Takeover

Takeover

by IriySoft
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Takeover

評價:
4.1
推出時間: October 26, 2012
上次更新: November 07, 2012
開發者: IriySoft

Takeover 關聯標籤

簡介

Rivadis帝國輝煌統治大陸幾百年,依家落入死靈法師手中,國運衰落。時機已到,爭奪霸權!帶領三大國家之一,喺呢隻即時戰略遊戲中爭奪Rivadis。

玩法說明

跟住內置教學玩。

FAQ

咩係 Takeover?
Takeover 係由 IriySoft 開發嘅即時戰略遊戲,玩家要控制唔同陣營,爭奪奇幻王國主權。

點玩 Takeover?
喺 Takeover 入面,你要帶領軍隊,佔領基地,收集資源,打敗敵軍,重奪地盤,完成每張地圖目標。

Takeover 有咩主要特色?
Takeover 有即時戰鬥、多個可玩陣營,各有獨特技能、可升級單位,仲有奇幻世界劇情模式。

Takeover 嘅進度系統點玩?
玩家完成關卡、佔領重要地點,就可以解鎖升級同新單位,令每場戰役更有策略性。

Takeover 可以喺咩平台玩?
Takeover 係瀏覽器戰略遊戲,可以用電腦上網玩。

開發者更新

Nov 7, 2012 12:52am

Game update! Fixed in version 1.1.3:
- crash on Level 6 Icedale
- non-working spells causing negative mana
- game freeze when ultimate spell is cast right before the victory
- delayed update of the available squads number
- some spelling is fixed

留言

0/1000
Freaken avatar

Freaken

Oct. 27, 2012

3367
77

It would be great if my squad (especially trebuchet) gave up on fighting when I order them to move away

IriySoft
IriySoft 開發者

Will add retreat option in the sequel for sure. Can't do much to the current version, sorry.

CovEliteTJ avatar

CovEliteTJ

Oct. 26, 2012

3620
101

When you upgrade buildings it would be nice if there was a physical change.

IriySoft
IriySoft 開發者

Sounds good. Will definitely do it in update/sequel %D

Blue0Dwarf avatar

Blue0Dwarf

Oct. 28, 2012

1184
33

In a game where timing seems to be very important (ONLY thing considered in getting a good rating) it is pretty ridiculous to have the soldiers waste a few seconds walking away from the town they just pillaged, just to have them walk down the road a bit to reenter the town to officially capture it. There is also an issue with respawning units after a team has died on the field, takes unbearabley long to be allowed to train a new squad after one has died. These issues wouldn't be so bad if there wasn't such pressure to cut times at every corner.

Matalito avatar

Matalito

Oct. 29, 2012

3081
94

I would enjoy the game more if there were a goal other than just being fast. I want to capture each building, upgrade stuff and all that, but the challenge in this game is based around just rushing the stage. I like the game a lot and its a great start, but if the difficulty could be balanced so that you need to upgrade buildings to beat a level and no pressure to be fast (other than you opponents getting stronger if you are too slow), then I think it would be better. It would bring out the strategy a bit more too I think. Great work with this, and I really look forward to a sequel someday that adds more depth to all this.

IriySoft
IriySoft 開發者

Thanks! We won't be able to fix all these issues in the current version already but we will gather all the players' comments and make sure the sequel is better!

pongo_3931 avatar

pongo_3931

Oct. 28, 2012

2003
65

Good game. The pathing is a bit messed up. On more than one occasion my troops would come out of their castle to defend and would end up chain fighting to the enemies base, thereby surrendering their puny lives and ruining my dreams of world domination.