Destructatron

Destructatron

by AtonalLemma
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Destructatron

評價:
3.6
推出時間: February 06, 2011
上次更新: February 09, 2011
開發者: AtonalLemma

Destructatron 關聯標籤

簡介

機械人、鐳射同爆炸。Destructatron係第三身射擊遊戲,充滿以上三樣嘢。你要扮演破壞狂Destructatron,徹底摧毀一個小鎮同入面所有人。每次死咗都可以用12款唔同升級強化自己。你破壞得多,升級就越多。Destructatron靠破壞嚟推動。

玩法說明

*可以喺設定改滑鼠靈敏度*。asdw—移動。滑鼠—瞄準射擊。shift—跑步。q—下一把武器。1 2 3 4 5—選武器。e—能量盾(要先買)。g—手榴彈。esc—選單。聲音、控制同畫質都可以喺設定改。

開發者更新

Feb 6, 2011 12:57pm

Update 2/09/2011
Added 2 new enemy types, melee and flyer.
Threat levels are now increased by completing goals other than getting a high destruction score.
Enemies no longer fail to attack at very close range.
Fixed bug causing massive lag and lack of spawning.
Fixed bug preventing destruction from being earned when winning.
Melee, flyer, and jumper enemies now earn extra destruction.

Update 2/07/2011
Added grenades, Y invert, and support for arrow keys.
Working on a couple new enemy types and more specific goals for each threat level in my next update.

FAQ

留言

0/1000
fsjd129 avatar

fsjd129

Feb. 06, 2011

131
5

nice game. achievents would be nice. also a little more variety, maybe some mines or exploding stuff that kills robots. 4/5.

dpunch444 avatar

dpunch444

Feb. 06, 2011

137
7

Whats that? Oh yeah I've been playing this game for about an hour now. Give this game a chance and use that mini gun! It's soooooo goood!

deltascourch23 avatar

deltascourch23

Feb. 06, 2011

162
9

slap a huge building ^^

McCoyEVP avatar

McCoyEVP

Feb. 06, 2011

150
9

Nicely done simple and fun game. Smooth use of the Unity engine; even with tons of buildings collapsing on me, no stagger or slowdown. Fair enough level of upgrades and easy to advance and keep improving your... robot woman. As Ralfo stated, some additional achievements would be a nice thing to see, as well as a bit more variety, but in the end it is still rather impressive and fun. Keep it up.

AtonalLemma avatar

AtonalLemma

Feb. 06, 2011

112
8

Thanks for all the reviews everyone. I'll be working on adding grenades and different enemy behavior. Keep checking back for improvements.