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Idle Grindia: Dungeon Quest

Idle Grindia: Dungeon Quest

by Moczan

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Idle Grindia: Dungeon Quest

評價:
4.0
推出時間: December 15, 2020
上次更新: December 15, 2020
開發者: Moczan

Idle Grindia: Dungeon Quest 關聯標籤

簡介

Defeat enemies, craft powerful items and collect pets in this epic Idle RPG game!

玩法說明

Use mouse to interact with game

留言

0/1000
Buzzkills avatar

Buzzkills

Jun. 02, 2020

698
9

TOOLTIPS. Hovering over buffs and skills should give me info about it.i have no idea what the buffs or debuffs are on enemies or myself.

SpencerDragon avatar

SpencerDragon

Jun. 04, 2020

407
8

It's a solid start, but this type of game needs a lot more information. Right now there's a main page giving base stats, but we need a detailed breakdown of all stats and where they come from. How much total % gold and material are we getting and from what places? What's our first strike chance? How much exp do we have and what do we need in total to level? A lot of the greats in this category have a page dedicated to stat breakdowns and what sources contribute to them, and it is more helpful than one thinks, it helps you know what's working where and how to plan builds to cover weak points.

NoNoseCorallo avatar

NoNoseCorallo

Jul. 04, 2020

32
0

1. As other says, balancing the material gain/needed/resold value would be great
2. Skills has too many page, shrinking how much space each skill take or gave category on passive skill I would be great
3. Adding marker or some kind of notification on upgrade-able or enhance-able recipe would also helpful

jrmcg avatar

jrmcg

May. 09, 2020

357
8

Why is there no Craft2 materials given when you sell back an item? We have to use it to make them, so why not give some back?

Buzzkills avatar

Buzzkills

Jun. 06, 2020

363
11

Silver bars (im assuming since theres no tooltips yet) seem to be the bottleneck for me. Really need to know where materials can be found.