Endless Expansion
by Volch
Endless Expansion
Endless Expansion 關聯標籤
簡介
收集資源,建生產基地,盡情擴展。打造最大嘅工業帝國!
玩法說明
點擊資源點收集你第一批資源。所有工廠都要擺喺倉庫或有資源嘅其他工廠隔離,或者用馬路(同進階連接)連住。你都可以直接連接工廠。擴展之後,上下捲動畫面睇你新嘅土地。
FAQ
咩係 Endless Expansion?
Endless Expansion 係由 Volch 開發嘅放置資源管理遊戲,玩家要建立同擴展大型工業網絡。
點玩 Endless Expansion?
喺 Endless Expansion 入面,你要擺放同升級唔同生產、加工建築,自動化資源收集、生產同物流。
Endless Expansion 嘅主要進度系統係咩?
遊戲進度靠解鎖新建築、升級生產鏈、擴展工業區域,提升效率同資源產量。
Endless Expansion 有冇離線進度?
有,Endless Expansion 支援離線進度,就算你唔在線,工廠都會繼續生產資源。
Endless Expansion 有咩獨特之處?
Endless Expansion 著重供應鏈互相連接同物流規劃,策略層次比一般放置遊戲更深。
開發者更新
It’s been almost a week since release of Endless Expansion, we’ve got a bunch of updates, and it’s a time to describe what happened since launch.
There was a lot of bugs: graphical glitches, problems in resource flow, troubles with statistic. And some other things which i broke between updates. Now its fixed.
I believe there a lot more bugs to discover, so don’t forget to make a backups :)
A bunch of ui improvements was implemented, and now it’s much, much more user-friendly than was at first. Game tries to point you on common mistakes, and shows a lot more useful information. You don’t need to guess where the problem factory anymore. And, i hope that option to remap Ctrl to Alt will be useful for mac users.
“Help” section was added with a describe of most common mechanic.
Game was completely re-balanced. Almost every number was changed at some point, some of them – more than once. Even price of roads was a bit reduced, as many of you asked. Income and upkeep of different factories scales at same ratio, so now you can achieve a 100% efficient on any roadless complex.
And there was some now content: new sea tile, three new resources, five new buildings, including high-tech transport of energy. Now you actually can a cross a roads with it!
Thanks for reading, and have a fun! A don’t forget to vote ;)
留言
JusBlock
Dec. 14, 2015
I really like this game. Note you get 100% of the recources back, if you sell anything, even with the exponential growth. Try it. Thats very fair and lets you optimize your stuff, even if its not very easy to make fast progress in the late game.
@Dev: So much useless water down there. Have you mentioned oil platforms on the sea yet? I suggest you to change the label of water 3 units away from land to "deep water". And there you can place the platforms. (Output: oil, Need: Energy. So they have to be connected with cable and pipe.)
[further ideas on the sea:
Maybe the platform should even need anything from the land, like steel, delivered by boat.
Boat- boat: connected by searoute marks
Boat next to land- warehouse/ street
Boat on the sea next to recource demand/ producer]
VOOLFIN
Feb. 05, 2016
"Sir, there are reports of lands to the east and west and they are rich and a lot closer than-"
"I SAID GO SOUTH!"
"Yes sir."
mrcaboom
Dec. 16, 2015
Want to reduce global warming? To make a solar energy panel, do the following : cut millions of trees, completely empty a mountain of stones, burns tons of wood, smelt irons into steel (burn coal), empty desert of sands, melt it in glass (burn more coal), empty lake from it's water, make oil rigs, transform it in plastic (again, burn more coal) ... and finally, make 1 solar energy panel. YAY!!!
Atomsk
Dec. 13, 2015
That cables cannot pass over roads is really annoying because you need to have roads and cables to start the intermediate tech levels running. Why not a road upgrade?
agentchuck
Dec. 14, 2015
It is a bit strange that you make the requirement that things are joined together by roads, etc., but goods can teleport from one storage to another.
Now you know where your road tax goes! Teleportation isn't a cheap thing.