Recent posts by hahaownedlolz on Kongregate

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Topic: Clicker Heroes / Ambrose's Tutorial with pictures, links, and more!

Why post a pic of the final boss ? You’re just spoiling it for no reason.

Also mentioning the fact you get 100-200 souls per run is unnecessary and is something that annoys me. Letting people know how far behind they are from you is kinda sh*tty.

 
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Topic: AdVenture Capitalist / Worth going past 2,000 of a building?

It’s really quite simple. going from 2000 to 2500 is a 25% increase in income. So yes it is worth it. As long as you use some common sense and don’t spend 12 hours of income on going from 2000 to 2100 of the shrimp boats or something.

 
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Topic: AdVenture Capitalist / How to get 2000 of everything?

Originally posted by Ghostmaker8177:

It has been 2 weeks since the last update, the highest I have seen anyone get to legitimately is a few tredecillion AI.

If those people have spent a similar amount of kreds on multipliers to me (about 100 kreds or a total 30 * multiplier) they are about 0.001% of the way to needing the required amount of AI’s to make a reasonable run at 2000 all.

AI growth slows horribly in the tredecillions (I know, I tried it) to the tune of being lucky to make half your total amount in 2 days.

This is not a scenario that lends to being able to get anywhere near the target in a few weeks, more like a few months, possibly even years lol.

There is absolutely no way the developers are not aware of this fact, draw your own conclusions from that, I know I have.

This is the truth, however they’ve done this every single update. The game has really never been beat-able without paying. Perhaps if you played the first day and every day from there on out you could have hit SOME of the end-caps. Definitely not this one though.

They claim it’s different this time and wanted to make us wait. but everytime i hit the “CAP” i waited several weeks with resetting every day and never even came close to the end-caps. So it’s not really true they just did it for “this update” it’s been like this since the start of this game where it would take many months to achieve 200 or 300 i believe.

Perhaps they were influenced by people who cheated saying they beat the game as i’ve seen plenty examples in the comments.

 
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Topic: AdVenture Capitalist / Angel Claim is USELESS

I’d say the explanation of AC is pretty sound. However i hope they don’t continue the trend of “testing a higher price point”. Games like Dawn of the Dragons have been completely destroyed because of some whales who will pay hundreds if not thousands of dollars for some items and just turned into the worst example of a pay-to-win game.

OT: It is a fairly useless upgrade. As you’re assuming your time in the game is worth anything, it isn’t. anything you gain past 1800 is pretty much wasted time if the previous updates are any indicator. They always blast your income by x100 at the very least. Turning your monthy progress into 3 days of work.

For me it takes 5 mins to get back to 1800 everything. I can wait a whole week from that point and maybe boost my income by like 10-20%. hardly significant or worth it to use angel claim EVEN at the very very lategame. Unless you get to absurd spending such as Aella83 there’s not much worth to it. But he clearly doesn’t care about the money spent so then you can’t really quantify if it’s really “worth it” for everyone else based off his opinion.

 
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Topic: AdVenture Capitalist / Scientific Notation?

Originally posted by Whut:
Originally posted by hahaownedlolz:

I don’t really like the idea of having a scientific notation.. as it’s not so fun to see numbers increase from 1*10(87) to 1*10(90) that just destroys all the fun of progressing and the game itself.

…because ‘leveling up’ on an obvious logarithmic scale is totally not fun and shows menial progress. It doesn’t have to skip to the next 1000, with the distinction between 10 87 and 10 88 being easier to state and compare (so you never have to say something like hundreds of duodecillions when trying to be precise). In fact, because the last indicator changes more often it actually gives more of an incentive and a better sense of progress in my opinion.

Seeing numbers increase from:
1 million → 1 billion = fun
1*10^6 → 1*10^9 = not fun

If you don’t understand that concept from a gameplay perspective then there’s really no point in going on. The only positive aspect the scientific notation has (for a game) is that it’s easier to understand the big numbers once it gets really ridiculous (like this game).

To sum it up: It’s an update that will satisfy a small amount of the playerbase. As indicated by how much comments about this got downvoted. I personally wouldn’t want them to waste time on this over much more important updates that should come. Unless it takes very little time to implement and optional of course.

 
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Topic: AdVenture Capitalist / Scientific Notation?

I don’t really like the idea of having a scientific notation.. as it’s not so fun to see numbers increase from 1*10(87) to 1*10(90) that just destroys all the fun of progressing and the game itself.

On the other hand i think they’ve extended the endgame way more then they should have, which have caused the numbers to be ridiculously big. Stopping at 500-1000 achievements wouldn’t have created this problem.. But that’s too late now.

 
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Topic: Dawn of the Dragons: General / The NEW Awkward Silence Recruitment Thread!

sent an application :)

 
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Topic: Wild West Town / Neighbor Request Thread

neighbor link, lvl 216
http://www.kongregate.com/games/ClipwireGames/wild-west-town?kv_link=0cda1c026903719c024254bb5215f37b&kv_poster=4371962&kv_link_id=715068

 
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Topic: Wild West Town / [Old] Resource Gifting Thread

oil for you
http://www.kongregate.com/games/ClipwireGames/wild-west-town?kv_link=d075165d0a7b5067cf7c4787dca23bcb&kv_poster=4371962&kv_link_id=678715

oil for me
http://www.kongregate.com/games/ClipwireGames/wild-west-town?kv_link=c2e43b584795b71a9b1be025c95ff844&kv_poster=4371962&kv_link_id=678716