Recent posts by Baerk on Kongregate

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Topic: Rise of Mythos / Spike Rushing in Tournaments and a Note to the Devs.

oh yeah blindlight… I HAVE seen gringheist used first hand in spike actually. It occured in one of the guild showdowns I fought in. There was quite a number of silvi out at the time so naturally the results were devastating.

 
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Topic: Rise of Mythos / Spike Rushing in Tournaments and a Note to the Devs.

in regards to using 2 CD silvi to block a spiker… if the spiker knows they are coming he can just simply drop a gringheist and have all the silvi self destruct with just one card. With such a convenient hard counter available I do not consider wreckless shot silvi a practical solution for anti-spike (might be one thing if the spiker is not expecting it but a well equipped and aware spiker will find a way to get around it).

 
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Topic: Rise of Mythos / Some Great Ideas To Make This Game Much Better

that leaves further questions though… such as what should be the limits can the casual que interact with the ranked que? I know that on some servers the pvp activity just simply grinds to a halt just simply out of fear when the pvp champ starts queing for pvp. Should the match score differences allowed be a wider range for example so that per say the pvp champion on those said servers can have a higher chance of getting his matches for daily activity?

 
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Topic: Rise of Mythos / Some Great Ideas To Make This Game Much Better

Actually I like the idea of the casual que mode. the question is would it help or hurt pvp in general though?

 
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Topic: Rise of Mythos / Spike Rushing in Tournaments and a Note to the Devs.

Swift Astral will likely be the next weekend’s recharge event card considering how events flow and the guide updates. Also even if you had a 2 CD nimble wall frenzy, double stab, and alice could all crush it. the number of counter spike abilities it would genuinely need would be rediculous in order for it to be effective anti-spike (because after all spikers go to great length to ensure a lane stays clear). even inspire DS could just simply be disinfo’d. Aboiut the only thing that’s truly effective probably is the body guard angels and those gargoyles since they force the spikers to actually clear out more than 1 lane and in case of the gargoyles force the spikers to use more than one nuke to actaully kill without being high CD.

 
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Topic: Rise of Mythos / Energy.

10 energy is restored upon level up but that’s only really applicable for a newbie.

 
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Topic: Rise of Mythos / Spike Rushing in Tournaments and a Note to the Devs.

swift astral is a cavalry speed double hit angel that heals the summoner for the amount of damage it inflicts. With 2 swift raids it would actually be quite suitable for a spike. also it has the charge ability at legend for even more damage. With 2 swift raids a legend one could hit the enemy hero on the turn its deployed for 2x 11 damage hits before crits are involved.

 
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Topic: Rise of Mythos / Current Kings and Legends events.

I honestly pray that OP card never arrives. it’s just simply too good for spike.

 
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Topic: Rise of Mythos / pan glitching

the fix for that is simple. just simply use manual turn end mode. that way the only ends on turn timer hitting 0 or you ending your turn personally. its just auto turn end has crude detection and can accidentally end a turn too early.

 
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Topic: Rise of Mythos / "DDOS" Compensation

they said it would be handled after the mess was over completely. The question is are the attacks over yet or are they continueing with the game just putting up a good front of being relatively unneffected at the moment.

 
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Topic: Rise of Mythos / FIRE RUBY

if you sacrifice 20 legends the cost goes down but it still costs millions. A heavy price regardless.

 
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Topic: Rise of Mythos / [Update]Experiencing Lag and Disconnections

If the kongregate platform’s servers were really oh so slow then it mean taking me waiting more than a second for a response to my card play actions most the time. However, most the time the game’s response time is under one second for me which is plenty fast.

 
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Topic: Rise of Mythos / [Update]Experiencing Lag and Disconnections

you think the current number of servers is crazy? other platforms and the chinese actually create way more still servers. kongregate actually probably has the lowest number of servers out of all platforms. as for in regards to the lag… lately someone’s been launching a DDoS attack against the game. its not strange for something being hit by an attack of that nature to lag (in fact its very much normal for lag to occur or even game downs).

Generally I don’t have lag problems with this game myself. Also i’ve seen other cases of lag where it wasn’t the internet connection or the game servers at fault, but actually the player’s computer being at fault (when I suggested a particular way to load the game to a friend it actually ended up clearing a ton of his lag problems because he was no longer loading kongregate and its laggy ads).

 
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Topic: Rise of Mythos / 【Event】Rewards for Opening Packs---[Judge Martyn]

Depending on how high your alchemy bonuses are (+80% combine bonus chance in my case from lvl 20 lab and lvl 6 research) it’s actually beneficial to combine up lower cards into higher cards to make good fodder for for the enhances. I actually get more money discounted from the enhance than I spend on the combining work when combining anything below 3 stars up into 3 stars personally. I guess you could call this an indirect cost from the combining costs but it still slashes the silver cost usage down to below 40% (and it helps me clear junk cards from the collection in a meaningful way).

