Flash End-of-Life, Ruffle Integration!
This game runs on Adobe Flash. Effective Jan. 2021, Adobe began blocking its flash player's use everywhere. Kongregate is now partnering with Ruffle to make some of our Flash content playable again. Please note: If you are using Ruffle, badges will not work normally. In order to earn a badge in a Flash game, you will need to complete the badge, then submit a screenshot (showing both proof of completion and your username) as a missing badge report using the report missing achievement option. Also, please join us in the Kongregate Discord for all the latest Kongregate news!
Ragdoll Invaders
by Ragdollsoft
Ragdoll Invaders
Ragdoll Invaders 關聯標籤
簡介
Hordes of alien spaceships are invading the little ragdoll's planet. But you are not defenseless! Armed with dual chaingun-arms, you will have to destroy the invaders one after the other, while avoiding their crossfire. While tough, it is possible to beat the game (7 levels) and save earth.
Hope you enjoy it!
Credits:
Concept, Programming, Graphics: Matteo (www.ragdollsoft.com)
Song: Revolutions by Dimrain47
Sounds by: Idevgames.com and Soundrangers.com
玩法說明
Arrows to move, space bar to shoot!
留言
jorax74
Feb. 24, 2020
There shouldn't be a "fire button". Is there any advantage to not continuously firing at all times? I haven't seen better control, or aiming improvement in any form from not firing/choosing when to fire. It should just be auto fire on always.
disturbedtophat
Apr. 16, 2012
I swear to god, the ragdoll is rigged to re-materialize the second the heart falls off the screen......
Shassa
Jun. 14, 2010
Controlling your ragdoll is like struggling with a car that lost its power steering.
knewred
Feb. 24, 2020
It's like a bullet hell with none of the appeal of actual bullet hells. There aren't that many bullets, but your character is painful to control, making dodging an exercise in frustration.
daexion
Feb. 25, 2020
That was ... different. Please don't make me ever come back.