Infected Assault TD
by AssemblyBandit
Infected Assault TD
Infected Assault TD 關聯標籤
簡介
設置同升級炮塔,保護平民唔好畀喪屍圍攻。
玩法說明
撳 F 可以切換全螢幕。點擊炮塔圖示去買炮塔。當底下格仔變白色先可以擺炮塔。擺咗第一個炮塔之後,喪屍就會開始出現。建議你用炮塔逼喪屍之字形行過。唔同種類嘅喪屍對某啲炮塔有免疫,所以擺炮塔時記得交替下。如果有啲喪屍成日過到關,就升級或擺啲對付佢哋特別有效嘅炮塔。如果發現有 bug 或有新功能想要,可以留言或者 send message 畀我。如果你用緊 32bit 瀏覽器,開頭有機會彈 memory error,重開瀏覽器就搞掂。我自己開太多分頁都會出現呢個問題,但我又唔想 upgrade 瀏覽器。如果成日都咁,記得話我知。
開發者更新
v1.4 new boss enemy added.
留言
petesahooligan
Jan. 15, 2018
I think that slightly higher rewards for mob kills and slightly less level bonuses would make the game more interactive. I feel like I do almost everything between levels.
That's true, I'm going to work on adjusting it. The main reason I went with that is because after wave 50 you stop getting bonuses but kill massive amounts of enemies getting enough money to keep upgrading stuff. I'll just limit the money you get after 50 though.
KrunchyFried
Jan. 14, 2018
It's a good, competent TD, although it feels it needs just an extra something to keep the player interested (I'm typing this with my towers blasting away in the background, and might keep this running while I make a cup of tea). Graphics are also important when you spend a lot of the game just watching what's happening- and possibly zooming in would help bring out the detail- there's a lot of dead space in the corners to rearrange the interface items to give a better focus.
Thanks, I like being able to let the game run while I'm doing something else, ha! Zooming is something I didn't think about until a while into making it. To keep a good size play area I made the zombies/towers smaller. Its not so bad in fullscreen but the UI does get in the way. I'm going to make the UI slide out of the way when I introduce some more levels.
darlanquionha
Jan. 20, 2018
Wave 220 and still going, no signs of stopping.
bxgolden
Jan. 21, 2018
I agree with most of the comments, it needs balance adjustement. Just placing some basic towers and some upgrades it runs without the need of supervision (actually I'm at wave 25 and I dont need to touch anything, last build was on wave 10). Moreover I think that the graphic layer that appears when clicking a tower must be removed/changed because I spent the majority of the time looking at the game through a blue layer
v1.3 is more balanced. Modifying that layer is a good idea, it actually takes up a bunch of resources anyway. I will try to change it up in the future, maybe only keeping the red tiles showing.
ChrisWar666
Jun. 10, 2018
Aww, lost all game progress. No deleted cookies or anything, just closed browser and came back to nothing. Couldn't see a way to manually save :(