Silver Lining
by Lysis
Silver Lining
Silver Lining 關聯標籤
簡介
你有60秒盡量攞高分。引導雨滴去花度可以得分。風會吹動雨滴,雲可以加分。每擺一件物件都會扣分,所以唔好亂擺!如果攞分唔多,可以諗下點擺同咩策略好。再睇下教學都幫到手。其實第一關識玩好易攞幾千分。擺咗落去嘅物件唔可以移走,要自己諗策略。
玩法說明
用滑鼠揀右邊嘅物件,擺去遊戲區。記住每樣嘢都會越嚟越貴!退出可以喺滑鼠選單(PC右擊)。主頁可以揀音樂/靜音。
開發者更新
New version incorporates common requests of quick restart button and free-play mode.
That’s how much I love you guys.
留言
andrewthegreat90
Dec. 12, 2009
It would be good if you could prepare first.
Also I would like more than 1 minute
Lysis
Dec. 12, 2009
(2nd comment to fit within size limitation)
I'd like to make that a general point actually. If you're a thinking gamer and you'd like a game to improve - rate it up! Once a game has tanked the developer is generally going to be disinclined from updating it - they might as well do something else.
By all means comment that you'll take points away later, but if a game doesn't get a high average to start with, it gets buried; hardly any more plays occur.
I've also noted the other points raised, and will try to incorporate them in future games.
Juquinha
Dec. 09, 2009
Nice game, though I agree with Smeata, there should be some time to prepare a few things before the drops started to fall. Maybe a short countdown in a sequel?
Lysis
Dec. 12, 2009
The reason for there being no setup time is that I made the game for a competition which had a 60-second limit on gameplay. Personally I don't think it's an issue - just build your initial setup downwards, ahead of the rain.
I'm pretty sure on mac you can get the context menu somehow - a keyboard button may also be involved. I concede that an on-screen button would have been possible in this case though.
Random ('auto-generated') maps and a level designer are nice ideas, but there just isn't enough support for the game to make it worthwhile. If the game was highly rated I'd spend more time on it.
Galev
Nov. 30, 2011
Is it even possible to collect 1000 points? Or am I this very stupid?... maybe it's only me