Recent posts by Thecomicgeek on Kongregate

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Topic: Dungeon Rampage / game not loading

Its better if you use “REPORT A BUG” rather than posting in the forums

 
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Topic: Dungeon Rampage / hackers in ultimate rampage

Kind of too late, if you all take notice. The gamedevelopers have seemingly stopped taking care of the game there have been no new updates to date, and one of the clear evidences of this are the items for sale in the shop which there are none. But to be honest the items they were selling were all garbage anyway..

 
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Topic: Dungeon Rampage / RebelEntertainement new game

@Thorene, It really wont matter how good the game is if the Dev’s are lackluster and fail to do their duties and obligations, Before spending a single cent on their NEW game think first of how they handled their OLD game I would assume that would be a very reliable basis on what to expect.

 
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Topic: Dungeon Rampage / What. The. Fuck.

But I love myself too much T_T

 
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Topic: Dungeon Rampage / What. The. Fuck.

Wholeheartedly Agree with most of the the relevant statements and reactions posted here

 
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Topic: Dungeon Rampage / If this game doesn't fix backup plan

“Badly Managed”

Agreed over 9000 :P

 
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Topic: Dungeon Rampage / READ THIS PLEASE IT'S INMPORTANT!!!!

OR fired the Devs. They were riding high for awhile when they released ultimate rampage, then they decided to nerf just about everything which really angered alot of their old players, f2p and paying customers alike.

Their facebook page and main were inundated with a ton of hate mail/msgs and lost alot of players in the process, although the characters admittedly are pretty much balanced now they also made the game unreasonably harder for new players by adding more floors to the favorite dungeons for earning coins and xp (PKB, VHB and FGB) It felt rather rude considering they made the changes to those dungeons after holding a Coin Farming Contest server wide which some of you will remember.

That and the unending stream of complaints about afk’rs in dungeons especially in UR have remained unanswered for like forever, the new enemy AI though admittedly quite useful strategically sadly also means you cant kill the parasitic afk’rs any more without dying yourself in the process. These changes also meant that leeching/afk’ing in dungeons became more viable which is like literally encouraging players to leech and we all have seen that.

From my observation most of the players remaining are now well… for the lack of a better word and I mean nobody any offense in saying this. Children. Which more often than not results in unskilled players which makes it harder for the good players to create a good team who intend to conquer UR through legit means.

In hindsight they may have made the farming dungeons longer (thus harder in the sense that it takes you more time to farm the coins/xp) with the intention that this will encourage players to buy gems. DESPITE paying customer suggestions to just improve gem buyable items in the shop which were quite ridiculously overpriced considering the items you get normally through the game were stronger anyway.

Sadly if they are in trouble its quite truly of their own doing and bad planning :P

 
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Topic: Dungeon Rampage / If this game doesn't fix backup plan

actually got addicted to outernauts, though I understand not alot of people actually like that kind of grinding game, hmm might check out that yu-gi-oh though.

 
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Topic: Outernauts / Support Issue Thread

Does anyone have this bug? I am at Quintus Maximus and cant seem to approach the pvp player on the upper right. I can climb to the island its on but clicking directly on the player only gives me the sign “unable to walk there” Tried 3x with many refreshes still happens, I got to the others just fine though. Even thought I couldn’t get to it because I had to finish off the others first

 
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Topic: Outernauts / Support Issue Thread

Originally posted by Zagaran:

I am stuck on the mission ‘calm before the storm’, because i have a -1 on the one where we boost 1 beast on a homeworld. I have been doing that, but nothing happens…

Zagaran, I got stuck there for a while myself, what you need to do is click on the beast select boost (tiki juice and the like) so that it counts hope that helps

 
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Topic: Dungeon Rampage / Spanish Translation

What they NEED. Is to listen to their players/customers.

 
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Topic: Dungeon Rampage / Release Notes - May 2 2013

All your efforts are best spent by upping the proper comments about this game, it still shows the POSITIVE comments for Gods sake… Those comments belong to a better time and a better game.

 
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Topic: Dungeon Rampage / Spanish Translation

Originally posted by JellyBerry:

Devs have better things to worry about, like nerfing classes and increasing the difficulty of everything.

You forgot to mention making it harder to farm coins, “balancing” everything while simultaneously making gameplay awful

 
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Topic: Dungeon Rampage / Release Notes - May 2 2013

Originally posted by hedsar:

Nerfing exits of Frostgaard – what was the reason? The people grinding it for gold? Impressive: instead of balancing the characters and monsters, you just increase the difficulty. Don’t you feel it’s wrong? Well, okay, it was maybe too easy to grind. But wasn’t it supposed to be that way with random switches – some dungeons become harder, some – easier?

We will NOT spend more money on on gems to buy the legendaries in order to have a small chance to get the desired weapon with desired mods, because now you took away the option to grind FG fast.
We will look for another easier way to grind gold – and then will you nerf it too?

The only playable character now is VH. I kinda feel proud that I liked her from the beginning.

Spending REAL money on a pet like wolf that don’t last 5 hits in UR, is clearly stupid. Pets, weapons, dungeons – it all becomes crappier and crappier.

Why do you do this? We were not asking you to make the game easy, give everybody tons of gold for nothing. We’ve asked you to balance and fix what you already had.

Do you, people, even play your own game?
Just look: not even one positive reaction to changes you make. Why so?

I really want to know the answers to these questions.

