Recent posts by fp_timmah on Kongregate

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Topic: CS Portable / Horrible Community Support

Originally posted by Nick12506:

So, you “end” support while tracking down a hacker instead of fixing the exploit? That’s the worst way to gain new players. Since it sounds like you didn’t fix the hack but stopped the hacker, now someone else will find the exploit and hack the game.
Now that you’ve just told everyone that you’re willing to lie to your fan base, will contact the authorities if you can’t fix a coding bug, & that you’re spamming the results of your poor coding skills to the entire fan base. I give you a 1/10 for how you dealt with this entire situation. I have lowered the score that I gave this game when I first played it and hope that you’ll get your shit together in the future.
If you don’t see what I’m getting at, don’t tell the entire fan base that you’re quitting, that’s how you will lose a good majority of your player base.

I’m sad to hear you feel about it this way, however from your point of view I would probably feel the same way.

However it’s true that the codebase of CSP is so outdated that fixing it again would’ve taken a lot of time, and would still leave other parts of the game vulnerable to hacking. The hacker had such in-depth knowledge about the source code that it would be easy to pick any other weak point and target it in no-time. This was basically the only option that we had apart from actually giving up on the game completely. But it wasn’t an easy route to take. Hopefully we can soon give you guys some more extensive information on exactly what has been happening.

This is exactly the reason why months ago we decided that creating a new game from the ground up would be best for you guys, because simply the game will be better, look better, play better and be a lot more secure against hacking. So I’m hoping from the bottom of my heart that you can respect what the entire team has been slaving away on for you guys.

I hope that clears things up :)

 
Flag Post

Topic: CS Portable / CSP Sequel update and more!

Originally posted by XxFayTaLxX:
Originally posted by sp1tfire:
Originally posted by WeaponsDealer:

What should be in this game:
1. Recoil patterns like CS 1.6, requires actual skill to spray and aim accurately.
2. Actual CS money system
3. Original maps that arent a clusterfuck of random shit

What shouldn’t be in this game:
1. ADS
2. anything thats not in real cs
3. brazilians

RESPONSE
--
What should be in the game:
1) Not really. A mix between CS and COD recoil. It would be perfect right?
2) It already exists.
3) Copyrights

What shouldn’t be in the game:
1) Custom server ADS is acceptable
2) No.
3) No. Stop the racist BR hate, just because you can’t understand them. Instead, have a BR server.

Lol? CS money system already exist? Check again. The money system in csp is useless. “CS and COD recoil” I died.

The “What should be in the game:” bit are definitely good suggestions to bring up.
Luckily we’ve been thinking about this from the start.
1. We’ve been working on devising our own recoil system that will definitely be a lot more elaborate than how CSP currently works, requiring a lot more skill to play well and feeling a lot better. This is something that’s not easy to do and requires a heck load of testing & tweaking. Luckily that’s where I come in with the help of my trusted sidekick “Magic Miikka” ;) —-Also this is something we can continue tweaking after the game goes live, so your input will be very important as well.
2. XxFayTaLxX is right about the money system, it currently has no point in CSP. We’re reworking it so it will actually have a point in the sequel where you’ll have proper metagame and long-term goals to work towards.
3. We’re still planning to support community maps, but next to that we’ve been working on a set of “official maps” that will come with the game and are carefully crafted. You might have read on our forums already that Ben is the guy in charge of this. And trust me, he knows what he’s doing.

 
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Topic: CS Portable / CSP Server Hack Over

Originally posted by Nick12506:

So, you end support while tracking down a hacker instead of fixing the exploit? That’s the worst way to gain new players. Since it sounds like you didn’t fix the hack but stopped the hacker now someone else will find the exploit and rehack the game. So now you just told everyone that you’re willing to lie to your fan base, will contact the authorities if you can’t fix a coding bug, & that you’re spamming the results of your poor coding skills to the entire fan base. I give you a 1/10 for how you dealt with this entire situation.

I’m sad to hear you feel about it this way, however from your point of view I would probably feel the same way.

However it’s true that the codebase of CSP is so outdated that fixing it again would’ve taken a lot of time, and would still leave other parts of the game vulnerable to hacking. The hacker had such in-depth knowledge about the source code that it would be easy to pick any other weak point and target it in no-time. This was basically the only option that we had apart from actually giving up on the game completely. But it wasn’t an easy route to take. Hopefully we can soon give you guys some more extensive information on exactly what has been happening.

This is exactly the reason why months ago we decided that creating a new game from the ground up would be best for you guys, because simply the game will be better, look better, play better and be a lot more secure against hacking. So I’m hoping from the bottom of my heart that you can respect what the entire team has been slaving away on for you guys.

