Feesh.

Feesh.

by Teejay5
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Feesh.

評價:
3.3
推出時間: February 21, 2013
上次更新: March 21, 2013
開發者: Teejay5

Feesh. 關聯標籤

簡介

戴上你嘅生物科技思考帽,觀察呢啲模仿魚仔嘅微生物行為。睇住自然選擇點樣發生,睇下邊隻微生物稱霸。

玩法說明

唔使用鍵盤!只要用滑鼠移動,簡單到你隻貓都識玩。不過貓喺隔離玩可能唔好,因為佢會想食你個Mon入面啲魚。
玩法:食細過自己嘅魚會變大!避開大過自己嘅魚!同雌性魚接觸會生小魚兵!避開啲紅色同青色怪魚!(你玩就知佢哋做咩。)
每攞到35000分左右有一條命!撳Escape暫停。
Bonus:識得遊戲入面啲梗有額外分!

留言

0/1000
uberpenguin avatar

uberpenguin

Feb. 23, 2013

14
0

Ok, final comment; my issue with the huge enemies is that they don't start small, they simply appear already incredibly large then grow from there. For ex, last time I was going about my business when suddenly a massive multicolor attractor thing appeared. It was literally the size of the whole play area. There was nothing I could do to avoid it; it just sat there taking up the whole area, growing and killing me every time I respawned. I had no chance to outcompete it b/c it started that big. There has to be some solution; I realize that only having tiny feesh means you'd never lose, but at the same time it's really a turn off when you know that any moment, regardless of lives, you could lose solely based on luck. Maybe we're like a red feesh? When an enemy eats us they get much smaller? Also it would be nice if we could eat the dark blue feesh, as all our opponents can.

Teejay5
Teejay5 開發者

Thanks for your comments, you bring up good points and suggestions for balance/tweaking. And also, congratulations, you just wrote me the most criticism I've ever received, me being new and all, haha. Did the massive "attractor thing" spawn huge or did it just move onscreen? Maybe I'm just not understanding what you're saying, but all feesh except for the blackish ones spawn at the same size. And thanks a bunch for the red feesh suggestion, I think I'll follow through with that idea. And quite a few people have complained about those darned dark blue feesh, so I'll get on that. I think I'll also put a size cap on enemies so they can't literally take up the whole playspace.

lexuslove avatar

lexuslove

Feb. 24, 2013

8
0

Needs to have upgrades for your feesh as you grow

jsk1000 avatar

jsk1000

Feb. 23, 2013

8
0

This is a very nice game, but when a giant feesh covers the entire screen it is impossible to do anything. This needs to be fixed, but other than that I have no other complaints. Looking forward to seeing what you do next. (Also, nice spongebob reference)

frotentoaster avatar

frotentoaster

Feb. 24, 2013

5
0

Great game! Controls are smooth and responsive and the graphics are great.

There are a couple of things that would improve the experience though - One, as you grow, the camera should zoom out more, it could even start zoomed out more really. Two, there should be bonus Feesh to balance the negative ones (such as a 'vacuum' bonus where all the Feesh smaller than me get drawn toward me... or a piranha bonus where I could eat one giant Feesh....things like that)

If you create more modes, how about a mode where we can choose our own upgrades/evolution?

Thanks for the game!

Teejay5
Teejay5 開發者

Thanks for your comment! A piranha bonus sounds great, I'll credit you for that suggestion :D I'll make some more positive Feesh to counterbalance the enemies, and let your feesh get some sort of upgrades (maybe every time you 'evolve', your Feesh changes type.) So check back here momentarily and I'll have more player suggestions implemented. Thanks!

slycat2 avatar

slycat2

Feb. 22, 2013

12
1

? thereis a feesh as big as the screen that kills me instantly over and over!

Teejay5
Teejay5 開發者

Feesh applies the theory of natural selection, and much like life, it is completely unfair. Natural selection does not wait around for the slow! Just kidding, thanks for your comment, it will help me re-balance the game. Hopefully you won't rage quit by the time I update it :)