MAwCiMs: Arena

MAwCiMs: Arena

by TheDotEater
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MAwCiMs: Arena

評價:
2.9
推出時間: April 04, 2011
上次更新: April 12, 2011
開發者: TheDotEater

MAwCiMs: Arena 關聯標籤

簡介

MAwCiMs: Arena 係一隻結合策略元素同驚喜反轉嘅動作射擊game!用你嘅高分買攻擊道具!MAwCiMs: Arena打破傳統射擊場game,引入多款攻擊道具對付敵人。呢啲道具要用高分嚟買。想聽OST?去「Em McKeever’s」facebook粉絲專頁:http://www.facebook.com/reqs.php#!/EmKeevMusic

玩法說明

控制方法 * 用WASD鍵移動。* 用滑鼠瞄準。* 點擊或長按左鍵射擊。* Q & E切換道具。* F切返主武器(放道具後自動切返)。* 左Shift買選中道具。* 1-5係道具快捷鍵。h1. 道具 * 混凝土障礙(100分)- 阻擋敵人出生點。* 能量吸收(150分)- 吸收範圍內敵人能量。* 軌道火力(200分)- 支援AI自動鎖定最近目標並射擊。* 固定炮塔(250分)- 360度範圍射敵。* 近炸地雷(500分)- 爆炸範圍內敵人受大量傷害。h1. 補給品 * 補血包 – 回復50HP。* 三連發 – 一次射三槍!(60秒)* 自動射擊 – 大幅提升射速(20秒)* 加速 – 提升角色速度(10秒)* 秒錶 – 慢動作但你正常速度(10秒)提示:秒錶用嚟補給同放道具好有用

開發者更新

Apr 4, 2011 9:01am

IMPORTANT: Due to an issue with how the Kongregate API is implemented you must REFRESH the page with each play if you want your high score to be submitted properly. I am currently looking into a fix for this issue.

UPDATE 4/12/11:

  • Fixed glitch with energy drain. It now reaches fill capacity and will destroy itself.
  • Made it so main menu has to load before you can enter the arena. This will hopefully fix the issue of the game not loading properly.

I’m still working on a tutorial/how to. Unfortunately school is keeping me busy so it will probably be awhile.

留言

0/1000
TheDotEater avatar

TheDotEater

Apr. 04, 2011

1
1

I've heard a few reports that the enemies aren't spawning properly. However, it seems to be working fine for most. I'm going to look into a fix for this problem sometime this week. In the meantime you could try refreshing a couple times or using a different browser. Or you could just wait until I figure out a fix for the problem. Sorry it didn't work for you. :/

wolfeman217 avatar

wolfeman217

Jan. 31, 2014

0
0

MAWCIMS 2 PLz

TheDotEater avatar

TheDotEater

Apr. 16, 2011

0
0

Yeah, I have about a million things I would like to add to this in a sequel (and I plan to) but as it stands now this is my first game so there's of course going to be lots of room for improvement. Thanks for the feedback though!

Yssel avatar

Yssel

Apr. 16, 2011

0
0

Would be way better if upgrades were permanent, but with exponential cost.

Azerez avatar

Azerez

Apr. 04, 2011

0
1

where r the spawned enemies????