Sodafire
13 posts
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Topic: TDP4 Team Battle /
Snowman or H.Z.
Let’s compare their stats.
H.Z: Damage per shot 800, reload time 1s, shot interval 1s, ammo 1. (Every[1+1] 2 seconds the weapon deals 800 damage, however another ammo takes another 2 seconds making it more than 3.6, and making it only break even with the snowman at 1600 damage)
Snowman: Damage per shot: 400, reload time: 3s, shot interval 0.15s, ammo 4. (Every [0.15×4+3] 3.6 seconds the weapon deals 1600)
Every 4 seconds, the H.Z deals [800×2] 1600 damage (shot interval+reload)
Every 3.6 seconds, the Snowman deals [400×4] 1600 damage (shot interval+reload)
More damage in the least amount of time?
Snowman wins, but the H.Z is capable of taking out people who have 600 hp, while a 600 hp opponent could simply dodge the other 3 shots, and then taking out the person with the snowman, because he has 3 seconds.
The H.Z has a faster reload time, so overtime the H.Z could dominate the snowman, as I am a snowman user I can knock out H.Z’s, but H.Z’s are still a very tough opponent.
Result?
Though I can’t confirm the data because this was rushed, I will say the Snowman due to its higher rate of fire and it’s more forgiving shots, as you have 4 at your disposal.
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Sodafire
13 posts
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Topic: TDP4 Team Battle /
Got an idea for a new gun? Share it here!
Death Machine
Type: Heavy Machine Gun
Damage: 480-580
Ammo: 60
Shot Interval: 0.18s
Reload Time: 4.5s
Requirements: 6 strength, 3 accuracy.
Cost: 28000 coins – 28 cash
Description: An improved gun related to the gattling gun.
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Sodafire
13 posts
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Topic: TDP4 Team Battle /
Got an idea for a new gun? Share it here!
Name: Zero Freeze
Type: Elemental
Damage: 450-800
Ammo: 12
Shot Interval: 0.25s
Reload Time: 4s
Special Ability: Every shot that hits a player has a 10% chance of slowing their speed temporarily by 60%!
Cost: 32,900 gold and 95 cash.
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Sodafire
13 posts
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Topic: TDP4 Team Battle /
[TDP4] New Weapon Idea
Nuclear Converter
Type Of Gun: Energy
Damage: 950-1450
Ammo: 3
Reload Time: 2.5s
Shot Interval: 0.5s
Requirements: 8 strength, 6 accuracy, 5 explosions
Price: 47500 coins and 25 cash
And Also…
Reflex Rifle
Type: Sniper
Damage: 1750-1950
Ammo: 2
Shot Interval: 0.5
Reload time: 6s
Requirements: 7 accuracy, 8 strength.
Price: 59500 coins and 90 cash.
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Sodafire
13 posts
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Topic: TDP4 Team Battle /
Got an idea for a new gun? Share it here!
Energy Ray V4
Type: Energy Gun
Damage: 550-750
Ammo: 5
Reload: 2s
Fire Rate: 0.16
Requirements: 10 explosions
Cost: 20k and 20 cash
Descriptoin: Modified version of the green gun
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Sodafire
13 posts
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Topic: TDP4 Team Battle /
Got an idea for a new gun? Share it here!
Name: KA74 Prototype
Type: Assault Rifle
Ammo: 15
Damage: 420-470
Shot Interval: 0.25s
Requirements: 5 strength, 3 accuracy.
Reload: 2.65s
Description: The KA74 Prototype is the evolution of the AK47. With increased shot velocity the bullets penetrate armor therefore increased damage.
Price: 22 cash, 29500 coins
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Sodafire
13 posts
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Topic: TDP4 Team Battle /
Got an idea for a new gun? Share it here!
Name: Acidity Fumer
Type: Elemental
Damage: 400-1000
Ammo: 3
Reload time: 5.5s
Shot Interval: 0.7s
Cost: 70 cash, 35,999 coins.
Requirements: 6 explosions, 4 accuracy, 8 strength.