Totally agree, not that the devs care, but seriously from the way it sounds, this game sucks ever since they started their nerfing and killed off 1 floor dungeons, now IT REALLY REALLY SUCKS and it doesn’t seem like their gonna make it any better. BTW the facebook community also dislike alot of the changes. Idk maybe RebelEnt is really strapped for cash, maybe thats why they want to make it harder so people buy stuff with real money. Or maybe they hate their players and are purposely creating ways for people like me who used to love dungeon rampage to hate it. Well. If its the latter case, job well done Congratulations Devs!!! Yipeee

“Do you people even play your own game?” Clearly they don’t or more likely they do but they can code in anything they want and make it easier for themselves anyway which does not constitute as real playing

 
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Topic: Dungeon Rampage / Release Notes - April 23 2013

Still far too many bugs _" far far too many

 
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Topic: Dungeon Rampage / + Under Construction +

Progress of work on this Thread is on hiatus due to new changes being implemented in the game. The changes are currently so bad the old players barely recognize the game and are slowly realizing the game is getting worse per update… For the new players that will be coming in who will not know what were talking about. Best of luck to you all.

 
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Topic: Dungeon Rampage / Release Notes - April 17 2013

Originally posted by Solrize:

I don’t really see the point in heavily nerfing stuff in this game anyway. People spend a lot of time or money unlocking character classes and there’s no PvP in this game. Nobody gets hurt if a class is slightly overpowered since nobody is competing against each other. What really hurts players and the game is when classes become underpowered… Developers should remember this.

AMEN

 
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Topic: Dungeon Rampage / Dungeon Rampage Scrn Reports

@Hedsar I was looking for that, thought its been deleted

 
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Topic: Dungeon Rampage / Dungeon Rampage Scrn Reports

Wall Hacker

 
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Topic: Dungeon Rampage / Release Notes - April 10 2013

The facebook comments and here can be summarized as BAD, although there are some good updates like chat being fixed now and the reroll (although you don’t say if we would STILL have a chance getting the same item again) other needed and long sought after fixes/update like being

  • able to send gifts to all your friends with a few clicks
  • blocking problems (blocked player sometimes still able to join a dungeon your in)
  • the bug where accepting/refusing rewards where you get stuck on the loading screen are still there.
  • a way to kick leechers from dungeons especially in UR where the game becomes unwinnable

… still aren’t implemented

I really hope the chef and pyro things are a mistake. There are also updates that have never been mentioned like Chefs pots, Samurais Heavy Katana and Berserkers Boomerang and who knows what else?

 
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Topic: Dungeon Rampage / Screens

 
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Topic: Dungeon Rampage / + Under Construction +

Saved

Pls dont post on this forum as I am still not done with most of the content I may still need the space later on.

Thank you

 
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Topic: Dungeon Rampage / Release Notes - March 27 2013

New Bugs

  • Training bar always shows 75 / 75 skills even though there are none assigned
  • Put in 75 points in Spirit Energy for Ghost Samurai, using Annies Blade you can actually attack so fast (or too fast) that your sword can hang in midair and cause no damage at all I assume because the attack is not connecting
  • Shooting defense and Magic Defense seems bugged I retrained Sorc 2x it seems at 50 points in, the damage reduction is capped, so maxing it to 75 points seems useless, I assume Shooting Defense works the same way as well but I havent actually tested that one out.
  • Pyros Pulse Rune seems to miss often, (this happens even when Im not hit and therefore not flinching)

Thank you I’m loving the new stat system and the look of the dungeons, although I think the new revive thing is a bit of a nuisance I am curious as how that ties in with your upcoming content and rather sad that the fire trap is alot less powerful now was that intentional or a bug? Anyways were looking forward for the new stuff _

 
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Topic: Dungeon Rampage / Training point information

With the new Training points these so far are the known changes

Melee, Shooting, Magic damage now gives 3 additional dmg per skill point, except for DK which it gives 4 dmg per skill point.

Burn damage actually doubles the burn damage per point (wow)

Maximum Damage Reduction for stats like Shooting / Magic Defense is reached somewhere at 50 points. Putting any more points in there will be a waste.

Most stats remain the same

New suggestions for skill builds, if you have level 100 hero and not sure which second stat you want to max, save 25 skill points first before you decide. Example. Berserker you go for 0 75 50 50 then try him in a dungeon if you think you need hp more add the remaining 25 points to hp or mana if you need that more.

Berserker – 0 75 75 50

Chef – 0 75 50 75 or 0 75 75 50

Ranger – 0 75 50 75 or 0 75 75 50

Sorcerer – Attack build 50 75 0 75
Defense Build – 0 75 50 75

Vh – Same as sorc

Ghost Samurai – 0 75 50 75
(watch out there seems to be a bug, if you attack too fast your sword will only pause mid air and not hit)

Pyro – 75 0 75 50

DK – 0 75 50 75 or 0 75 75 50 although some might like 0 50 75 75

 
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Topic: Dungeon Rampage / + Under Construction +

Notes for Future Materials

hedsar: Completing each floor gives gold reward. First – 900, 2nd – 1100. Not sure but i think it’s +200 gold each time. Meaning, 900 gold + 1100 gold =2k gold for completing 2 floors. If you completed 10 dungeons and then died, when you return to this dungeon you won’t get any reward unless you reach 11th floor.

*copied from facebook page

Floor Coins Total Chest

1 800 800
2 1600 2400 Small Item Box
3 2400 4400
4 3200 7600 Royal Box
5 4000 11,600
6 4800 14,200
7 5600 16,800
8 6200 21,000 Rare Chest
9 7000 28,000
10 7800 31,800 Legendary
11 8600 40,600
12 9200 49,800
13 10,000 59,800
14 10,800 60,600
15 11,600 72,200
16 12,200 84,400
17 13,000 97,400
18 13,800 108,200