Recent posts by FelineForumer on Kongregate

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Topic: Forum Games / [ALWAYS OPEN][IDLE/SANDBOX] Guildmaster ~ Year 1, Autumn

Felix Vale

Hearing reports of exceptional progress with students who trained in particular subjects, he asks Isaac to actually go back to training his intellect like before.

[Isaac switches back to Mental Training.]

 
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Topic: Forum Games / The General Thread

Happy Birthday, qwerty! =3

 
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Topic: Forum Games / The General Thread

Originally posted by ConstantProgress:
I’ve been getting ZERO time to be on Kongregate lately. I think I’ll quit all non-continuous for now.

It would be good to message all those people individually, as some might not check this thread and not know you are quitting.

Originally posted by ConstantProgress:
Also, I’m here to continue discussing my argument with Helltank. He IS picking on me terrifically for no reason besides probable meaningless hate.

This is not the place for arguments.

If you want to argue, please do it in PMs.

 
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Topic: Forum Games / [ALWAYS OPEN][IDLE/SANDBOX] Guildmaster ~ Year 1, Autumn

[I will approve of Conner Kendal for Charlayne the Insane (qwertyuiopazs) and Ransley Clifton for Heisenburg Oppenheimer (BLOODYRAIN10001).]

 
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Topic: Forum Games / Dungeon Dweller Redux [Sign-up and OC thread] [Sign-ups are open]

Originally posted by aeviternal:

it does not take a lot to heat water to boiling temperature.

I would like to point out that water ends up being one of the hardest things to properly heat up.

To make a comparison: The energy needed to bring water from 25°C to 100°C is equivalent to heating the same weight of iron also starting at 25°C to well over 500°C.

 
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Topic: Forum Games / [ALWAYS OPEN][IDLE/SANDBOX] Guildmaster ~ Year 1, Autumn

Felix Vale

Well, apparently there is two requests for Brady Sherwood – one by the former principal, and one request predating that – and one request for a person who has no definite name. Writing a response to bother the former principal and the nondescript letter sender, asking them, respectively, if they could choose another mentee and be more specific, as it will allow the process to go even faster.

Klaus Newel (overfrost) shall mentor Brady Sherwood. (Sorry, Bloody, but he asked first.)

In the meanwhile, my new student is to learn about economics, as he wanted, along with contributing to research like Isaac.


Truman and Isaac help Felix research.

Truman studies Economics, while Isaac continues Classic Spells.

 
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Topic: Forum Games / Master Thread

Originally posted by ConstantProgress:
4. Too bad, I responded.

Sigh.

I will just point this out and say nothing else on this matter.

 
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Topic: Forum Games / [ALWAYS OPEN][IDLE/SANDBOX] Guildmaster ~ Year 1, Autumn

Felix Vale

Reading the latest result in the Principal Poll, which he decided to abstain from voting himself, he could only tilt his head to the side.

“Huh, I guess I will no longer working behind the scenes any more.” He was apparently the top runner, so that was surprising. “Not that I mind too much, but the fact people apparently voted for me is a good sign. I would try to thank them in person, but that would be hard to track down each and every person.”

Shaking his head, he continues down the hall, in the process of trying to recruit a new student; now with the addition of thinking hard about the economic situation of the school he will be in charge of.


Actions continue as before.

Felix tries to convince the principal, Heisenberg, to allow him to mentor Truman Dawson, who apparently showed early interest in Economics.

 
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Topic: Forum Games / Master Thread

I am going to be tough but fair, Constant.

Originally posted by ConstantProgress:

What makes me “trash?” A “bad newcomer?” A “brainless idiot?&#8221

These are very subjective questions with no definite answer.

Originally posted by ConstantProgress:
I’ve learnt my lesson about frantically asking for regularship.

That is just one thing, and as they say, “actions speak louder than words,” so we will have to see if this statement holds true.

Originally posted by ConstantProgress:
Asking for that doesn’t make me “trash” or a “brainless idiot” or a “bad newcomer”. It means I’m new and need to learn a few things more. Stop picking on me, everyone. I’m sick of it.

The majority of people are not trying to pick on you, and are trying to give you constructive criticism.

There may be people with strong opinions, but that is natural in an area where people are allowed to express their opinions.

