vice123
667 posts
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Topic: Contract Wars /
100 GP
Leave your bear at the entrance.
Take off your floppy-eared furry hat.
A round of vodka for everyone!
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vice123
667 posts
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Topic: Contract Wars /
Farming
OP is basically complaining that servers are empty. I don’t see what farming has to do with it.
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vice123
667 posts
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Topic: Contract Wars /
Shot Myself In The Foot
Disadvantage? You have teh l33t35t gun in teh game! Everyone without a raging judge is at a disadvantage!
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vice123
667 posts
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Topic: Contract Wars /
Words of praise
+1 for interchange
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vice123
667 posts
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Topic: Contract Wars /
MP-133 with bullets
Buckshot is overall better because you almost always get 1-hit-kills with headshot, and you can run&spray without accuracy penalty. Slug requires aiming and takes recoil into account, drops damage very quickly after short distance and has the same minuscule penetration, so any armor will stop it.
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vice123
667 posts
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Topic: Contract Wars /
US and EU Server Ping Discussion
The ping difference doesn’t matter a lot on larger maps, but it is anything but unnoticeable on smaller, twitchy maps. You can sometimes get the “shot through the wall” effect.
I am pro player segregation by continent.
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vice123
667 posts
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Topic: Contract Wars /
Skill experience
Note that Storm Master gives 1.5 boost if the enemy is assault class, not you.
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vice123
667 posts
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Topic: Contract Wars /
Tier 5 - weapon choice
Buy ALL the weapons. If you don’t have creds, you can farm with cheaper weapons. Vintorez and RKPT are most fun to use, p90 is okey, AK and 9A are meh.
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vice123
667 posts
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Topic: Contract Wars /
ridiculous contracts
1000 kills over lvl30 is actually easy, but time consuming. I don’t think I will have that much spare time in the near future :/
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vice123
667 posts
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Topic: Contract Wars /
...
Indeed.
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vice123
667 posts
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Topic: Contract Wars /
Cursor misaligned in game
Nope, never had such problem. Does it happen in other places, eg desktop?
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vice123
667 posts
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Topic: Contract Wars /
;(
inb4 never lock cause nobody cares
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vice123
667 posts
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Topic: Contract Wars /
Does The Professional take recoil into account?
Most important is, does it make the 1st shot always go in the center pixel of crosshair even when sniping at very long distance. Because even with 100 accuracy there is some minuscule spread for snipers, probably due to recoil or accuracy cap.
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vice123
667 posts
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Topic: Contract Wars /
Bugs and glitches
Originally posted by skullhead51:
There’s a huge black hole on the pants of USEC at the butt, i thought it was a pocket but when u shoot them and they bend over or when they move, it’s quite large. (waits for vice to go “i fap to this”)
Too late. Already faped to all holes. Especially the big chest hole that opens up when someone looks up.
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vice123
667 posts
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Topic: Contract Wars /
Needs More Guns
Don’t forget to put some pylons in, too. Always good to have additional pylons.
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vice123
667 posts
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Topic: Contract Wars /
My design
its terrible
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vice123
667 posts
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Topic: Contract Wars /
ATTN DEVS: Why do higher levels gang up on lower levels?
Well thanks for posting all this so the newbies can steal mah points.
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vice123
667 posts
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Topic: Contract Wars /
Request Fix for bay5 contracts.
You shouldn’t have gone over lvl60 before completing them. TOUGH LUCK >:)
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vice123
667 posts
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Topic: Contract Wars /
Hardcore game mode
Whatever hardcore mode brings to the table is welcome. The wiki says there is also special arm-streak for it – allowing radar for a limited time.
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vice123
667 posts
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Topic: Contract Wars /
ATTN DEVS: Why do higher levels gang up on lower levels?
I don’t think anyone is stacking intentionally. Well except in TC, where you NEED to be with a team than knows what to do. Anyway, soon a lot players will be high level so it won’t matter.
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vice123
667 posts
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Topic: Contract Wars /
Machine Guns
Those are all. At t5 you get a 3rd machine gun.
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vice123
667 posts
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Topic: Contract Wars /
Weapons Discount: Go for it or not?
The DT SRS is pretty good weapon. I don’t understand how the OP jumped from the sr3m to DT SRS, however, they are meant for very different gameplay style.
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vice123
667 posts
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vice123
667 posts
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Topic: Contract Wars /
Bugs and glitches
Originally posted by slixtrix:
no sound for macs on fullscreen…. this has been on the queue since the game came out :|
are you guys working on it?
I’m sure that somewhere on the internet there is a video for mac users on how to plug in your headphones to the computer, and how to place them on your head.
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vice123
667 posts
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Topic: Contract Wars /
User feedback and opinions
Originally posted by slixtrix:
It’s weird that your gun can be damaged, but have 100% durability so that you can’t repair it. I’ve had my colt python have 69 accuracy instead of 70 accuracy when it was at 100%.
The game remembers fraction, so it is possible to have a gun damaged, but not damaged enough for it to lose a point of durability. It will probably be displayed with a few pixels in the durability bar, and, in your case, with loss of 1-2 accuracy. Happens often with shotguns (20 durability hurr durr).
Originally posted by ballstick499:
Originally posted by ballstick499:
I think the M92 Beretta deserves a boost cause it doesn’t have much going for it when it is almost identical to the Sig p226 except in ammo (but it looks wayyyyy more boss). You should maybe give a faster fire rate or something. It looks cooler than most other pistols but no one wants it. It is a very well known gun sooooooo yea.
Ok I was wrong I went back and checked the stats for the guns, and I realized that the Sig is better than the Beretta in every single category especially in cost. It just looks cool XD BD
Through the miracle of modern technology you can edit your posts.
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