Recent posts by Baerk on Kongregate

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Topic: Rise of Mythos / Rune question

Once crafted with a formula the rune is learned forever. It’s just if you don’t have further recipes for each further crafting you will have to pay gold in place of the recipe.

 
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Topic: Rise of Mythos / Drop the minimum sell price in the auction house

I agree with this. a lot of cards are prevented from selling in auction house because the system bare mininum price is just simply too high. Bringing more stuff to a 10 gold bare mininum price or atleast closer to it would likely be beneficial. Fenris, one of the better old cards, sells for 50 gold at epic. The more average old cards would definately be less valuable than that however.

For that matter an epic fenris would be better than a lot of the older legends out there even. Who with a proper sense of bargains would honestly pay 200 gold for a legend card that isn’t even as good as a 50 gold epic card? Only the fools would pay it honestly.

Both epics and legends could use a lower min price. Epics could start at 20 and legends at 50 for that matter. Following that sort of min price logic it wouldn’t be strange for godlikes to have a 1000 min price though.

 
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Topic: Rise of Mythos / [FORUM EVENT]Vote for Your World Cup Champion and Win Free Red Ball!

Germany

 
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Topic: Rise of Mythos / Whole-server Compensation to the Completely-fixed Security Flaw

Now that’s some serious compensation. I just hope you guys can finally get the fire opals into the ascension tower shop as they are supposed to be.

 
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Topic: Rise of Mythos / Ultimate Skills

as long as its not damage inflicted in retalation or on death like the pixies or the goblin caravans damage reflect is guarenteed to work. gringheist will just be plain invincible to law of the jungle unless an effect is stripping it of its innate abilities. never mind spike though. law of the jungle is just plain all around brutality that would want to tempt one to think that slash is obsolete.

The ranger skill is also very good as well assuming the opponent isn’t a priest with dispels at the ready.

I’m curious on the exact mechanics of the priest skill myself. Normally buffs aren’t that viable for PvP typically except for sanct but I think this will prove an other one of the rare exceptions.

personally I can’t find myself thinking highly of this mage skill though. i’m not quite sure how it would really handle since charming an entire army is obviously quite different than just one monster.

 
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Topic: Rise of Mythos / Post Locked (Contains false information)

personally I hope these advance event warning threads keep occuring. Keep it up RoMTester.

 
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Topic: Rise of Mythos / [To Stormshade] We need a merge of servers please!

If you’re concerned about an indirect boosting and such… One the tansferring players could have their PvP scores reset upon transferring. That and there could be a possibility that they apply a cost to switching servers (simliiar to how changing your name has a 400 gold cost). This will fix the possibility of any leaderboard shenanigans.

 
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Topic: Rise of Mythos / Official Kongregate message about downtime

really is that simple though dias. especially if the seller of the buyout has various different players performing mass buyouts on his card sales (and at that point it would most certainly be going beyond coincidence). Servers by nature should actually be keeping various logs to begin with. The idea that there is actually a log tracking all auction house activity is by no means far fetched (and in fact should definitely be standard procedure especially since its a part of the game involving real money transactions). There’s other further logs that could be checked as well to confirm whether or not it was simply a coincidence or actual malicious activity (and where to look in those other logs would have the clues provided by the auction house log).

 
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Topic: Rise of Mythos / [To Stormshade] We need a merge of servers please!

Personally I think the idea that a player could switch servers would be good. However to prevent veteran players from stomping newbies there should be one restriction to switching a player character between servers: A player can not switch their character to a server with a starting date newer than their character’s starting date. This way newer players not afraid of rumbling with the big boys can go to stone ruins if they wish. Also those that joined a given older server very late and find the matchmaking unconfortable can move to a newer server that is not newer than their character for an easier time completing daily PvP quests.

 
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Topic: Rise of Mythos / Official Kongregate message about downtime

also if they had any sense with some logs there would be some ways to check both sides of a max price buyout transation to check if things were really suspicious or innocent. I guess we’ll see how the situation unfolds.