Originally posted by ConstantProgress:
I can’t see anything else I did “bad.”

All I will ask is: Did you read what others wrote? The reasons are there. (There is no need to respond directly to this rhetorical question.)

 
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Topic: Forum Games / Dungeon Dweller Redux [Sign-up and OC thread] [Sign-ups are open]

I finally finished my character sheet. Not the best, but I think it will do.

Name: Kein Allail. Self-titled “The Noble Werewolf.”

Race: Fallen Angel [Principality] [Werewolf]

Gender: Male

Age: 1896

Appearance: Taller and more muscular than the typical fallen Principality, he still tries to maintain a regal presence. His shoulder-length bronze hair is neatly combed, but several patches of his hair stick out unnaturally. Similarly, his bronze-coloured wings, which generally look well groomed, have a few feathers just stand out. His clothing consists of a white sleeveless shirt and tan vest, black trousers and dark leather boots, each showing obvious wear and numerous patch jobs. He also wears a simple belt with numerous pouches.

As he transitions into his hybrid werewolf form, his bronze hair extends downward to cover his entire body. His body becomes leaner when he transforms, making him more agile in comparison. He maintains his wings in his hybrid form, only losing them during a full transformation.

Personality: Keeping up in appearances, he naturally tries to act presentable, going to lengths to remain calm, composed and friendly. Despite this, he can be very irritable and quick to anger at the slightest provocation.

He thinks that duels are good ways to settle disputes, as it promotes fairness and prevents underhanded tactics when honour is on the line. But if an opponent is not willing to fight fair, he follows suit.

In battle, he combines many different tactics of varying degrees, trying to catch the opponent off guard while giving himself both time and room to operate.

Skills: He has naturally gained skills in hand-to-hand and sword fighting from his dueling experiences, along with tailoring as a result to his oft-ruined clothing.

Due to his fallen angel heritage, he has an inclination towards spell casting. His werewolf curse, on the other hand, gives him a natural weakness to silver objects.

Magic: Fire (Moderate), Water (Moderate), Wind (High), Light (High), Ice (Minor), Lightning (Minor)

Heal (Light): Hovering his hand over a wound, a slight white glow encompasses his hand and the flesh and muscle underneath knits itself together. Poisons and diseases further underneath are also cured at the same time, but the intensity of such maladies affects how long it takes to cure.

Illumination (Light): Creating a small ball of light that hovers nearby him, it gives off a soft light that is pleasing to the eye. Kein can control the location of this light, but as it moves further away, it is harder to control.

Ranged Heal (Light/Wind): A combination of Heal and Illumination, it creates a small manipulable orb that heals nearby wounds similar to Heal, but lacking the ability to cure diseases.

Barrier (Wind): Compressing an area of air into a dense plane, it prevents physical movement, making it useful for defending and various applications.

Air Shove (Wind): After using Barrier, Kein can push the plane forwards, causing it to push against anything in its path.

Flaming Enchantment (Fire): Running a thin line of magical, gel-like substance along a surface, the gel ignites for a short while before burning itself out. The surface itself is safe from melting during this time.

Fanning Flames (Fire/Wind): Feeding existing flames extra magic, it can increase their size and intensity severalfold. This does not change the rate of consumption of the original fuel.

Water Draw (Water/Wind): Creating a orb which naturally absorbs nearby moisture, moving it throughout the air allows it to grow in size. Kein can manipulate its shape, split the orb, and combine multiple orbs.

Frozen Bludgeon (Ice): After using Water Draw, Kein solidifies the sphere, increasing the potential to cause harm. It is harder to control as such, though.

Soothing Wash (Water/Light): Infusing the ball of liquid from Water Draw with healing magic, the resulting water can be used to heal multiple people as a result. Sections of the water are split off and moved to whoever needs healing, covering and healing wounds. Alternatively, it can also be diffused into a mist, causing the effect over a larger area.

Arced Lightning (Lightning): Generating orbs that naturally conduct electricity, they stick on whatever they touch. After that, a weak lightning bolt originating from Kein’s hand, it passes from orb to orb while also shocking whatever the orbs are attached to. The more targets there are, the harder it is to control.

