Trigger Knight
by Mintsphere
Trigger Knight
Trigger Knight 關聯標籤
簡介
一隻實驗性迷你生存/RPG遊戲,只用一個鍵操作!帶領騎士擊敗盡量多敵人,直到佢生命完結!戰鬥收集金幣,幫佢搵更強裝備、回血道具、神技,擊敗致命巨龍,快速作出分秒決定!
玩法說明
點擊-行動。M/S-靜音音樂/音效。P-暫停遊戲
FAQ
咩係Trigger Knight?
Trigger Knight係Mintsphere開發嘅快節奏單鍵動作RPG,玩家要帶領騎士不斷戰鬥同升級。
Trigger Knight點玩?
喺Trigger Knight入面,你要喺啱嘅時機點擊,買裝備、回血或迎戰敵人,騎士會自動向前衝。
Trigger Knight主要玩法循環係咩?
Trigger Knight主要玩法係管理資源、喺商店買升級,盡量生存落去,對抗愈嚟愈強嘅敵人。
Trigger Knight有冇升級系統?
有,Trigger Knight有升級系統,可以買臨時武器、防具同回血道具,提升每次遊戲生存力。
Trigger Knight係單人定多人遊戲?
Trigger Knight係單人動作遊戲,設計嚟比你短時間重玩多次,適合PC瀏覽器玩。
開發者更新
THE ANDROID VERSION HAS BEEN RELEASED FOR FREE! HERE’S THE LINK: http://www.mintsphere.com/2012/01/31/news-trigger-knight-for-android-released/
Due to High demand of BGM Release, here’s the download link to the BGM : http://www.mintsphere.com/2011/11/27/music-martyrs-edge-ost-trigger-knight/
I’m sorry the update is rather slow, we’re till struggling with it bows
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LATEST UPDATE IS v1.3, PLEASE CLEAR YOUR CACHE IF THE TITLE SCREEN DIDNT SAY SO.
fix 1.3
Some minor bug fixes, reduces (if not remove) the double dragon glitch, added Ability for the Knight: Critical – 10% chance to do 2x Damage.
fix 1.2
New algorithm added – better distribution of events; Battle made more frequent; overall game is paced up faster; Dragons are nerfed and less chance to encounter them; Battle rebalanced – Player will score double hits more often.
Quickfix v1.1
Wolves nerfed, Battles made slower – albeit more balanced, overall difficulty stepped down a bit, Tweet Button Added at the Score Screen.
v1.0
Game Uploaded, Supported Kong API
留言
LesuneFrost
Nov. 30, 2011
"Less chance to encounter dragons." I'm not sure that worked, as i had just killed one, and an armorshop later and there was a second dragon. He proclaimed that i was tasty.
Apolluna
Nov. 24, 2011
Rather than have starting gold, you might consider having encounters give additional gold based on your level. Also, it'd be fantastic if your equipment visually changed as you upgraded to give a better feel of progression than currently exists. Good work so far!
drokly
Nov. 24, 2011
This is a great concept for a game. I would like to see some sort of bonus for you character for gaining levels though, instead of just score. Like maybe the starting gold increases per level, or equipment, or even just some basic stat increases. That way instead of having to rely solely on luck to complete the game, someone could grind their way to the same goal. I would love to see how this game turns out after you've taken some of the player input into consideration and work out the rough edges. Fantastic game, keep up the work, and when you're done tweaking this one to near perfection, then get working on the sequel! It's rare to find new games these days with such raw potential and it's exciting to find one. Thanks!
We do have a sequel (or extension game) in mind, seeing the players' feedback and the experiment itself goes even better than our expectation. And lots of ideas posted in this boards too!
kirbopher
Nov. 24, 2011
You should get some bonus apart from the score when you level up or some bonus when you get an archievement =3
ChicoTripa
Nov. 24, 2011
when you lvl up you should gain extra initial money, hp damage ... a thing that help the game start