Prismatis

Prismatis

by Frogmanex
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Prismatis

評價:
3.0
推出時間: December 20, 2009
上次更新: December 27, 2009
開發者: Frogmanex

Prismatis 關聯標籤

簡介

用你嘅固定炮塔防守各種敵人。打敗敵人賺分,但放走敵人、用子彈、買升級都會扣分。要精明管理分數,跌到0就輸。呢隻game係Stride「最耐玩遊戲比賽」參賽作品。如果有任何問題或意見,歡迎留言或報Bug。遊戲本身仲可以再改進。

玩法說明

用滑鼠瞄準同射擊炮塔。撳空白鍵暫停同顯示升級選單。記住要好好管理你嘅分數。

開發者更新

Dec 20, 2009 8:08pm

Update 12/27/09
- Added a confirmation message when returning to the title from in-game.
- Added explosion animations when enemies die.
Update 12/24/09
- Fixed a bug that played two music tracks simultaneously.
- Added a “Return to Title” button in the pause menu.
- Changed in-game music to a unique track created by misk. Check it out. =)

Update 12/23/09
- New “Achievements” statistic reporting in-game awards earned
- Added Sounds
- Berserkers’ speed lowered significantly
- Medium and Hard difficulties decreased

留言

0/1000
jolunn avatar

jolunn

Dec. 29, 2012

7
0

Pick the middle about 1/4 from top, hold down fire. Upgrade one turret then another, on and on and on, get bored and find new game. bye bye

PixelHead777 avatar

PixelHead777

Aug. 31, 2012

6
0

It's intriguing, because the way to make things easier is to never do the one thing the game's based around: Color your turrets.

KillaKing13 avatar

KillaKing13

May. 26, 2012

15
2

You should tell us what the objective is when we click play, like a mini tutorial. also as many players have been suggesting BADGES!! and last but not least ~ a multiplayer lobby with different game modes would be really fun!!! Please +so he can see this :)

alexnobody avatar

alexnobody

Feb. 25, 2013

2
0

I like the concept, but a lot of things just don't feel right. Buying things costs LIFE of all things, and the upgrades don't feel very substantial. Changing color feels especially pointless since I can just stay gray and it's even better! Firing a gun makes a sound, but killing something doesn't. That makes it feel really empty to kill an enemy. Finally, this soft, minimalistic music just doesn't work for this kind of game. I don't feel like I'm defending against wave after wave of monsters! I feel like I'm playing a puzzle game or something. 2/5 for an interesting concept with a slow, dull execution.

Anrichan avatar

Anrichan

Dec. 23, 2012

2
0

A shooter game that penalizes you for shooting is a bit like a boxing game that objects to you striking your opponent - very strange. If there was some variety to the upgrades, it might be interesting, but other than the "Please don't shoot too much in our shooter game" mechanic, totally forgettable. Sorry.