Billiard Blitz Hustle
by Andromedus
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Billiard Blitz Hustle
Billiard Blitz Hustle 關聯標籤
簡介
考驗你打桌球技術,目標係將$100變成一百萬。挑戰21個唔同對手,每個都有自己性格同技術。可以賭錢、參加比賽、收集獎盃。希望你玩得開心!修正咗幾個bug,包括電腦每次都話你犯規嗰個!
玩法說明
入到玩家休息室,可以撳下面啲icon揀唔同選項。建議你先改名同揀頭像,睇下email。之後可以自己練習,或者直接玩賭錢(假錢)game。遊戲操作好簡單,用滑鼠瞄準,撳住拖後調力度,放開就射。撳住滑鼠時都可以用方向鍵微調角度。
FAQ
留言
SteveC59
Jun. 04, 2013
Millionaire trophy not working
lugito
Apr. 26, 2013
As I said AI can be poor at cue placement, but at higher levels this does not matter because they keep potting impossible balls.
Defensive shots are a waste of time!
As in real pool rotation games, you should neutralize the advantage of breaking. At higher levels, in a single game, who breaks wins.
lugito
Apr. 25, 2013
I wouldn't say that lower level AI is too difficult.
As in all pool simulation I played, the AI is quite good at potting balls but very poor at cue positioning and planning ahead.
I like the club-fake MMOPPG setting you added to on your already good pool games. Only thing I'd like is customizable mouse sensitivity, though that can be worked around by using arrows keys.
chmaos
Apr. 17, 2013
Opponent aiming at stripes. Me ... aiming at nothing and no matter what I hit in it's his turn again.
Darn it - I thought I'd fixed that bug. Looks like I didn't after all. Looking into it. <update> Fixed. Thanks for spotting.
Totentag
Apr. 17, 2013
The AI feels like it's a bit too good for its rating. On my second game, I played one with a rating of roughly 2.5, and had the table cleared of all but two solids, when I had to give the table up because I didn't have a shot available. So I placed his first shot where I thought it was least usable, and he proceeded to clear it on me. Not a single missed shot, not even a piss shot. He played flawlessly. And it cost me 1/3 of my wallet. If this wasn't an issue, I happily would have rated this five stars, because up to that experience it all felt really well put together. But this issue is quite glaring, and is earning it a mere three stars from me. I've also run into multiple, though rare, cases where a certain ball ceases to have physics, and other balls simply roll over them.
All in all, the game could be quite nice, but it will require some patching to be up to par with what a pool player would expect.
Thanks for your feedback. It sounds like I might have made the AI a bit on the hard side - it's a tricky thing to get right for everybody. As happens in real pool though, if you clear most of your balls first before your opponent gets a turn, it actually makes the table a lot easier for them. I will look into the physics issue. <update> multiple bugs fixed. :)