FulafiskenAB
29 posts
|
Topic: Astroflux /
Can´t start the game.
unitrotsky. I think I have solved your issue.
Bol3c. Is it working for you? And can you please try to login, because we have some error loggin in place which will discover whats wrong now :P
|
|
|
FulafiskenAB
29 posts
|
Topic: Astroflux /
Can´t start the game.
Hey guys. We are sorry for this and we are investigating the cause. I start looking at this tomorrow.
I will peep back here and let you know the progress.
|
|
|
FulafiskenAB
29 posts
|
Topic: Astroflux /
Draw Your Own Ship
I was trying to give you some specs for drawing stuff. But right now we are so busy that we don’t have time to implement stuff that you do. But if you create something we might have a look at it later on :-)
|
|
|
FulafiskenAB
29 posts
|
Topic: Astroflux /
Draw Your Own Ship
This post has been removed by an administrator or moderator
|
|
|
FulafiskenAB
29 posts
|
Topic: Astroflux /
Draw Your Own Ship
I tried to post a long reply here, but the formatting made it look horrible.
|
|
|
FulafiskenAB
29 posts
|
Topic: Astroflux /
Draw Your Own Ship
This post has been removed by an administrator or moderator
|
|
|
FulafiskenAB
29 posts
|
Topic: Astroflux /
Draw Your Own Ship
This post has been removed by an administrator or moderator
|
|
|
FulafiskenAB
29 posts
|
Topic: Astroflux /
Draw Your Own Ship
This post has been removed by an administrator or moderator
|
|
|
FulafiskenAB
29 posts
|
Topic: Astroflux /
Possible bug in exploring
Yes, we have an issue with this and we are looking into it. Thanks for reporting!
|
|
|
FulafiskenAB
29 posts
|
Topic: Astroflux /
Bugged continent on Kantalla?
yeah, its hidden in between the areas… maybe not the best map.
|
|
|
FulafiskenAB
29 posts
|
Topic: Astroflux /
Moth Queen?
Apparently this was much more difficult to solve than expected. I will have another look tomorrow.
|
|
|
FulafiskenAB
29 posts
|
Topic: Astroflux /
Moth Queen?
I will have a look at that today.
|
|
|
FulafiskenAB
29 posts
|
Topic: Astroflux /
Power boost and DoT effects
Power doesn’t work on stacking dots, such as Acid Blaster and Flame Thrower. It works on Acid Spray and Flame Trail (not stacking anymore).
The reason for this is that stacking weapons are very difficult to balance and they are usually very good even without the Power Boost.
|
|
|
FulafiskenAB
29 posts
|
Topic: Astroflux /
Server Lag?
Hopefully the most sever lag has now disappeared now. Let us know if the lag continues, but please tell us when and how it happens.
Something like this:
System: Arrenius
When: After I joined the game
System: Kritillian
When: When I fired Electro Gun
etc.
Thanks!
|
|
|
FulafiskenAB
29 posts
|
Topic: Astroflux /
TheGoodLocust's compiled suggestions and bug reports
Thanks for all of these comments. I don’t have time to read and reply to everything right now. But I want you to know we have taken notice :)
|
|
|
FulafiskenAB
29 posts
|
Topic: Astroflux /
PVP Is the reason I quit
We removed the possibility to lose XP below the Arrenius level cap (< level 16). Which should make it impossible to abuse the cap system. So now you can take revenge and greet the puny and weak abusers when they are forced move to Kritillian.
We will keep monitoring the system. Happy pirate hunting!
|
|
|
FulafiskenAB
29 posts
|
Topic: Astroflux /
PVP Is the reason I quit
This post has been removed by an administrator or moderator
|
|
|
FulafiskenAB
29 posts
|
Topic: Astroflux /
Start over
Right now there is no such option. We are considering to tweak the downgrade system, but when or how it will be implemented is still not final.
Ideas that we have is to make an option to downgrade individual upgrades, or a row of upgrades. What do you think about that?
|
|
|
FulafiskenAB
29 posts
|
Topic: Astroflux /
Suggestions
Originally posted by SadCookieCat:
Bind fire to <shift>?
Or even better: Customisable control configs.
Me love you long time….
The galaxy map would be much nicer if each system had a little list of all the planets in said system, like when you leave your crew behind and have thier names tagged onto the system marker.
It would make finding some place I’ve never heard of or cared to remember far less irritating.
We have customized controls on our wishlist, and the planets listing is a good idea. We have multiple ideas on how to improve this. Explore notifications are one for example.
|
|
|
FulafiskenAB
29 posts
|
Topic: Astroflux /
Suggestions
This post has been removed by an administrator or moderator
|
|
|
FulafiskenAB
29 posts
|
Topic: Astroflux /
Suggestions - For fixing exponentially increasing upgrade costs!
The current system is rather unforgiving compared to most multiplayers out there, yes. We are considering a tweak to the downgrade system (ie. reset individual upgrades) but we can’t promise anything yet. Or in which form or shape it will be implemented.
|
|
|
FulafiskenAB
29 posts
|
Topic: Astroflux /
Play with a friend
This is something we are working on, a “join friend” feature. I can’t say for sure when it is going to implemented though. Thanks for playing so far.
|
|
|
FulafiskenAB
29 posts
|
Topic: Astroflux /
Suggestions
@SadCookieCat, ctrl is troublesome to use since it has unwanted behaviour. For eample ctrl + w close the browser tab in windows.
@LordBucket, Hope you will come back to the game later and perhaps things have changed more to your liking. Thank you for your feedback it is valuable.
@pondjumper, now when there are more players in the game will monitor how pvp evolves. We will probably not change respawn time cause getting killed should result in some kind of penalty.
@xandramas, see reply in comment section.
|
|
|
FulafiskenAB
29 posts
|
Topic: Astroflux /
Suggestions
Yes the keylock issue is a killer. Many users probably think the game is buggy because of it. The problem is that we haven’t been able to come up with a good alternative keymapping. The most intuitive keys are arrows + space but as you noticed that is also a combination that don’t work on some keyboards.
We have made it possible to steer with AWD but that more or less leaves the right hand useless. AWD + mouse works ok but requires adjustments in settings menu. Suggestions for alternative keymapping that new users quickly can pickup are welcome.
|
|
|
FulafiskenAB
29 posts
|
Topic: Astroflux /
Suggestions
Once again thank you for your suggestions and ideas. We do love active users. It makes it more fun to work with the game. Many of the things mentioned would make the Astroflux universe more exicting.
There are some obvious bugs mentioned. We will fix them as soon as we can, most of them probably in the next update.
We are aware that with the current system it is difficult to change weapon path and you feel somewhat locked in. That is of course not good and we will add the possibility to reset one row (as suggested here in Kong).
The increase in cost seem to irritate some users. It is understandable but also makes the game interesting. The different choices users make give a more dynamic PvP and PvE experience.
It is true, life as a pirate is not easy. We haven’t had many hardcore pirate users so your feedback is very welcome. As mentioned it is hard to keep the same pace as PvE players. Perhaps it will be a little better with more pirate bays and users in the larger systems.
One thing on our wish list is to use the pirate stats (rep and kills) to allow unlocking of new stuff in the pirate bay. That could for instance be resource packages.
Next release will include protection for xp and cargo. It might make pirate life even more difficult but on the other hand also easier, depending on who has the protection. We will watch how it plays out. Feedback is appreciated.
All in all there is more to do with pirate, police.
Yeah love it. Just lack time. Really like the idea to put crew members on unused planet zones.
|