 
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Topic: Rise of Mythos / Alchemy Event

If a large amount of godlikes were made then who knows just how many legends were sacrificed to make them or how many attempts failed entirely. Since only the successes were announced its hard to have a clue just how skewed the odds were since the failures were unmentioned.

 
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Topic: Rise of Mythos / start time of tower event---decades issue

I could understand being upset over god in the tower event being unnacounced. but really no need to complain over lack of announcement of the original tower event. It runs for long enough that you still have an entire week to collect all the once per event rewards after the weekly reset.

 
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Topic: Rise of Mythos / 【Event】Rewards for Opening Packs---[Judge Martyn]

I have yet to spend more than 30 silvers on a pink diamond for monsters personally. You sure you don’t have any junk cards you could sacrifice to make using the pink diamonds cheaper?

 
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Topic: Rise of Mythos / 【Event】Rewards for Opening Packs---[Judge Martyn]

Nothing says they won’t do a cain booster bonanza in the future but when we got booster bonanzas on a weekly basis it just isn’t realistic for them to be trying to run a very good epic monster every time they run a bonanza especially when at a high rate. As for those hoping to catch up to the strong with little effort due to a booster bonanza…. heh. If only catching up was really that simple and easy.

 
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Topic: Rise of Mythos / 【Event】Rewards for Opening Packs---[Judge Martyn]

this comes to an other issue though… only a minority of the cards are good on the level of smasha rulk and yumi who were given out in earlier booster bonanzas. and repeating the good monsters isn’t any good either because the players who already obtained it from earlier runs aren’t going to get as much use from the repeats. There’s only a relative few yumi/rulk level epic hero cards out there. If the devs tried to go on the path of continuing of providing bonanzas so amazing they’d quickly be forced to the better event cards and even then most of the event cards aren’t so uber amazing. Trying to continue to supply such amazing epic monsters with high impact on a frequent basis with booster bonanzas is quite frankly unsustainable.

Those who are only satisfied with rulk/yumi level booster bonanzas are just simply being spoiled. The really special cards will no longer be special if they just repeatedly get handed out like cheap candy. Unlike a specific monster reward pink diamonds atleast keep their usefullness long after the initial deluge even. With specific monster rewards only way beyond 3 is actually useful is if one has the luck to make a successful combine.

 
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Topic: Rise of Mythos / 【Event】Rewards for Opening Packs---[Judge Martyn]

still the diamonds can be used to help get other useful legends atleast (its not like ALL the useful cards start at 4 star rarity). Also nothing says they have to straight up give the same monster for epic as they are giving for legend. Given how they’ve been fluxing the bonanza rewards around it honestly wouldn’t surprised me if they pulled differing monsters for epic and legend. If they pulled an other stunt like having silvi bladesoul for the standard booster bonanza i’m pretty sure people would rather have 2 diamonds over that in general anyways. Nothing says they have to give an amazing epic rank hero unit for booster bonanza whenever they run a monster for the standard booster reward. Atleast 2 pink diamonds is a reward almost anyone can actually make good use of without having to worry about the card running is something they already got a lot of.

 
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Topic: Rise of Mythos / Problem with pvp score

after you fight the same person 3 times times #4 and #5 in a day have reduced scoring changes before times 6 and beyond have 0 affect on score. Usually such a score difference would result in about 20 points on a win but fight #5 has 1/4 modifier to score changes.

 
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Topic: Rise of Mythos / 【Event】Rewards for Opening Packs---[Judge Martyn]

Guess some of you guys just haven’t been fairing well at saving silver. I got over 1.4 million myself so i’ll be taking advantage of the pink diamonds reward. Also its not like pink diamonds actually require silvers to use.

 
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Topic: Rise of Mythos / [Update]Experiencing Lag and Disconnections

spoke too soon unfortunately. Seems the devs are trying to fight the DDoS back but the attacker keeps changing tactics whenever the game manages to start loading. In regards to "ghost"ofdna though (who i’m pretty sure is a fake by now) it is exactly that sort of person with a vindictive vendetta who would be the type to actually carry out such a thing personality wise.

 
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Topic: Rise of Mythos / Hell's Realm.

I’m guessing a cache was not empty and you somehow ran the boss on old data maybe if what was said is true?

 
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Topic: Rise of Mythos / Some Great Ideas To Make This Game Much Better

As far as i’m concerned there’s no excess pink diamonds. Those that say that they have too many just simply don’t understand the implications of what they can do with them. In particular raise a bunch of the same creature to epic and then combine those epics to legend. Making a legend this way will chew up 15 pink diamonds easy (and since sacrificing cards can makes the enhance silver free this allows you to get rid of hundreds of junk cards in a useful manner while you’re at it)