Topic: Wartune / Knights are Underpowered
What I’m trying here is to make the so easily targeted Knight class a little more competitive. We all know when facing knights with the same or a little higher BR Archers and Mages got the clear advantage.
-Not Good at PvP (and we should be the best). Battlegrounds, Single Arena, Group Arena included.
-Not good at The Crypt (low Mdef).
-Not good at the World Boss (little damage done).
-Not good against multiplayer bosses (little damage done, no Heal, damage received is not perceivable lower).
-Pratically useless, unless as a meat shield on Spire (even so an archer with a good armor can do its job).
Solutions:
A) Save the frigging class and make it a little better (increase the armor bonus we get as a class trait / Give us better skill attacks / Increase the percentage of the argonian shield / Block should be knight class only / Some usefull talents would be good.
B)Since R2 likes money so much, put a effing change class card on the shop and make us pay to save our character instead of giving up on it.
C) Reimburse players of the thousands of dollars paid for a cripled class(yeah, right).
So yeah, its basically it, im pretty disapointed for as a new player on wartune, the description on the start of the game does not says knights get the short straw of it. Pretty much you have one chance in three to create a shitty character that you think you can save later on (SPOILER: You can’t, believe me I tried).