Tap Tap Infinity

Tap Tap Infinity

by ScaryBee
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Tap Tap Infinity

評價:
4.0
推出時間: December 11, 2014
上次更新: December 31, 2016
開發者: ScaryBee

Tap Tap Infinity 關聯標籤

簡介

怪獸來襲!撳擊打低佢哋,請英雄,救村莊!鍾意Clicker/放置game?Tap Tap Infinity全新登場,超易上手。

玩法說明

撳怪獸殺佢哋。打贏Boss怪可以請佢幫手加傷害。升級英雄做多啲傷害。解鎖英雄技能!你唔玩時英雄都會幫你賺金幣。搵到Infinity Tokens可以重頭嚟過但永久加成。將Infinity Tokens交俾Infinity守護者換強化。小貼士:長按英雄升級掣可以快啲升多幾級。英雄到200級同之後每25級會有4倍DPS加成,每1000級有10倍或以上。想討論策略或報Bug?http://www.reddit.com/r/taptapinfinity/。或者睇下Wiki(緊做緊):http://taptapinfinity.wikia.com/

開發者更新

Dec 22, 2016 12:21pm

The WebGL version is now live so that all browsers can play the game again! Enjoy :)

FAQ

留言

0/1000
Protoend avatar

Protoend

Feb. 03, 2015

419
19

I realy like that you update often it show you care for your game, most games i play update once a year.

ScaryBee
ScaryBee 開發者

Hey thanks for all the up-votes on this everyone, great to see :) (please rate the game, tell your friends, make your cat play it also etc.)

aklilpinto avatar

aklilpinto

Dec. 14, 2014

514
37

I like the concept of killing a boss and getting to hire him thats nice

ScaryBee
ScaryBee 開發者

Thanks, it made sense to us that there should be some sort of gate to getting these guys to fight for you!

TheGillotine avatar

TheGillotine

Dec. 16, 2014

352
28

If you click and hold down the mouse button when buying hero levels, it will start to increase their levels automatically. Saves clicking a lot.

TaSManiaC avatar

TaSManiaC

Feb. 26, 2015

184
14

could we get an "activate all spells" button?`would be pretty nice (especially for me since I tend to use all spells at once at the end of a run xD)

Joures avatar

Joures

Jan. 24, 2015

278
23

I just had to add a big bravo to the dev for trying to continuously update the game and make it better and better as well as listening to what players have to say in the comments. It's attitude like this that the major gaming corporations lack and it's the attitude i am gonna have when (hopefully) i make games in the future.

Now for some suggestions. Adding hi scores and badges would be neat imo. also perhaps adding rpg elements such as weakness and resistances and the ability to enhance your heroes' dpsing with fire in order to kill fire-weak bosses etc. also, maybe add a new set of 4-5 skills available for every 1k levels of your heroes? and with new unique additions to their skills (not just dps boost) such as increased infinity token drop when THAT individual hero is the biggest contributor to dps? i'm thinking it might lead us to strategically increase our heroes' levels when plowing through the bosses.

ScaryBee
ScaryBee 開發者

Hi, thanks for the shout out, much appreciated.