 
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Topic: Rise of Mythos / Official Kongregate message about downtime

that thinking woould be a bit flawed dustman. any cards sold in the auction house the seller receives the gold as rubies instead. The more accurate statement would be who had a large influx of rubies recently? If they got the rubies from a bunch of max gold buyouts on not so valuable cards then you have the culprit or atleast a serious suspect.

 
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Topic: Rise of Mythos / 【Announcement】Game works now!

considering the nature of the emergency playerside fix highmage linked to… its obvious that there’s actually a couple existing hot backups of the log in server. While I really do want to chew you guys out for this disastrous log in issue instead I’ll keep it mostly constructive.

Since the log in server hot backups exist create a little extra code on the game window for when it initially tries to log in to the typical log in server. Have an agreement with armorgames and facebook (and whoever else for that matter) that you can use each other’s log in servers in the event their own login server goes down. Have that extra code process as: if for whatever reason the normal log in server fails to respond entirely in a reasonable amount of time it displays a screen indicating that the login server failed to be reached and the players should notify the staff immediately. Then under that staff notification notice you get a further message indicating they can try to access back up login servers and players can select from a list of the login servers.

This way players can notice something is very wrong and get the important information where it needs to be fast (since obviously no one wants the log in server to stay down). On the flipside it will prevent the general player population from suffering the horrible downtime that occurs in this situation.

 
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Topic: Rise of Mythos / Things to come

there used to be a max selling price option which could in essence allow “private trading” but since people abused that that feature was removed from the auction house.

 
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Topic: Rise of Mythos / Things to come

Sorting by ability would be unreasonable since there’s just too many different abilities. Cooldown (which could be used to filter any card), attack, and hp (which could be used to filter monsters) are atleast fair ideas for additional filtering. We already got filtering by name and i’m’ not exactly sure that alpabetical ordering is really that necessary. Ordering by price would definately be be a valuable tool a in a massively cross server AH though.

I would be against time left sorting however. It would make it too easy to pull last second ninjaing.

 
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Topic: Rise of Mythos / Anyone else getting login time out?

can’t log in here either due to the connection time out.

 
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Topic: Rise of Mythos / Things to come

personally I don’t think godlike stones would be necessary to do that. As it is just the daily epic enhance stones are sucking cards out of my collection at an alarming rate. All they’d have to do is just simply get legendary stones into the ascension tower shop finally and we’d be seeing people sacrifice epics left and right just so that they could get the ~50k silver legend enhance cost. People aren’t really going to have the epics to spare to make junk legends anymore once legend stones hit the shop IMO.

 
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Topic: Rise of Mythos / Things to come

Not only there is a possibility of more snatching by VIPs yes… but keep in mind that those VIPs will start competing against each other in bid wars as well bidding whale amounts of gold. If a whale has to bid war with a fellow whale over a good card they’ll end up burning more gold on their super wanted cards. This will leave them with less gold to steal away cards from non VIPs with. Keep in mind that not only the demand will increase (more auction ninjas) but also the supply will increase as well (giving more overall chances to get the card).

As for that super cross server auction thing with a ton of rubies flowing to older players with heavy rep shop access and more event card collection. Personally I think you are blowing it out of proportion. Typically players bidding in auction house pay WAY LESS gold to get the select good event cards of a given event booster than they would likely end up paying to get the cards directly from boosters. Older players are not immune to this fact. Sure you might have a point with the older players providing a glut of stuff from the reputation shop since that converts silvers to rubies. But let’s take a closer look at event card obtaining….

Let’s say for example all a player really wants from the “festival” event booster is Juliet. Every card available from the booster they just simply consider unworthy junk, That booster has around a dozen different event monsters available every event sale. Putting skewed odds aside we’re talking a 1 in 12 chance roughly of getting that juliet. This means on average those old whales would have to buy a dozen event boosters to get each those juliets. Sure there’s the lucky SoBs that get it in very few boosters but that’s balanced out by the unlucky whales that don’t get it even in dozens of boosters. This means those old whales would have to pay around ~3600 gold per juliet assuming the 1 in 12 odds. Epics have a price cap of 1000 gold in the AH.