Frozen Feet (Ice): Sending a small clear orb to the ground, it quickly absorbs nearby heat for a short while before proceeding to release it again. A layer of ice that varies in depth is also created nearby the orb, which can temporarily limit movement, especially when it touches flesh.

Possessions: A steel estoc, sewing kit and several patches of fabric.

Biography: Kein never worked for the MEG. His parents has become fallen angels long beforehand, and he was born as a fallen angel in the DE.

He was a ruffian growing up, befriending demons he knew would become powerful allies. As a result, he would not hesitate to challenged other demons to fights to shut them up, and very few would risk accepting the challenge. When someone finally challenged him in return, and he accepted, it did not turn out well for him.

The challenger was a werewolf, who wanted to get Kein out of his hair, along with getting things over quickly. The fight ended up lasting only a few seconds, with the werewolf transforming, mauling Kein to the point that he could hardly move, and finally transferring the curse to Kein for good measure.

When Kein came to, he could remember little of the traumatic event, and had to resort to his underused Light magic to heal himself, which managed to keep him barely alive. It took a while for him to recover from his wounds, and things had changed during that time. His ‘friends’ no longer had anything to do with him, thinking he was not worth the trouble, and when he tried to get more, they ended up shunning him, if they did not outright ignore him.

He did not fully notice any of the changes he underwent during this time due to the curse, and it was not until a while after his defeat that he ended up forcing the reason out of a demon. Being told he was a werewolf, he thought the demon was messing with him, and it took a while for him to reluctantly realize that the statement was actually true.

Angry that he was subject to such a curse, he thought the curse was a burden for his weakness and overdependence on his muscles, but he did not want to get rid of the curse. He decided to try to differentiate himself from all the other werewolves, though, while at the same time strengthening himself through different means. Two major things were a result: He got a simple estoc, thinking it would put him apart from the feral werewolves, and secondly, he began training a variety of magic skills, so as to not get caught off guard again.

He never gave up his hand-to-hand skills, though, knowing that if he did lose his sword, they would likely come in handy.

 
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Topic: Forum Games / Dungeon Dweller Redux [Sign-up and OC thread] [Sign-ups are open]

In regards to some of your changes, Gonkey:

Originally posted by Gonkeymonkey:
Rilnik does not know lightning generation, because a magical cat (FelineForumer) doesn’t allow him to.

This is just being childish.

Mini-cloud (Fire + Water) […] Cursed fog (Fire + Water + Dark)
Originally posted by BCLEGENDS:

It should be made very clear that, for instance, Earth/Wind is not the same thing as Sand, nor is Earth/Water the same thing as Mud, and so on for the other Secondary elements; if you want an ability to utilise elemental Sand, Mud, etc., you need to specify that those abilities use those elements.

This would be Steam and Steam/Dark respectively, and Rilnik has no training in Steam magic.

I am just pointing out the obvious, and my opinion is by no way the final deciding factor.

The points that Helltank brought up, also, should also be changed if you want to be accepted in the end. Otherwise your character will likely be rejected due to having obviously flawed and exploitable abilities.

 
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Topic: Forum Games / Master Thread

Originally posted by Gonkeymonkey:

Feline, since you have access to the ForumGames account, can you please add information about me in the Information Thread?

I was waiting to update the Information thread at the end of the month, along with going through the regularship list at the same time. (A sort of regular monthly cleanup that I am planning on doing.)


Originally posted by 10crystalmask01:

All right, tanks. I’ve locked my previous Forum game threads.

No problem. It is good to go, then.

Could my game…possibly go under the Puzzle category?

Yes, it can.


Originally posted by Bluji:
Originally posted by 10crystalmask01:

Adding.

 
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Topic: Forum Games / Dungeon Dweller Redux [Sign-up and OC thread] [Sign-ups are open]

Originally posted by Gonkeymonkey:

I will just point out that, in addition to some points Helltank brought up, there is one other glaring issue.

Speaking of which, you can’t wield a Secondary element without the prerequisite Primary elements – if you have Sand magic, you need to have at least a reasonable about of skill in both Earth and Wind magic; if you have Steam magic, you need a reasonable amount of skill in both Fire and Water magic, and so on and so forth. Just so everyone knows.

Water (Moderate) […] Lightning (Moderate) […] Dark (Extreme)

This list does not include the prerequisite Fire and Wind magic needed to utilize Lightning magic in the first place.

