Pixel Purge

Pixel Purge

by EpicShadow
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Pixel Purge

評價:
4.0
推出時間: September 07, 2010
上次更新: September 20, 2010
開發者: EpicShadow

Pixel Purge 關聯標籤

簡介

像素世界陷入黑暗,清洗即將來臨。《Pixel Purge》係一隻極高完成度街機射擊遊戲,節奏明快、畫面特效靚,仲有 50 個成就同更多內容。攞獎盃可以額外獲得技能點數。

玩法說明

WASD 或方向鍵移動。空白鍵、Esc 或 P 暫停/升級選單。左鍵射擊。M 靜音。

開發者更新

Sep 6, 2010 11:09am

v1.1.3

Fixed the issue with the Marksman Trophy.

Took out the ability to rapid click and fire faster than your firing level. It was meant to be a secret, many found it to be a bug, so it’s now gone. Better level up that firing speed ;)

FAQ

留言

0/1000
EpicShadow avatar

EpicShadow

Jul. 01, 2011

3999
85

I'm considering adding a campaign mode to Pixel Purge 2 with a more completed story, rather than it being JUST arcade mode (arcade mode will still be in the game, and be even better than this one though). Rate this comment up if you like the idea of a campaign mode so I can get an idea if it's worth doing or not. I'm also making a forum topic about the game, so feel free to leave your thoughts there!

EpicShadow avatar

EpicShadow

Jun. 04, 2011

2603
73

"He needs to make a second one." I am making a second one ;)

carltond avatar

carltond

Sep. 15, 2010

1738
75

I'd gladly pay 10 upgrade points for auto-fire.

arafelis avatar

arafelis

Sep. 10, 2010

3147
153

The best way to get most of the in-game Trophies, but especially the CHAIN trophies, is to move as little as possible. Chain kills reset whenever you are hit, and at higher levels, getting hit is pretty much inevitable. By staying as still as possible, you collect few pixels and level very slowly, allowing you to grind through all thousand hits on green and purple enemies. Attack speed and spread upgrades help it go a little faster. This is also a good way to drive up your score and to lure in more kings for other achievements. Rate this up if it helps you!

Fricknmaniac avatar

Fricknmaniac

Sep. 07, 2010

2306
140

Very solid game. Despite it being a very cookie cutter shooter, it's still extremely fun and I kept playing until I got all of the achievements. I think that the achievements are probably most well thought out part of the game since they're not too insanely difficult, like Cell Warfare, but still provide a challenge.

My only comment is that late in the game, with every damage upgrade, I was unable to kill the Seekers faster than they spawn without green or orange power ups. I think it might balance the game a little bit more if they had slightly less hit points. Or perhaps replacing the critical upgrade with a base damage upgrade to spend skill points on.