Black Bow

Black Bow

by DanielQuinnell
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Black Bow

評價:
3.5
推出時間: January 13, 2015
上次更新: February 23, 2015
開發者: DanielQuinnell

Black Bow 關聯標籤

簡介

「即係好似Bowman,不過係平台game?勁呀!」- 有人咁講。Black Bow係一款潛行動作射箭game。策略係生存關鍵,你要諗清楚,唔係就死。穿越危險環境,殺晒所有阻你嘅敵人,無論點都要搵到傳說中嘅Black Bow。搵唔同武器,創新戰術。喺山洞黑暗中暗殺敵人。適應、生存、征服。

玩法說明

每一步都要諗清楚,唔係就死。WASD移動,SHIFT潛行,F轉子彈類型,空白鍵做動作(例如離繩、執武器等)。其他控制鍵可以喺設定Menu自訂。

開發者更新

Feb 23, 2015 8:47pm

This update drastically changes gameplay based on feedback given to us in the comments section here on kongregate.

The biggest change is that now dying on normal difficulty will only result in you being forced to respawn one room back. This should allow players to make it through the game without rage quitting!

For players who want more of a challenge, we’ve created a ‘hardcore difficulty’. On hardcore, the game is much more like the original version, where you can only respawn at checkpoints.

Other significant changes include…
Hold to Crouch changed to Toggle Crouch
Press ‘C’ to cancel your weapons charge
Numerous various bug fixes

Hope you enjoy the new version! Let us know what you think!

留言

0/1000
Toxo1 avatar

Toxo1

Jan. 13, 2015

18
0

"Your eyes and ears have adapted well. Perhaps you will live through the tutorial..." unless of course you accidentally let go of shift and get eaten by a rat. That would be unfortunate, idiot." :P

Shikamaru504 avatar

Shikamaru504

Jan. 13, 2015

11
0

I wish there was easy mode with unlimited arrows. This is too hard and annoying for me. I still gave it 3/5 because it seems like fine game. Or maybe I just suck at it.

DanielQuinnell
DanielQuinnell 開發者

We've now added a 'Casual' Difficulty that you might enjoy. We are still not so lax as to give you infinite arrows, but we've definitely made the game more accessible with things like increased health, increased move speed, and ammo staying in your inventory after you activate a checkpoint. Hopefully the game will better suit your playstyle now.

itsKeevee avatar

itsKeevee

Jan. 13, 2015

9
0

It's. So. Freaking. Hard. But really, its a lot of fun. Apart from a lot of slow traveling and some glitch deaths, very well done. The changing of the levels and the music that goes with it is perfect. It really feels like you're adventuring through a game. All of you who might quit at the beginning... get through it, it gets SO much more fun once you get past the 'Still Learning' room (I think that's it... its the one that has the pillar and the three rats beyond it). Oh, and HINT: Jump at the end of your grappling rope shot to get you that last edge before it disappears (thats the only way I got past that pillar)

DanielQuinnell
DanielQuinnell 開發者

Awesome. This is totally what we wanted to hear haha. If a few select people could have this experience, then it was all worth it! Just to address your one concern about the 'Still Learning' room. We tweaked that BRUTAL room with an update recently. There are still 2 ways to get past it, but the slower way where you simply collect arrows and kill the rats has been speed up considerably. However, the rope swing method still requires perfect timing and forethought.

Torbitt avatar

Torbitt

Apr. 08, 2015

4
0

The sound you make should act like waves and bounce off the walls and grow fainter.

DanielQuinnell
DanielQuinnell 開發者

I had that idea originally, but it was out of scope :P Maybe for Black Bow 2: Rise of the Pointy Things

Toxo1 avatar

Toxo1

Jan. 13, 2015

2
0

Hint: Activating a checkpoint means you go back to it, at the state you were in. Once set, I don't think you can "re-save" to save your progress. Did a bat room with rocks, left with 5 arrows, pressed Space at the checkpoint and went back to having 0 arrows. Frustrating.

DanielQuinnell
DanielQuinnell 開發者

From The Peasant - actually every time you get reset to 0 everything, no matter how you were when you first get to the checkpoint. From Daniel - We should probably put in a warning that asks if you are sure you want to activate the checkpoint, and explains that levels and enemies are reset. Thanks for the comment.