 
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Topic: Forum Games / Co-Captain Caption Calamity - Round 1 rating!

Originally posted by uzzbuzz:

Edit: I’ll get you Feline, and your little cat too!

Nope, because I am not participating this time. (Cue evil laugh.)

There is no way I am being pulled off my crystal throne, but I am willing to share it. So give it your best shot!

[Good luck to all those who are participating.]

 
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Topic: Forum Games / The General Thread

Originally posted by Pulsaris:

I mean, they must have chicken, crab or other savory broth to make it up since shark’s fin is tasteless.

I thought shark fin soup is supposed to be prized for its texture, rather than its taste.

Originally posted by Ganthro:

Wait… Is it just my computer, or does Pulsaris not have anything for an avatar?

It is the same for me.

 
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Topic: Forum Games / [ALWAYS OPEN][IDLE/SANDBOX] Guildmaster ~ Year 1, Autumn

[First V! Yay!]

Name: Felix Vale
Research: Classic Spells

“I think we got to a good stopping point on the dynamics of Supply and Demand, so let’s try focusing on a different subject all together.”

Name: Isaac Yallam
Action: Help Felix Research.
Study: When finished Mental Training IV, proceed onto Classic Spells.

 
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Topic: Forum Games / Dungeon Dweller Redux [Sign-up and OC thread] [Sign-ups are open]

Originally posted by Gonkeymonkey:

I also proved Blood_Shadow wrong. HA!

… He said we can’t expect everybody to read it. He did not specify that nobody would read it, nor did he specify you in particular.

 
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Topic: Forum Games / [Always open][LABYRINTHIUM] Heroes - Day 9: Not Done Yet

Aya

Coming across the familiar face, she was not too surprised because there were a few in that last fight. Not knowing if he will remember he, she stays back to observe the situation.

(I hope either responds. If not, I will have to think of a different way.)

 
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Topic: Forum Games / Master Thread

Okay – maybe the one to defuse the most bombs.

I think that will be fine, but I will just have to check to make sure.


Will I need to ask for approvals this time around?

If it is locked, you do not need to ask for approvals.

It is only when someone wants to run two games at once that they need to ask for approval.

 
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Topic: Forum Games / [LABYRINTHIUM] OOC discussion ~ Ignore Misleading Day 9 Title, Please

I think we should get together, also.

If you post, than I guess I will post because it won’t feel like I am bumping in that regard.

 
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Topic: Forum Games / [LABYRINTHIUM] OOC discussion ~ Ignore Misleading Day 9 Title, Please

I was kind of waiting for either nikeas or SoulRazer to respond at first, than at one point I was going to initiate the conversation… and than things went down for there. (Honestly, it is against my policy to bump, and making a post right now would make me feel awkward…)

 
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Topic: Forum Games / Master Thread

Can we make this discussion more relevant, if not stop it completely?

Originally posted by Ganthro:
[…] perhaps the worst part of it is that he acts like he’s entitled to regularship.

Actually, it seems he acts like he is entitled to most things, and that was one point I was going to bring up. This is one example that does come to mind.

Even if I want to give him regularship, he hasn’t really given me too much of a good impression…

Originally posted by REALinsanemonkey:

It’s fine to choose not to approve members of the FGF community because you think they are not up to standard. However, express your opinion with dignity. Treating them like they are worthless to the FGF community and/or constantly repeating that their posts are trash is contradicting the “great forum with no idiots” cause, especially as regulars yourselves.

I agree with this. If the denials are for valid reasons that are provided appropriately, it should not be too bad.

Originally posted by Helltank:

I’m not being a dick about it, I’m being blunt and direct. It’s the only language these people understand; otherwise they think they have a shred of a chance of getting in and stand with their foot in the door forever, irritating everybody.

We want to be inviting and not isolate entire groups of people. Persuasive writing can be just as effective if you know what you are doing.



Originally posted by dylantherabbit:

Anyways, can it be for my game where everyone who defuses a bomb is declared a winner since it looks like we may defuse a bomb a week, or how does it work with things like that where 4 or 5 bombs will be defused over the whole session and, let’s say 4 people defuse 1 bomb and nobody defuses 2?

