Shell prototype
by aeveis
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Shell prototype
Shell prototype 關聯標籤
簡介
prototype done for the Ludum Dare Jam 22 on the theme of alone.
long explanation: Ideally, you could collect the green lights. These represent the positive experiences in life. The light you control grows bigger. However there are also red lights perhaps representing bad experiences. When you collect these, they begin to form a shell around your light and your light becomes smaller. This makes it easier to block and avoid any kind of experience. As you get bigger, it becomes harder to avoid other lights. If you collect too many red lights, you disappear. If you form the total shell, you cut yourself off from the world. If you get big enough, you can break out of your shell. Otherwise, you just run out of time.
玩法說明
WASD and mouse
留言
knight3607
Jul. 23, 2012
Interesting, less a game then a statement, however it's still kinda fun to play with
Kamikaze14
Dec. 21, 2011
Interesting game, just one thing I've noticed. Sometimes green lights go right through the shell.