Creature Card Idle
by Playsaurus
Creature Card Idle
Creature Card Idle 關聯標籤
簡介
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Idler meets TCG!
Each card gives resources per second. Use resources to buy new packs of cards. Strategize by placing them most efficiently in the play area.
Free with no microtransactions.
Steam version now available for Windows and Linux, with achievements and cloud saves, for $1.99 at https://store.steampowered.com/app/1188260/Creature_Card_Idle/
玩法說明
Click the card you want to place, and then click where you want to place it. You can also drag cards around.
You can buy more cards on the Shop tab.
Hold CTRL to place a card into multiple slots.
Discord @ https://discord.gg/M3xxsB4
留言
qrps
Nov. 19, 2019
it would be nice if hovering over a card on a field would show the actual amount with all bonuses/penalties that the card gives
ToadTod
Nov. 26, 2019
I would really like to be able to hide some cards. Often one card is strictly worse than another, and in those cases, I don't really need to see the cards to know that I don't want to use them.
fralexandr
Nov. 30, 2019
I feel card upgrades from gems shouldn't add to the card combining upgrade cost.
That should be balanced by requiring more more gems using something like a linear equation for gems.
They should be separate ways to upgrade the cards.
Danaume
Nov. 20, 2019
Wow, the 3rd map is so tiny. I almost feel like I need to break out Window's magnifier for some of the map slots. Might want to consider making the game itself larger so that you don't have to make everything so tiny.
vegard20
Dec. 12, 2019
The concept of Plains of War is pretty cool, but it sucks that placement doesn't matter anymore by making it completely static where you can place each card type and not having any horisontal or diagonal synergies.
Would be cool if some monsters and heroes had cleave or splash which hits adjacant cards and maybe boss cards that make nearby monsters stronger, but give greater loot. Some buff cards could also give buff to the monster/hero to its right or left too.
If not changing the whole expansion it would be nice to see more synergies in whatever you have planned next since straight lines remove some of the strategies of the other expansions!