Sword and Spoon

Sword and Spoon

by GoodyPundit
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Sword and Spoon

評價:
3.7
推出時間: February 21, 2017
上次更新: July 13, 2017
開發者: GoodyPundit

Sword and Spoon 關聯標籤

簡介

舉起你把劍!保衛城堡,抵擋來襲嘅獸人、森林居民或者任何敵人!管理城堡上下,生產大量糧食,養活英勇士兵!指揮迅速民兵、嗜血野蠻人、受祝福嘅法師領袖!擊敗三個入侵種族,堅持到最後一波,留意佢哋嘅強弱點。經歷清晨、神秘黃昏、恐怖夜晚!唔好忘記升級士兵技能,火藥兵可以擲火彈!法師加上冰凍之觸!弓箭手箭矢加火!每個種族會掉落專屬卷軸,纏繞敵人、落薯仔雨、召喚恐懼之劍!發掘Sword&Spoon無盡森林嘅秘密。

玩法說明

守住城堡直到最後一波敵人。每個章節尾會有超級Boss出現。打敗每個章節敵人收集所有卷軸。升級單位同卷軸令城堡無敵。戰鬥賺到嘅金幣可以用嚟升級士兵技能。贏咗戰鬥攞到嘅領主幣可以升級單位同卷軸。*左鍵點擊。*Q-重新部署近戰單位。*W-重新部署遠程單位。*CAPSLOCK-移動畫面。*1-選擇第一個技能。*2-選擇第二個技能。*3-選擇第三個技能。*4-選擇第四個技能。*P-暫停遊戲。*ESC-取消選擇。

FAQ

留言

0/1000
SnowMoonKoruin86 avatar

SnowMoonKoruin86

Aug. 13, 2017

207
4

To everyone wondering about unit evolutions and upgrades, I have discovered an answer. I was curious myself, so I did a short test. I upgraded dodge of the barracks all the way up to 60% and then evolved the regular soldiers into knights. I watched as both knights took tons of hits from orcs without dodging a single time. So, don't buy upgrades if you're planning on evolving a unit. They seem to only affect that tier unit. Example: Fire Arrows will only apply to archers not fire throwers.
Tip: For more gold and faster waves, click the button before the wave automatically starts.

Mouserron avatar

Mouserron

Aug. 07, 2017

546
14

A fast forward button would be nice.

lyankyj avatar

lyankyj

Jul. 22, 2017

510
16

The upgrades are not too clear for me... are all the lvl1 bonuses gonna be replaced when I upgrade a unit in a building? Or they carry over to lvl2 units?
For example, if you build a barrack, you either upgrade melee instantly to knight, or upgrade their skills.

So either you lose the money you spent on basic traits in a building when you upgrade to second level char, or in latter case, there's no way to upgrade traits that were available beforehand.

Which one is it?

Brithael avatar

Brithael

Aug. 08, 2017

443
16

Would love an answer to what happens to your lvl 1 upgrades when you upgrade a building to lvl 2.

Politure avatar

Politure

Mar. 02, 2017

394
18

I came into it with no expectations but was very pleasantly surprised! A very balanced game difficulty-wise, however it may even be slightly on the relaxed side (with the 55% requirement for 3 coins). Nevertheless it caught my attention from start to finish.

Nevertheless, very enjoyable, it is rare to see a game balance its various mechanics well. It seemed like every class and skill was usable and effective, allowing for people to choose their own path with no problem. The music and character/monster designs were also on-point, and I loved the way the pixel-art revealed itself in the unit upgrade page. Great game, 5/5!

GoodyPundit
GoodyPundit 開發者

Glad you having a great time Politure :D :D Thanks and have a nice days!