Topic: Kongregate APIs /
How do I call JSON from the Kong API with Unity?
I’m a bit confused as to what should be called client side, and what should be called server side.
My view is that anything sensitive such as authentication or kreds/unlocks should be made server side, with a callback to the callback url.
But then on the authentication side of things, you have the kongregate.services.getGameAuthToken(); which is a client side call.
Can you explain this a bit, I find it a bit confusing.