Description: The Acidity shoots special slow moving acid bullets that do 400-1000 damage on initial impact. Then, the bullet corrodes the enemy, making him lose 200 health every 4 seconds, for 8 seconds! Once the enemy dies, anyone who touches his death place before he respawns will have 5% of their health taken away.
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Sodafire
13 posts
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Topic: TDP4 Team Battle /
Suggestions For New Shop Items!
What about increase the level maximum to level 100?
-Level 70 star will be Pink
-Level 80 star will be Light Blue
-Level 90 star will be Gray
-Level 100 star will be Black
And therefore 4 new type of stats!
-Stronger Armor: even more defense
-Super Vitality: even more health (but +30 instead of +40)
-Super Speed: faster!
-Powerfulness: Guns get more powerful
New shop items such as…
Radioactive Equipment: +4 power
etc…
This would add more gameplay value and more fun!
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Sodafire
13 posts
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Topic: TDP4 Team Battle /
Got an idea for a new gun? Share it here!
Name: Techno Shot V2
Type: Shotgun
Damage: 650-750
Shot Interval: 0.15s
Ammo: 4
Reload Time: 3.5s
Cost: 58 cash, 27,999 coins
Description:
This energy powered amazing shotgun shoots 4 bullets at a time, like a shotgun in real life. The color of the bullets are orange. However, every time you use it, you have a recoil of 8.5% your hp, every 1 defense point deducts this recoil by 0.5%. By my calculations, once you have 17 defense, it should have a 0% recoil.
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Sodafire
13 posts
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Topic: Bloons TD 5 /
think of your own towers and upgrades for them
Water Monkey:
The water monkey can only be placed on water. It has several abillities it can do. It shoots a short range continious water beam reloading every 3.5-5.5 seconds. At first, however, the tower can’t pop bloons
1ST PATH:
(1/0): Faster Reload: Makes the water monkey reload faster by 50%! (350$)
(2/0): Spread-Shot: Makes the water monkey have a bit more range, and 2 water beams, reloading at the same time.1250$)
(3/0): Uber Soaker: Makes the water monkey fire faster, reload time is 0.5s, have more range, and can detect camo! (450$)
(4/0): Ultimate Soaker: Makes the water monkey able to hurt anything, and do extra to regen bloons! (1000$)
2ND PATH:
(0/1): Intenser Water Pressure: Makes the water monkey actually pop bloons! (850$)
(0/2): Watery Vortex: Every 2.25 seconds, the water monkey shoots out a watery vortex trapping all lead and creamic bloons. (750$)
(0/3): Watery Storm: Water is more intense, he makes the body of water even attack! He can use his water to target and pop multiple bloons at a time! (1350$)
(0/4) Watery Grave: His water is now red, and he shoots out 4 insane waves of BIG water, and has a special abillity that makes all the bloons on-screen get reduced to 10% their normal speed, and gets poped eveery 1.5s. (8500$)
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Sodafire
13 posts
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Topic: TDP4 Team Battle /
Got an idea for a new gun? Share it here!
Mk.VI Prototype Eagle Rifle
Description: This lil’ rifle combines damage, and speed! This is perfect for aggresive combat. However, this is a prototype and not perfected yet… it was supposed to be more powerful, but good enough!
Type: Sniper Rifle
Damage: 750-1100
Shot Interval: 0.18
Ammo: 3
Reload time: 4.15s
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Sodafire
13 posts
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Topic: TDP4 Team Battle /
Want to know which weapon is better? Ask here!
Which gun is better?
AA-12 or Snowman rocket launcher
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Sodafire
13 posts
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Topic: TDP4 Team Battle /
Got an idea for a new gun? Share it here!
Name: Boomer Mk.II Prototype
Type: Special (Will be new category)
Damage: 360-410
Shot Interval: 0.65s
Ammo: 3
Requirements: 7 accuracy, 1 strength
Cost: 85 cash and 55,000 coins.
Description: The boomer Mk.II Prototype shoots litteraly a magical bullet that comes back to the owner’s gun, making reload unecessary sometimes! Also, when it comes back, and manages to hit someone, like a boomerang, it does 1/2 of it’s damage!
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