Strategic Tic-Tac-Toe

Strategic Tic-Tac-Toe

by GeneralVimes
回報問題
舉報遊戲
Loading ad...

Strategic Tic-Tac-Toe

評價:
3.7
推出時間: May 09, 2016
上次更新: May 27, 2016
開發者: GeneralVimes

Strategic Tic-Tac-Toe 關聯標籤

簡介

我哋喺你嘅井字棋盤入面裝咗幾個井字棋盤,等你玩井字棋時可以再玩多次井字棋!有咁多棋盤,策略層次都唔同晒。你可以同電腦對戰,或者同朋友一齊喺同一部電腦玩。多人遊戲模式已開放!而家係beta 0.7,有bug或者建議記得回報。

玩法說明

你落子嘅格會決定對手下一步要落邊個棋盤。你要連成3個贏咗嘅棋盤先算贏。

開發者更新

May 27, 2016 4:11am

Multiplayer beta v.0.75 released! As you requested, the turn timer was added. You can set it to 10s, 20s, 30s, 1m, 2m, 3m or 5m.

Be sure tu refresh the browser cache (Shift+F5) until you see that the MP version is 0.75

FAQ

留言

0/1000
fireup3399 avatar

fireup3399

May. 09, 2016

1628
38

We need a online multiplayer mode.

GeneralVimes
GeneralVimes 開發者

Let's keep track of the voting on this comment. If the community is interested enough, I'll do it. UPD: started the work on the Multiplayer. I think I'll update the game on Saturday UPD2: working on the Multiplayer. Definitely Saturday 14th will be the date

jacobdf12 avatar

jacobdf12

May. 17, 2016

190
4

Perhaps a timer? At the moment people can just sit forever until the other person quits and gives them a victory.

GeneralVimes
GeneralVimes 開發者

Yes, working at it right now.

Aresesgirl avatar

Aresesgirl

May. 15, 2016

181
5

You should make it so that as you beat the computer the computer gets harder to beat.

GeneralVimes
GeneralVimes 開發者

Actually it does now, but it's not so apparent, I'll work on the difficulty curve more

mart1jn avatar

mart1jn

May. 09, 2016

390
13

That is the most fun I had with a tic-tac-toe game in quite a while.

GeneralVimes
GeneralVimes 開發者

Glad that you liked it!

JackMek avatar

JackMek

May. 09, 2016

438
21

OMG You are a genius.
You took a simple game like tic-tac-toe and you pulled out a complex game in a simple way.
You've really got a fantastic idea.

GeneralVimes
GeneralVimes 開發者

Thank you! I'll tell you honestly: I read of the possible tic-tac-toe variations in the math blog (I credited it on the credits page), but I'm proud of my implementation indeed :)