Star Squadrons
by OlegAntipov
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安裝呢隻遊戲
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Star Squadrons
Star Squadrons 關聯標籤
簡介
呢隻係一隻太空即時戰略game,結合咗史詩級太空大戰同星球發展。你會扮演年輕指揮官Aldrin,加入抵抗軍,為咗星系自由同獨立對抗壓迫帝國。
玩法說明
揀單位: a) 用滑鼠左鍵click單位。b) 長按左鍵拖曳揀多個單位。*移動單位:* 喺任何地方click左鍵,已選單位就會去嗰度。*取消選擇單位:* a) click「取消選擇」掣。b) 用框框揀空白位。c) 按[space]鍵。*摧毀已選單位:* 按[Ctrl]+[X]。*揀特定類型單位:* 用框框揀住再按以下鍵: [Z] – 突擊、[X] – 部隊、© – 防禦、[V] – 支援(可以組合)。*加入群組:* 用框框揀住再按[Shift]。*移除群組:* 用框框揀住再按[Ctrl]。*開星球面板:* 取消晒單位之後 a) 雙擊星球。b) click星球再click「開啟」掣。c) click星球再按[space]。*鏡頭移動:* a) 按WASD或方向鍵。b) 滑鼠移出game畫面。c) click小地圖。
FAQ
留言
CpDavenport
Mar. 11, 2013
needs either fullscreen or a lil bit less zoomed
poppee
Mar. 11, 2013
Master of Orion like. Good for flash but controls become fatiguing. Needs to have way points for movement, and selectable spawn points. I'd like to be able to have ships created at one planet automatically sent to another location without having to go through the selection/deselection pain.
esabber
Mar. 11, 2013
I hate how if I'm moving the camera and I tell a unit to move at the same time the unit gets deselected.
Chubawuba
Mar. 11, 2013
There is a serious glitch. When sending your fleet to way points, if they encounter enemies along the way, they will not attack until they reach their destination. Priority should be to attack and then when not under attack they continue. As it is, they just keep flying until they get destroyed.
This is a serious problem and makes it hard to control fleets as they explore/move.
methegrate
Mar. 13, 2013
Planets should be immune to capture if there's a friendly ship nearby. The radius shouldn't be too far, but enough that you have to clear the skies before you can capture the planet. That would stop the computer's cheap-but-effective tactic of just sending in a bunch of drop ships and capturing a planet out from under you.