I hope that clears things up :)

 
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Topic: CS Portable / Sticky Post Idea

Cleaned up some stickies. I hope that solves most of the problem for now :)

 
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Topic: CS Portable / Second CSP Kick Off Cup This Sunday (26.10.)

Originally posted by zeroVisibility:

Leverage[My Team] Can’t even sign up because Mortes Gaming, the team we 16-2’d was mad and filed a complaint. So our team is barraged and we can’t sign up. I’m officially done with this community. Lmao.

We can contact the people at ESL and sort this out.

 
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Topic: CS Portable / Tourney winner: Leverage

ggwp!

I was surprised that even though our dev team = noobs, I had a lot of fun. Glad to hear you enjoyed it as well.

Now let’s get ready for the next round this Sunday and see if there are any more people who are not afraid to take you guys on when you defend your title!

 
Flag Post

Topic: CS Portable / Leverage Wins the First CSP Kick Off Cup!Leverage Wins the First CSP Kick Off Cup!

Originally posted by zeroVisibility:

Thanks, I carried my team. And I wish the teams were alittle harder, or just more teams in general.

Originally posted by CriticalForceEt:

hear everyone’s feedback and comments on the Cup so we can make improvements for future Cups.


Enable Shoot thru walls next time please.

Thanks a lot for participating! I think it was a good start.
Hopefully we can turn this in a regular thing (next competition is this sunday!). That means that in time more people will find out, and the competition will get tougher as time progresses. Therefore I really hope you guys will play again, and challenge other people to participate as well.
If this thing takes off we might be able to offer some cool prizes in the future. But we’re discussing this internally at the moment :)

 
Flag Post

Topic: CS Portable / •Blood•Contract•

Originally posted by antilogical:

CSP… u are alive!!!! daymmmm….Loading Unity…..Clicked Multiplayer….. Typed username:huskeywhiskey……Typed password:* NO NETWORK CONNECTION…. exact words from my mouth: http://www.youtube.com/watch?v=wQYob6dpTTk

Yep, it seems like we’re getting some DDoS attacks.

 
Flag Post

Topic: CS Portable / •Blood•Contract•

Sign up for the ESL tourney tomorrow if you haven’t already :3

 
Flag Post

Topic: CS Portable / Official Forum Page of Clan FAME [Closed]

Sign up for the ESL tourney tomorrow if you haven’t already :3

 
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Topic: CS Portable / ☛zPuRe Official Clan Page☚ *Update*

Sign up for the ESL tourney tomorrow if you haven’t already :3

 
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Topic: CS Portable / eXtraordinary Clan Page eXtra

Originally posted by skyline234:
Originally posted by fp_timmah:

mm, currently we have “1st”, “NooBest Gamers” and “Critical Force Entertainment”. http://play.eslgaming.com/criticalstrike/europe/open/5on5-kick-off-cup-1-web/database/members/*/

No Black Death Clan yet :3

Well, i just saw there are only 2 players ready on Black Death clan.
We will get ready don’t worry ;)

Haha okay great. Cheers mate :)

 
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Topic: CS Portable / eXtraordinary Clan Page eXtra

mm, currently we have “1st”, “NooBest Gamers” and “Critical Force Entertainment”. http://play.eslgaming.com/criticalstrike/europe/open/5on5-kick-off-cup-1-web/database/members/*/

No Black Death Clan yet :3

 
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Topic: CS Portable / eXtraordinary Clan Page eXtra

Hey, are you guys not participating in the tournament? I noticed you didn’t sign up yet :o

 
Flag Post

Topic: CS Portable / **Calling All Clans**

Yeah, sign up for the first cup here: http://play.eslgaming.com/criticalstrike/europe/open/5on5-kick-off-cup-1-web/

 
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Topic: CS Portable / eXtraordinary Clan Page eXtra

I’m signing up some of our devs to play in the tourney as well. Mentally preparing to get absolutely slaughtered by you guys.

Just so you know, we suck. :D

 
Flag Post

Topic: CS Portable / CSP Sequel update and more!

Oh wow, thanks for the overwhelmingly positive responses guys. It gives us courage to see you believe in it as much as we do :)

Originally posted by Dr4g0kill3r0o7:

Confirmed.
I’ll be playing with 5 fps from now.

No worries there. Though the visuals of the game might be considerably improved now, the code base will be a lot more stable and optimized. We’re putting a lot more effort into optimizing the game in general, which had not been considered as much in the original. So we’re confident you’ll be able to play it just fine! (if you’re not running it on a potato)

Also we’ll try to include graphics options/sliders which are as flexible as possible.

