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Takeover

Takeover

by IriySoft

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Takeover

評價:
4.1
推出時間: November 07, 2012
上次更新: November 07, 2012
開發者: IriySoft

Takeover 關聯標籤

簡介

For centuries the Rivadis Empire ruled the continent in its shine and glory. But now it fell into necromancers' hands and dying. Time for Takeover has come!
Lead one of 3 nations in the battle for Rivadis in this real-time strategy game.

玩法說明

Follow the built-in tutorial.

留言

0/1000
Freaken avatar

Freaken

Oct. 27, 2012

3367
77

It would be great if my squad (especially trebuchet) gave up on fighting when I order them to move away

CovEliteTJ avatar

CovEliteTJ

Oct. 26, 2012

3620
101

When you upgrade buildings it would be nice if there was a physical change.

Blue0Dwarf avatar

Blue0Dwarf

Oct. 28, 2012

1184
33

In a game where timing seems to be very important (ONLY thing considered in getting a good rating) it is pretty ridiculous to have the soldiers waste a few seconds walking away from the town they just pillaged, just to have them walk down the road a bit to reenter the town to officially capture it. There is also an issue with respawning units after a team has died on the field, takes unbearabley long to be allowed to train a new squad after one has died. These issues wouldn't be so bad if there wasn't such pressure to cut times at every corner.

Matalito avatar

Matalito

Oct. 29, 2012

3081
94

I would enjoy the game more if there were a goal other than just being fast. I want to capture each building, upgrade stuff and all that, but the challenge in this game is based around just rushing the stage. I like the game a lot and its a great start, but if the difficulty could be balanced so that you need to upgrade buildings to beat a level and no pressure to be fast (other than you opponents getting stronger if you are too slow), then I think it would be better. It would bring out the strategy a bit more too I think. Great work with this, and I really look forward to a sequel someday that adds more depth to all this.

pongo_3931 avatar

pongo_3931

Oct. 28, 2012

2003
65

Good game. The pathing is a bit messed up. On more than one occasion my troops would come out of their castle to defend and would end up chain fighting to the enemies base, thereby surrendering their puny lives and ruining my dreams of world domination.