Future Car
by Starcruiser81
Future Car
Future Car 關聯標籤
簡介
真實嘅車輛操控同飄移,無論喺地面定天花板都得,仲可以飛天!歡迎留言,記得睇埋操作說明同撳「顯示更多」熟習所有按鍵,盡情享受啦!想像下電動賽車嘅威力,每個車輪都有獨立馬達,唔使差速器。多個檢查點考你準繩度,越快完成分數越高。冇時間限制,但如果時間跌到零以下,分數會慢慢扣。其實你可以唔理檢查點,淨係周圍揸車/飛嚟飛去都得;)小貼士:先喺地面感受下架車,再慢慢學飛。準備好就返去選單挑戰檢查點。玩得開心啲!***呢隻game仲喺開發中***。而家全部圖形都係Unity基本形狀,未用過建模軟件!之後會有好多新idea,未來會有即時PvP對戰、賽車、飄移同飛行檢查點賽。注意:卡丁車只支援鍵盤控制,冇空中操作。電單車因為物理引擎冇離心力,會向相反方向翻,所以我用咗啲特別編程去修正。
玩法說明
鍵盤控制已固定。或者插XBOX360或者其他USB手掣,重開遊戲,撳「K」設定輸入。地面操作:方向鍵—轉向、加速、煞車/倒後。左Shift—手煞。W—噴射起飛(低速時先得)。S—下噴射(幫助著陸,行車時可增加抓地力)。空中操作:方向鍵—俯仰、偏航。A&D—左/右翻滾。W—推進。S—下噴射。左Shift—上噴射。Esc—返選單。R—重設車輛。K—USB手掣輸入管理,極力推薦;-)。1—第一身鏡頭。2—立體鏡頭(3D交叉眼)。3—第三身鏡頭(預設)
留言
dubstepking2
Apr. 16, 2014
add more cars
There will be only 1 car in FC2, but more TRACKS! .... FC1 was mostly a testing ground, a starting point for a car project I wanted to start ever since finding Unity back in 2006. The original idea had been thought upon over the years, how I would make a car work, like for real, because almost EVERY Unity car game I have tried, feels gooey, lol. Finally, in 2011 I began, and 3 weeks later the car (in F-Rwd config only) was sliding and drifting well, AND sticking like glue, when you wanted it to, on demand. The trick was all in suspension (go-kart has no suspension at all, hehehe) once I dialed it in, it was magic, better than I ever hoped for. Stay Tuned! >)
Starcruiser81
Jul. 16, 2012
Thanks for the comments, I am working on a few things and tweaking settings, will be uploading an update very soon.
Also, be on the lookout for my #1 project, Starcruiser, an arcade style 3D space shooter! Featuring 5 modes of play, ranging from asteroids and laser platforms to defending your starbase from waves of attack from alien forces!
STARCRUISER is LIVE! http://www.kongregate.com/games/Starcruiser81/starcruiser UPDATES: *July 31, 2012 - Previous version had ONLY the car in RWD config, front engine (center of gravity). *August 30, 2012 - Added the Dragster! Doesn't fly too well, but oh well lol. *October 3, 2012 - Added sounds! The drive wheels and jets for now. It's interesting that I am hearing things that I could not see, like wheel speed during braking, accelerating, turning, etc. More tweaking and updates to come...
Chadworthy
Jul. 17, 2012
Alright, I think I know all the controls.
Still, it's all quite challenging. This is more like a flight simulator =P
Still loving it though.
Hey Chad, glad you got the hang of it. I know it takes some getting used to lol. Have you tried the new car configs and other vehicles since I uploaded the update?
herwot298
Aug. 23, 2012
I think this game is really a diamond in the rough. There are a few issues for me though. The gravity really make me lol. I float off of a ramp without any extra boosts and takes a while to land. The other is at high speeds the vehicles tend to pull to one side which makes it hard to reach top speed. Other than those, 5/5.
Wow! Thanks man! - Yeah the 'pull to one side' is the only 'bug' I will acknowledge, it has been there since the beginning and I have spent countless hours trying to find the source of the problem. The gravity issue however is actually related more to aerodynamics, since the car spoilers become wings when off the ground, it seems to fall slowly, when actually it is flying. It's also related to speed as it should be. Take the Kart off a ramp, or try rolling them each slowly off a ramp and you will see the difference lol. - Thanks again, dude you have restored my inspiration on this game! Keep an eye out for Starcruiser in the next month, it's a not-so-rough diamond :D
Thorock
Sep. 15, 2012
good luck with this test.
Thanks, I just added sound to the wheels, which is telling me thing that I could not see before. A little more tweaking the wheel code, testing, and experimenting...