Cheers! (oh and come talk to us on our forum :D)

 
Flag Post

Topic: CS Portable / Official announcement regarding the future of Critical Strike Portable

Originally posted by zeroVisibility:

Any new updates/pictures? Not to be greedy/needy :D

Haha, all in good time my friend, all in good time! Make sure to drop by the Raidcall channel some times. If all the stars are aligned correctly I stop by there every now and then and magic happens! ;)

RaidCall Group ID: 9339376
http://www.raidcall.com/index.html

 
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Topic: CS Portable / Introducing our Lead Designer Tim Spaninks

Thanks guys :)

 
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Topic: CS Portable / Introducing our Lead Designer Tim Spaninks

Originally posted by siddarth21:
Originally posted by fp_timmah:

@siddarth21: No.

Hacking is not permitted. I flagged your post.

i promise i wont hack on this game i just want to hack usa’s data base (black project)so that i can see all the alien files and secret projects get it? now will you teach me?


I’m a designer. Not a hacker, not even a coder. I’m probably the wrong person to ask about this, and I doubt that this is the right place to do so.
 
Flag Post

Topic: CS Portable / Introducing our Lead Designer Tim Spaninks

@siddarth21: No.

Hacking is not permitted. I flagged your post.

 
Flag Post

Topic: CS Portable / Official announcement regarding the future of Critical Strike Portable

Originally posted by shivam00100:

Hey guys it’s good to see that the game is moving on. :)
I haven’t been active for some time but I will be able to make a comeback by the end of next month(around 20th).
Hope to see you guys soon. :)

Looking forward to your return man! By that time I’m sure we’ll have some cool stuff to share with you ;)

 
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Topic: CS Portable / Introducing our Lead Designer Tim Spaninks

Thanks everyone, I feel welcome already! <3

You can stay in touch with us on www.CriticalStrikePortable.com or
Facebook: https://www.facebook.com/CriticalMissions
Twitter: https://twitter.com/CriticalForceEt
Youtube: http://www.youtube.com/user/CriticalForceEnt

 
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Topic: CS Portable / Introducing our Lead Designer Tim Spaninks

Originally posted by AsainKing:

GL with the team!

Cheers mate! Looking forward to seeing how things will develop in the future :)
I hope you guys will continue to let us know how you feel about the current state of affairs so we can improve things!

You can stay in touch with us on www.CriticalStrikePortable.com or
Facebook: https://www.facebook.com/CriticalMissions
Twitter: https://twitter.com/CriticalForceEt
Youtube: http://www.youtube.com/user/CriticalForceEnt

 
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Topic: CS Portable / Official announcement regarding the future of Critical Strike Portable

First I wanna say wow, the graphic quality is already a huge step ahead of the current version, and I’m so glad you guys are finally reaching out!

Being an android player, my major concern about the future version involves the game’s performance on average mobile devices like the S4. With the renewed graphic quality, it’s hard to imagine the game running a smooth 60fps. This will make it very difficult for android users to keep up with PC users, which to me kind of defeats the cross-platform idea that makes this game so unique.

On the other hand I think that if most mobile users have to disable their texture to maximize their performance, it wouldn’t be fair to other users who leave texture on (they need to put in more effort to spot their targets). So I’m really curious how you guys plan to work this out.

Our benchmark device for the game to run now is the S2. I guess it should run on at least 30 fps on that device (not currently but we need to do a lot of optimisation ;) )
Higher range devices should of course have a better performance, though they generally have a higher resolution as well which sacrifices some performance.
Adjustable graphics settings are of course an option. Lower resolution textures, disabling colour correction and other post-processing effects, maybe different culling settings bringing up lower Level of Detail groups sooner and culling small objects are probably some things that we can have to improve performance on lower-end devices without effecting the actual gameplay too much. But our programmers know a great deal more about this than I do!
Even though the graphic quality will be higher this time ‘round I’m sure our optimisation will also be a lot better, so we should be able to work that out.

As far as server filtering and player kicking are concerned, we’ll design this from scratch and playtest the hell out of it. So I’m going to do my best to make sure it’s all solid.
Quick design input regarding player kicking: It’s a good idea that if there’s player kicking, the one that initiated the vote cannot vote himself, otherwise it’d be possible to kick anyone in a 2-player situation.

You can stay in touch with us on www.CriticalStrikePortable.com or
Facebook: https://www.facebook.com/CriticalMissions
Twitter: https://twitter.com/CriticalForceEt
Youtube: http://www.youtube.com/user/CriticalForceEnt