Classic Nurikabe Light Vol 1

Classic Nurikabe Light Vol 1

by Conceptis
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Classic Nurikabe Light Vol 1

評價:
3.6
推出時間: May 04, 2011
上次更新: May 04, 2011
開發者: Conceptis

Classic Nurikabe Light Vol 1 關聯標籤

簡介

目標係用牆將提示之間分隔成島嶼,每個島嶼格數要同提示數值一樣,所有牆要連成一線,唔可以有 2×2 或以上嘅牆區域。每個島嶼只可以有一個提示,並且要同其他島嶼橫直方向隔開。每個謎題只有一個唯一解。

玩法說明

第一次點擊會將格仔變成牆,第二次點擊會加點代表屬於島嶼,第三次點擊會還原格仔。拖住滑鼠可以一次過標記多個格仔。

開發者更新

Jan 2, 2013 11:43pm

New! Conceptis Nurikabe: Addictive Island-Forming Puzzles for iPad and iPhone – Download FREE

FAQ

留言

0/1000
Kactus04 avatar

Kactus04

May. 04, 2011

44
1

Nurikabe is a little more difficult to grasp than the rest of the puzzle games so far released by Conceptis, but that doesn't mean it's a bad game. I quite enjoy Nurikabe, once I figured out how to play (been playing on their main site for a while now). Thanks for bringing out Nurikabe Light!

goerts avatar

goerts

Sep. 07, 2011

32
1

@annethis, you dont have to check your game, that is an optional tool to help people if they made a mistake and cant figure out what, otherwise your only cheating yourself out of a good game by using the check puzzle button to solve it. you might as well click see solution if thats all your going to do

metagamer avatar

metagamer

May. 04, 2011

52
4

I was about to complain about not accepting a good solution after doing the last of the size ten puzzles, however, i did find two things: One: Every "island" must have a number in it. Two: Check very carefuly that there are no 2x2 fields of black. Three: Make sure all the walls are connected. The rules does restrict a lot and it it not always easy to see what went wrong, would have helped if there was the possibility to find your error.

Musickid43 avatar

Musickid43

May. 04, 2011

45
5

It's good to see a puzzle game that uses logic with no guessing needed, and only one possible solution. If you think you have the solution and it is not accepting it, then you have missed something.

Doomer123 avatar

Doomer123

May. 05, 2011

28
3

those who have a problem: look at the rules!
rules(copy-pasted it):
Each puzzle consists of a grid containing clues in various places. The object is to create islands by partitioning between clues with walls so that the number of squares in each island is equal to the value of the clue, all walls form a continuous path and there are no wall areas of 2x2 or larger. Each island must contain one clue and be isolated from other islands horizontally and vertically.