Recent posts by Gorigomi on Kongregate

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Topic: Kongregate Multiplayer Games / [Vorp!] Turbo hawk overpowered

Yeah on hp i think thats turbo’s major weakness. It seems to me like it has very low hp. So if you just attack when you see it, they end up going back to the depot a lot. It’s kind of like craw where if you run a way every single time you are gonna die a lot.
(This is mostly observed with jabber, which is pretty fat and powerful)

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Vorp! Advanced Defense Tactics

Also for shinobi:
If against ant, make sure you get your first iado off when invisible. If they see you they can deport away before your iado will kill them (since it takes multiple shots). Being invisible on first shot if usually a good measure if you think they might deport also.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] This is not "OK" - Vorp *cannot* survive when things like this happen

I don’t see how the second match is unfair considering you have 1400 ranking. THe first one tho. That sucks.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Leaving Instead of Dying

Yeah I didn’t think you did it intentionally, but it did seem very convient at the time.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Leaving Instead of Dying

In a match today with the player yolo1193 I noticed that on undu, after having used up all his cooldown abilities and about to die, he just left the game. He re entered immediately and did not have any penalty. Although this is the first time I have witnessed such, I could certainly see it becoming a problem.
Anyone else seen this?

 
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Topic: Kongregate Multiplayer Games / [Vorp!] So we've lost a bunch of players ... now what?

I don’t know if you have played with wtf82, but he shows that masa’s idea is not awesome. He is a relatively new player who owns the ant ship. All game all he does is attack structures. Unfortunately he tries this at level 1 and never really get a lot accomplished. He doesn’t even farm drones because he just goes for structures the whole game. While he can be a nice distraction for a clank on the team, he is almost always hurtful to the team’s performance because killing structures is not the only thing that wins a game.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Cooldown Tech

On Gruba Turret: I experienced the same bug that I sometimes have with the ant- warp when trying to put down my turret. I had 7 cd techs active. I think you should remove gruba turret from the list.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] (ship design) Brilliant Gateway

Sorry I meant that it should act like klank’s shotgun, in that the closer you are, you get hit with more shots and take more damage. I also assumed you meant unleveld ant missles.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] [List of challenge] Vorp Cup II ended

I didn’t see anyone take the first jabber challenge yet so I figured I would post this:
http://i.imgur.com/Fyk7Bwg.png
If someone already won and I didn’t see that’s fine. I’ll try to record a double boomer kill.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Killing turrets with everyship.

For thulu and others, people forget that you can use corners. The xxgr can shoot around the corners at battery turrets and take them down faster than an ant if you are good enough to get in position. It is actually quite good at killing turrets, although it lacks a good escape, so you will have to kill any defenders.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] (ship design) Brilliant Gateway

How many attacks are in the jump? I think it would be good to have it consist of many small particles so that a good player could teleport on another player and hit them with the damage of 4 sting missles at once.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Is craw overpowered? + tips against craw

Playing as a craw I remember there was one ant who was very very annoying.
Some more tips are:
Circle craw after you have destroyed kamehas on a wall. Most craws are not very intelligent and they will pretty much kill themselves for you.
When they use the boost, move to the side. This wont help if you are really slow or really low health, but the key is to dodge craw so you don’t get there.
Other than these two which are both really “move to the side”, sticking with teammates is the best way to take down craw and take pretty much no damage.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Bug with ant-warp and cooldown-loadout-tech ?

Yes but I have never had this bug happen with anything other than ant – port.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Bug with ant-warp and cooldown-loadout-tech ?

I experience this bug also. I find the best option is just to mash the r button since the reduction isnt that much.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Cooldown Tech

For my own testing. Does this mean that if the bug does not happen then the cooldown tech worked? Or is it just sometimes that the fake usage bug occurs?

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Cooldown Tech

Just saying, even if this op works on only the q of most ships, it is still very very good. On clank pretty much better than damage increase since he doesn’t hurt himself much with shots.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] (Ship Design) Dusk Enforcer

I’m worried that it only had one damaging ability. Even the SS has more than that and it is about as much support as this game can handle.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Kamikazee win

Oh yes I remember that. That was fun to see those kills. Count my vote in if that counts for anything or if there is even a prize for another person.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Help Us Grow the Vorp Community!

BUMP

 
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Topic: Kongregate Multiplayer Games / [Vorp!] An idea about drones.

Also hirudo has max targets so 25 little drones would take longer than you think. its just that you don’t hit the max target limit often. I also think the atom cost needs to be upped a little bit.
Also I think the drones I would buy the most would be one that go up your sides and give you vision and are really slow or wait at the edge of your base.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] OVERPOWERED is OVERUSED!

I think that when the top 3 rated players have the same favorite ship, that ship needs a nerf.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] PROPOSE NEW SHIP

1 hit kills other ship and takes control. I think this is good but it should only work on people named bunbun2

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Killing turrets with everyship.

I’m pretty sure I saw master do the same thing only today. I’m really confused why he posted that…

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Killing turrets with everyship.

On shinobi, I find its worth it if I have level 3 death marks to run up to sit on the turret and hit it with all three for the 1.5k damage that deals. All three will only hit if you sit right on it though, so you have to take a shot or two from the turret.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Confusing OVERPOWERED versus UNDERSKILLED

Craw can knock off those player who are on top with only building killers. I think it creates more balance very well by being very good against the ant.