This means regardless of how bad people want juliet the whale will never cover the booster buying costs of getting the cards directly from boosters from selling just juliets. Only the lucky SoBs would be able to break even or turn a profit. No one is that lucky all the time, however. Furthermore it is very unusual for an epic to sell for more than 500 let alone even a thousand. Even the more highly wanted epics in my experiance typically sell for not much more than the cost of the booster they are available in. The highly wanted cards are in the minority to begin with so the odds of getting the more sale worthy cards is just plain not good. For some whale to even recover half his booster buying costs from selling cards would likely be VERY lucky especially if its outside the first time the particular event booster ran.
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Topic: Rise of Mythos / Things to come

In any case it wouldn’t hurt to cross the auction house in the same manner PvP/boss fights are cross servered. all the crossed servers are of a similiar age to begin with so there wouldn’t be any possibility of a massive economy disruption.

 
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Topic: Rise of Mythos / Things to come

The 1F idea for auction house is not bad because it would allow more proper bid wars. What I want to see above all else for auction house though is cross server auction house. The problem with an old server like stone ruins is everyone has the more common good cards so no one on the same old wants to buy them. People on old servers are stuck with a bunch of stuff they want to get rid of for rubies but can’t.

If the auction house was made to be all servers under one roof for auction house (not just similarly aged servers together) the old servers could sell their medium good cards to the newer servers which are starved for any good cards. Older servers would benefit since they would be able to sell cards much better with the drastically increased demand. People on newer servers would benefit since they would no longer necessarily have to pay a mountain of gold in order to get their wanted cards since the increased supply from the older servers would give them more chances.

Yeah shoving 13 servers under the same roof would greatly bloat what there would be needed to sift through… However there’s a rarity filter as well as a name search filter so finding particular cards won’t be difficult.

 
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Topic: Rise of Mythos / rushers and spikerushers unite

Actually that’s a good question… can poison swamp stop this? sure going clean through a poison swamp is -4 movement for plowing through both tiles in the same turn and 6 damage but if the unit has more than 6 health a swamp won’t necessarilly block featherstep effect (especially if featherstep grants like +20 movement).

 
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Topic: Rise of Mythos / SPEND GOLD GET GODLIKE STONE (event)

Really the reason I’m not enthused with this gold rush. I remember the days fondly when gold rush could give something amazing like yumi or cain. Instead for the 1k mark they got something dirt common you could get every day. I’d honestly rather have epic monsters over epic stones. It would be an other matter with legend or godlike stones because then you could enhance awesome (elite) monster of your choice to the wanted rarity.

 
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Topic: Rise of Mythos / New Cards Kitty =^.^=

Should be noted the feles are cat type halfbloods in the very least.

 
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Topic: Rise of Mythos / SPEND GOLD GET GODLIKE STONE (event)

Although I’m nearly VIP5 myself after about 10 months of play I have no intention of leaving just yet myself. Maybe I’m just more diehard than most though.

 
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Topic: Rise of Mythos / rushers and spikerushers unite

Some consider spike rush though. Since aurora is undoubtedly a spike card (since spike focuses on obliterating the entire total of a hero’s life in the timeframe of one turn) the fact that aurora’s effect only lasts 1 turn on the monsters really isn’t a problem for the spike sort of rush since it focuses on killing with a massive one turn long attack combo anyways. even if the monsters rebound back nothings prevents you from digging them in order to make room to launch the next fatal spike. Even if you don’t dig the rebounding monsters immediately the fact they got set back a turn of movement is only a minor problem compared to what the opponent is suffering with being down a hero.

 
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Topic: Rise of Mythos / SPEND GOLD GET GODLIKE STONE (event)

Keep in mind that’s probably a 1.6 gold rush though. we don’t even have awakened rarity yet.