever.

What is the game about?

The players create their own political leader and its party. This is done by choosing an animal(anything under animalia, for those who know the classification, to be more precise). The views of the political party need to reflect the animal. Thus, a Wolf might encourage unity, but within a hierarchic society(the wolf packs). Additionally, he should generally look out for the interests primarily of wolves, carnivores, canines, etc. in that direction. So if you can convince me that somehow a snail would want communism, I will accept it, but a Rabbit President cannot prioritize the needs of the carnivore population, so to speak. I will leave a lot of liberty to the players.

Once the parties are form, elections will be launched. Players will be given turns to try and convince the people of insert land name here that they are the best, with some animals tending more towards certain candidates to begin with. For each territory/segment, a member of a political party will be elected in the council to represent that area, and the player with the most seats has the role of head honcho.

The president will have power for a couple turns, try to implement some laws(which will be necessary, since initially there shall be very few to no laws at all) until the next elections are thrown, and thus the cycle continues.

That is all fine and dandy, Zig, but it does not really give insight on how the game is won

This is a competitive game. Players earns points in several ways

-For each seat in the council each year the player earns X points
-Becoming the president earns XX points
-Passing a law that is favorable for the parties goals earns X points
-Passing a law that favors/helps the regions in which the player has an elected member earns X points
-Etc.

With perhaps a goal of reaching a total of XXXX points, or it just keeps going back and forth with a leaderboard, who knows its in pre-alpha.

What I want/Like out of this Idea
-Heavy Competition and Teamwork Involved
-Encourages Active Players(Debating about if we should pass law x, etc..)
-Has an intellectual/political aspect to it
-Gives freedom to the players(I will very rarely limit you guys and what happens, and if you want to make a politcal party with its leader being a sea sponge, so be it.)
-Has Gameplay and Roleplay aspects to it
-Will have visual representations of the parties, its leaders, the territory etc.
-On that note, just think about it, how awesome would it be to be a penguin with a tie and top hat.
-Etc. etc.

So what do you guys think? Good Idea? Bad Idea? Suggestions?

 
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Topic: Forum Games / Dungeon Master Night 4, Round 2)

I have PM’ed people for the missing part of their actions.

 
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Topic: Forum Games / Dungeon Master Night 4, Round 2)

For your information, the Talos costs 60

 
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Topic: Forum Games / Dungeon Master Night 4, Round 2)

Originally posted by DrOctaganapus2:

Oooh, that. Eh, that can wait.

Alright, getting rid of tri-slash for:

Infra-red Vision: Psycho Scorpion can see invisible units

If that’s ok.

Yup