Topic: Top Shot: The Game /
Gold Star Reqs
I'd like to try and put together a list of the Gold Star req on every challenge, since the game itself doesn't tell you. Also, perhaps we could then suggest for certain ones to be changed... either harder or easier.
Format: sec / shots
Pistol Primer: Use the Bersa
Pistol Basics - 1.25
Shootout - 5
Pop-a-shot - 3
Here Comes the Boom - 4
Contest Chal - 1 shot (can be at least up to 5 sec, if not more)
Taking Aim: PS90 or M4A1 for Whack-a-Mole, add AR15 for any others.
Friend or Foe Grid - 8
Bulb Battle - 10
Typewriter - 20 / 20
Whack-a-Mole - all 24 under the time limit (too easy, maybe under 30)
Window Shopper - 5
Six Guns: Either
Bottle Bustin' - 6
Hat Trick - 3
Twenty-One - 3
Flip Train - hit all 6 targets
Revolving Door - 8
Blast-Off Use the Benelli M3 Super
Behind Bars - 2 (too easy, maybe under 1)
The Split - 1.25 (too hard, maybe under 1.4)
Knockout - 3
Skeet Shoot - hit all 4 targets
Balloon Blast - 6
Weapon of Choice The AR15 works well for all of these.
Dish Rack - 2
Spy Glass - 3.5
Double Tap - 4.5
Flour Power - 7
Heavy Metal - 3.5
Up Close and Personal Bersa for 7 shots or less, Glock 19 for more.
Snuff Out - 6
Relay Race - 3.5
Barn Doors - 6.2
Iron Curtain - 7
High Six - 8
Long Shots I used M16A2
Lineup - 5
Pin Plugger - 5 (too easy, maybe 4)
Window Shopper - 8 (too easy, maybe 5.5)
Six-Pack - 10 (too easy, maybe 7 or 6.5)
Long Shot - 2 (a little too easy, maybe under 1.65)
Revolver Evolved Rhino FTW
Six Shots - 4.5
Breakout - 14
Pesky Popups - 8
Balloon Blast - 5
Under Cover - 5
Auto-Rama M4A1 or M27
Russian Dolls - 10 (too easy, either 8 or 6)
Blackout - 20
Mow Down - 5
Balloon Barrage - 15
Tilting at Windmills - 25
Gun That Won the West I'd recommend the Winchester
Antique Bottles - 6
Claim Jumpers - 6
Freight Train - 2
Shooting Gallery - 15
Hangman - 5 (little too easy, maybe 4.2 or 4)
Reloaded PS90, AR15, M4A1 all work well
Blowout - 6
Russian Dolls - 3.5
Not Just the Bullseye - 4.5
Arch Enemies - 5.5
Dyna-Foe - 18 (too easy, maybe under 15, or less)
Lights Out Glock 19, but these are really hard w/o Limcat.
Box o' Bulbs - 9
Marquee - 20
Rolling Blackout - 9
Chaser - 8
Swinging Lights - 5 / 3
Longer Shots I used the M16A2
Far and Away - 8 (too easy, maybe 7 or 6.5)
Distant Defenses - 1
Long-Distance Runners - 3
Wave Over Yonder - 8 (too easy, maybe 7.5)
Triple Threat - 3
Synchronicity The PS90 works great.
Caterpillar - 5
Coin Flip - 4
Wave Machine - 6
Phase Change - 8
Sidewinder - 8
Blaster, Remastered Benelli M3 for 8-shots or less, KSG for 9+
Lights Out - 20
Friend or Foe Skeet - hit all 7 targets
Balloon Blast 2 - 10
Blowout - 9 (too easy, maybe 8)
The Wave - 7
Game Theory I used the M16A2, but I hear the M27 is badass.
Ten-Pin - 10
Card Shark - 6
Hide and Seek - 6
Crossword - 10
Ferris Wheel - 9 (too easy, maybe under 8)
Getting Picky M4A1, AR15, or PS90 all work for these.
Crossing Guards - 5
Friend or Flow - 10
Collateral Damage - 10 or 9
Arms Crossed - 3
Behind Closed Doors - DON'T KNOW; EVERYONE HAS GOLD (way way too easy, maybe under 12)
The Front Line Use the BROWNING
Field Training - 7
Pill Popper - 8
War Zone - 15 (too easy, maybe under 13)
Bombs Away - hit 11+ bombs
Window Pains - 13
Big Iron Use RHINO for all
Indisposed - 3
Canning Season - 4
Grand Roue - 5.5
Barnstorming - 15
Tread Carefully - 14
European Open
WILL POST WHEN I'VE UNLOCKED