Multiple people can be awarded wins at the same time, and it is not limited to a single person.

Wins are typically awarded through a long enough period of play, and usually given by competitions/mafias – which can justify the wins through activity and dedication. Right now there are two things I will assume end up being problems:

1. Giving out wins for CYOPs, which is what it seems like, is generally unheard of, especially if it is given to the first person to find out a solution to a problem. It means people closer to your timezone have a better chance of winning rather than a generally equal chance all around.

2. Giving out a win (or multiple wins) each week is not really something that happens, either, as I previously said that a long enough period of play is usually needed.

 
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Topic: Forum Games / [RP] Realms Adrift [MAIN GAME] [SIGNUPS ALWAYS OPEN]

Reiko

Creeping on all fours above the underbrush, she made no noise. The canopy of leaves above her prevented her shadow from appearing below her. She did not have to worry about smell, either, as she was down wind from her prey.

As long as she was careful, she would be able to strike before it knew what happened. If it caught her scent or a glimpse of her, it would mean a chase, which would not be as fun.

Pausing for a single moment, she does so to reassess her relative positioning. Sniffing the air, she realizes her prey moved away from where so was headed, so she readjusts her course.

As she continued walking, she had to move upwards to avoid a large outcrop of rocks that slowly began to materialize. Furthing walking, it was shortly that she eventually reached the edge of a small clearing. Checking the scent again, the prey was apparently straight ahead. Since it was nearby, she took a moment to look ahead before honing in on her prey.

It seemed to be a boar-like spirit standing on some barren ground. Nothing too exciting, but the scent was particularly alluring, and she just had to follow it. Since she came this far, she might as well finish it.

Slowly running her tongue along her pointed teeth, she began a sharp accent upwards, keeping an eye on the boar and where her shadow was. When she was over the boar, she let her front arms fall through the air and pulled her rear legs inward. When she began falling, she pushed her back legs against two spheres of her ki, propelling herself downward before drawing in her legs again.

When the boar took a few steps back and began to munch on a tuft of grass that was underneath it, she turned her body around so that her head was facing towards the body of the boar. As she almost reached the ground, she worked to slow her self down slightly by generating a slight updraft.

The boar, seemingly alerted due to having heard the commotion, looked up to see Reiko descending rapidly down to face it. Turning to flee, she reacted by pushing her rear legs out again, pouncing forward. As she collided the boar, it was knocked onto its side, squealing loudly. Digging her claws into the boar’s side, she quickly bit down on the neck of the boar before pulling back. As she did so, the boar stopped struggling and went silent. Releasing her hold, she padded away from the motionless spirit. Apparently that boar can recover from such wounds, but it had no influence on her either way. This place was a nice realm to hang out and hunt in.

Before leaving the clearing, she ventures a glance towards the towering beast in the middle of the realm. It mostly just stands there, doing little. If it did do something, this realm would probably be more troublesome.

Turning one last time, she begins to enter the pleasant shade of the forest, sated for the moment. As she walked along the ground, it suddenly gave way beneath her.

Catching herself, she pushes herself to stand upright. The realm was already troublesome to begin with, but not too troublesome to discourage her, after all, she can avoid most of these pitfalls with little effort. She starts to walk on the air yet again, not wanting to risk another fall like the one she just experienced.

 
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Topic: Forum Games / Master Thread

Originally posted by Pulsaris:

Are you denouncing our lifelong effort to drive he who must not be named out of our sanctified kangaroo courts?

FTFY.

Originally posted by dylantherabbit:

Defuse The Bomb: Session One by dylantherabbit (! (ends 1 Mar AoE))
You decide how the character goes through the room. Get to the bomb and defuse as many bombs as you can until March comes along

Added Defuse The Bomb: Session One (CYOP).

 
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Topic: Forum Games / The General Thread

Originally posted by clensingrain0110:

I heard there was a full resurrection spell somewhere, but you have to be a Level 40 mage to use it.

Those resurrection spells never work good on the living dead. You try to revive a zombie just once without realizing that resurrections spells give zombies eternal peace rather than removing zombification, which you kick yourselves afterwards.

It happens to everyone, right?

Well, anyways, we should just have him splash some holy water on himself, and he should be fine. At least, if he is not part vampire, also. If he is… that would make things much more difficult.