Bump n Drop

Bump n Drop

by Mushizo
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Bump n Drop

評價:
3.3
推出時間: December 21, 2010
上次更新: December 28, 2010
開發者: Mushizo

Bump n Drop 關聯標籤

簡介

擊中發光嘅稜彩球體完成每一關,但要盡量賺多啲分數,靠連擊同超殺!瘋狂混合彈珠台、柏青哥、Peggle同Chuck Norris!:P 一共有16關。

玩法說明

用滑鼠揀個位放波,然後點擊!S鍵可以開/關高速模式(啱啱波彈極都唔停,或者你趕時間嘅時候用 ;) )

開發者更新

Dec 21, 2010 1:29pm

v. 0.9
Had major issues with my source file (bad Mushizo for not having proper backups :/)

- 1 level was lost in the process…

- Added the Kongregate API so that you can now keep track of your highscores on EACH level (its in the highscores menu in the chatwindow)

- added Kongregate API so that you can keep track of Max Combo (its in the highscores menu in the chatwindow)

- Gravity changed a little bit.

-User Interface slightly changed.. yeah i know.. not much :P

FAQ

留言

0/1000
WeltraumAmy avatar

WeltraumAmy

Dec. 21, 2010

33
4

Nice little game :) Maybe add a visible ComboCounter and/or a ComboTimer... Just thinking out loud here.

brawlmaster227 avatar

brawlmaster227

Dec. 21, 2010

38
5

its a somewhat calming game that has nice little tunes that the game makes when the ball hits something. 4/5

Mushizo avatar

Mushizo

Dec. 29, 2010

12
1

@Khanstruct , thank you for the suggestions.I agree with what you're saying to some extent. While I do appreciate that you've taken the time to comment here and letting me know what you think. I find it a bit disheartening that you're commenting on the game when you didnt play past the 2nd level. You basically missed out on some of the things that werent in Peggle but are in my game :P Its still a peggle clone though, no doubt about that :)

elinoah avatar

elinoah

Dec. 21, 2010

34
6

I love how this game makes you feel like a winner regardless of how bad it actually was

Mushizo avatar

Mushizo

Dec. 26, 2010

18
3

Thanks for all the comments everyone :)
@miauw62 Yep, I've been using Unity3d because its free, and it was easier for me to learn than flash and it was originally made by danish people so i felt it was important for me to support my countrymen... I'm more of a visually oriented person, so for me Unity3d > Flash. but to each their own :) Having different options to chose from is great :)